diff --git a/project/SPT.SinglePlayer/Patches/ScavMode/ScavPrefabLoadPatch.cs b/project/SPT.SinglePlayer/Patches/ScavMode/ScavPrefabLoadPatch.cs
index e1bb379..376459a 100644
--- a/project/SPT.SinglePlayer/Patches/ScavMode/ScavPrefabLoadPatch.cs
+++ b/project/SPT.SinglePlayer/Patches/ScavMode/ScavPrefabLoadPatch.cs
@@ -12,6 +12,12 @@ namespace SPT.SinglePlayer.Patches.ScavMode
{
public class ScavPrefabLoadPatch : ModulePatch
{
+ ///
+ /// Aim of this patch is to check what Side we are loading into the raid as.
+ /// then if we are Scav, the game will load the bundles for that
+ /// else it will load the bundles for PMC
+ ///
+ ///
protected override MethodBase GetTargetMethod()
{
// Struct324 - 3.10.0