From 700020a23b1cdb2ad5df63664393103057e1fd1f Mon Sep 17 00:00:00 2001 From: Dev Date: Mon, 26 Aug 2024 12:20:28 +0100 Subject: [PATCH] Made plugin classes public --- project/SPT.Custom/SPTCustomPlugin.cs | 2 +- project/SPT.SinglePlayer/SPTSingleplayerPlugin.cs | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/project/SPT.Custom/SPTCustomPlugin.cs b/project/SPT.Custom/SPTCustomPlugin.cs index 632ec17..f605b08 100644 --- a/project/SPT.Custom/SPTCustomPlugin.cs +++ b/project/SPT.Custom/SPTCustomPlugin.cs @@ -9,7 +9,7 @@ using UnityEngine; namespace SPT.Custom { [BepInPlugin("com.SPT.custom", "SPT.Custom", SPTPluginInfo.PLUGIN_VERSION)] - class SPTCustomPlugin : BaseUnityPlugin + public class SPTCustomPlugin : BaseUnityPlugin { public void Awake() { diff --git a/project/SPT.SinglePlayer/SPTSingleplayerPlugin.cs b/project/SPT.SinglePlayer/SPTSingleplayerPlugin.cs index 60de6a9..a7831fe 100644 --- a/project/SPT.SinglePlayer/SPTSingleplayerPlugin.cs +++ b/project/SPT.SinglePlayer/SPTSingleplayerPlugin.cs @@ -10,7 +10,7 @@ using BepInEx; namespace SPT.SinglePlayer { [BepInPlugin("com.SPT.singleplayer", "spt.Singleplayer", SPTPluginInfo.PLUGIN_VERSION)] - class SPTSingleplayerPlugin : BaseUnityPlugin + public class SPTSingleplayerPlugin : BaseUnityPlugin { public void Awake() {