diff --git a/project/SPT.Custom/SPTCustomPlugin.cs b/project/SPT.Custom/SPTCustomPlugin.cs index 5c93940..de9cb3b 100644 --- a/project/SPT.Custom/SPTCustomPlugin.cs +++ b/project/SPT.Custom/SPTCustomPlugin.cs @@ -20,13 +20,9 @@ namespace SPT.Custom // Bundle patches should always load first - DO NOT REMOVE new EasyAssetsPatch().Enable(); new EasyBundlePatch().Enable(); - - // TODO: check if these patches are needed - new DisableNonHalloweenExitsDuringEventPatch().Enable(); - // new AllScavsHostileHostileToPlayerScavPatch().Enable(); - //new IsEnemyPatch().Enable(); // TODO: can probably remove, this is handled by server data sent to client on raid start - + // Still need + new DisableNonHalloweenExitsDuringEventPatch().Enable(); new SendFleaListingTaxAmountToServerPatch().Enable(); new AddTraitorScavsPatch().Enable(); new CustomAiPatch().Enable();