diff --git a/project/SPT.SinglePlayer/Patches/ScavMode/ScavPrefabLoadPatch.cs b/project/SPT.SinglePlayer/Patches/ScavMode/ScavPrefabLoadPatch.cs index e1bb379..376459a 100644 --- a/project/SPT.SinglePlayer/Patches/ScavMode/ScavPrefabLoadPatch.cs +++ b/project/SPT.SinglePlayer/Patches/ScavMode/ScavPrefabLoadPatch.cs @@ -12,6 +12,12 @@ namespace SPT.SinglePlayer.Patches.ScavMode { public class ScavPrefabLoadPatch : ModulePatch { + /// + /// Aim of this patch is to check what Side we are loading into the raid as. + /// then if we are Scav, the game will load the bundles for that + /// else it will load the bundles for PMC + /// + /// protected override MethodBase GetTargetMethod() { // Struct324 - 3.10.0