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Add patch
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project/SPT.Custom/Patches/FixBotgroupMarkofTheUnknown.cs
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31
project/SPT.Custom/Patches/FixBotgroupMarkofTheUnknown.cs
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using HarmonyLib;
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using SPT.Reflection.Patching;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Reflection;
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using System.Text;
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using System.Threading.Tasks;
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namespace SPT.Custom.Patches
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{
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/// <summary>
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/// If Scav war is turned on Botsgroup can be null for some reason if null return early to not softlock player.
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/// </summary>
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public class FixBotgroupMarkofTheUnknown : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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return AccessTools.Method(typeof(BotsGroupMarkOfUnknown), nameof(BotsGroupMarkOfUnknown.Dispose));
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}
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[PatchPrefix]
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private static bool PatchPrefix(BotsGroup ____groups)
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{
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if (____groups == null)
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{
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return false;
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}
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return true;
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}
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}
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}
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@ -57,6 +57,7 @@ namespace SPT.Custom
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new BossSpawnChancePatch().Enable();
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new BossSpawnChancePatch().Enable();
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new LocationLootCacheBustingPatch().Enable();
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new LocationLootCacheBustingPatch().Enable();
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new VersionLabelPatch().Enable();
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new VersionLabelPatch().Enable();
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new FixBotgroupMarkofTheUnknown().Enable();
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HookObject.AddOrGetComponent<MenuNotificationManager>();
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HookObject.AddOrGetComponent<MenuNotificationManager>();
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}
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}
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