diff --git a/project/SPT.SinglePlayer/SPTSingleplayerPlugin.cs b/project/SPT.SinglePlayer/SPTSingleplayerPlugin.cs index 812e497..d43a2e6 100644 --- a/project/SPT.SinglePlayer/SPTSingleplayerPlugin.cs +++ b/project/SPT.SinglePlayer/SPTSingleplayerPlugin.cs @@ -20,7 +20,6 @@ namespace SPT.SinglePlayer { // TODO: check if these patches are needed new TinnitusFixPatch().Enable(); - new SmokeGrenadeFuseSoundFixPatch().Enable(); new EmptyInfilFixPatch().Enable(); new MaxBotPatch().Enable(); new PostRaidHealingPricePatch().Enable(); @@ -30,9 +29,10 @@ namespace SPT.SinglePlayer // new ScavRepAdjustmentPatch().Enable(); // new ScavSellAllPriceStorePatch().Enable(); // new ScavSellAllRequestPatch().Enable(); - + // Still need + //new SmokeGrenadeFuseSoundFixPatch().Enable(); TODO: refactor as it causes exceptions to be thrown when grenade is tossed by player new ScavExperienceGainPatch().Enable(); new DisablePMCExtractsForScavsPatch().Enable(); new ScavExfilPatch().Enable();