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mirror of https://github.com/sp-tarkov/modules.git synced 2025-02-13 03:30:44 -05:00

added test BTR patch, not tested

This commit is contained in:
CWXDEV 2023-12-30 15:27:30 +00:00
parent e3bdf9c1fd
commit 53d99fff2f
2 changed files with 44 additions and 0 deletions

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@ -17,6 +17,7 @@ namespace Aki.Debugging
new EndRaidDebug().Enable(); new EndRaidDebug().Enable();
// new CoordinatesPatch().Enable(); // new CoordinatesPatch().Enable();
// new StaticLootDumper().Enable(); // new StaticLootDumper().Enable();
new BtrTestPatch().Enable();
} }
catch (Exception ex) catch (Exception ex)
{ {

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@ -0,0 +1,43 @@
using System.Reflection;
using Aki.Reflection.Patching;
using Comfort.Common;
using EFT;
using EFT.UI;
namespace Aki.Debugging.Patches
{
public class BtrTestPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return typeof(GameWorld).GetMethod(nameof(GameWorld.OnGameStarted));
}
[PatchPostfix]
public void PostFixPatch()
{
try
{
var gameworld = Singleton<GameWorld>.Instance;
var botGame = Singleton<IBotGame>.Instance;
gameworld.BtrController = new GClass2911();
botGame.BotsController.BotSpawner.SpawnBotBTR();
var btrTransform = gameworld.BtrController?.BtrVehicle?.gameObject?.transform;
if (btrTransform != null)
{
ConsoleScreen.Log($"[AKI-BTR] Btr Location {btrTransform}");
} else {
ConsoleScreen.Log($"[AKI-BTR] wasnt able to get BTR location");
}
}
catch (System.Exception)
{
ConsoleScreen.Log("[AKI-BTR] Exception thrown, check logs");
throw;
}
}
}
}