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Show mods loaded in cool debug message (!95)

needs merged with: SPT-AKI/Server#258

Shows if mods are loaded in the cool debug message, will show if either server mods or client mods are present.

Co-authored-by: Cj <161484149+CJ-SPT@users.noreply.github.com>
Reviewed-on: SPT-AKI/Modules#95
Co-authored-by: Cj <cj@noreply.dev.sp-tarkov.com>
Co-committed-by: Cj <cj@noreply.dev.sp-tarkov.com>
This commit is contained in:
Cj 2024-03-11 22:02:45 +00:00 committed by chomp
parent 6a77131249
commit 73db17ea78
3 changed files with 68 additions and 32 deletions

View File

@ -4,9 +4,16 @@ namespace Aki.Custom.Models
{
public bool isBeta { get; set; }
public bool isModdable { get; set; }
public string betaDisclaimer { get; set; }
public bool isModded { get; set; }
public float betaDisclaimerTimeoutDelay { get; set; }
public string releaseSummary { get; set; }
public string betaDisclaimerText { get; set; }
public string betaDisclaimerAcceptText { get; set; }
public string serverModsLoadedText { get; set; }
public string serverModsLoadedDebugText { get; set; }
public string clientModsLoadedText { get; set; }
public string clientModsLoadedDebugText { get; set; }
public string illegalPluginsLoadedText { get; set; }
public string illegalPluginsExceptionText { get; set; }
public string releaseSummaryText { get; set; }
}
}

View File

@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using Aki.Reflection.Patching;
using Aki.SinglePlayer.Utils.MainMenu;
using BepInEx.Bootstrap;
using BepInEx.Logging;
using EFT;
@ -28,27 +29,10 @@ namespace Aki.SinglePlayer.Patches.MainMenu
private static void CheckForNonWhitelistedPlugins(ManualLogSource logger)
{
var whitelistedPlugins = new HashSet<string>
if (MenuNotificationManager.disallowedPlugins.Any())
{
"com.spt-aki.core",
"com.spt-aki.custom",
"com.spt-aki.debugging",
"com.spt-aki.singleplayer",
"com.bepis.bepinex.configurationmanager",
"com.terkoiz.freecam",
"com.sinai.unityexplorer",
"com.cwx.debuggingtool-dxyz",
"com.cwx.debuggingtool",
"xyz.drakia.botdebug",
"com.kobrakon.camunsnap",
"RuntimeUnityEditor"
};
var disallowedPlugins = Chainloader.PluginInfos.Values.Select(pi => pi.Metadata.GUID).Except(whitelistedPlugins).ToArray();
if (disallowedPlugins.Any())
{
logger.LogError($"One or more non-whitelisted plugins were detected. Mods are not allowed in BleedingEdge builds of SPT. Illegal plugins:\n{string.Join("\n", disallowedPlugins)}");
throw new Exception("Non-debug client mods have been detected. Mods are not allowed in BleedingEdge builds of SPT - please remove them before playing!");
logger.LogError($"{MenuNotificationManager.release.illegalPluginsLoadedText}\n{string.Join("\n", MenuNotificationManager.disallowedPlugins)}");
throw new Exception(MenuNotificationManager.release.illegalPluginsExceptionText);
}
}
}

View File

@ -2,10 +2,12 @@
using Aki.Common.Utils;
using Aki.Custom.Models;
using Aki.SinglePlayer.Patches.MainMenu;
using BepInEx.Bootstrap;
using BepInEx.Logging;
using Comfort.Common;
using EFT.UI;
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
@ -15,10 +17,25 @@ namespace Aki.SinglePlayer.Utils.MainMenu
{
public static string sptVersion;
public static string commitHash;
private ReleaseResponse release;
internal static HashSet<string> whitelistedPlugins = new HashSet<string>
{
"com.spt-aki.core",
"com.spt-aki.custom",
"com.spt-aki.debugging",
"com.spt-aki.singleplayer",
"com.bepis.bepinex.configurationmanager",
"com.terkoiz.freecam",
"com.sinai.unityexplorer",
"com.cwx.debuggingtool-dxyz",
"com.cwx.debuggingtool",
"xyz.drakia.botdebug",
"com.kobrakon.camunsnap",
"RuntimeUnityEditor"
};
public static string[] disallowedPlugins;
internal static ReleaseResponse release;
private bool _isBetaDisclaimerOpen = false;
private ManualLogSource Logger;
public void Start()
@ -43,15 +60,31 @@ namespace Aki.SinglePlayer.Utils.MainMenu
new BetaLogoPatch3().Enable();
}
disallowedPlugins = Chainloader.PluginInfos.Values
.Select(pi => pi.Metadata.GUID).Except(whitelistedPlugins).ToArray();
// Prevent client mods if the server is built with mods disabled
if (!release.isModdable)
{
new PreventClientModsPatch().Enable();
}
if (release.isBeta && PlayerPrefs.GetInt("SPT_AcceptedBETerms") == 1)
{
Logger.LogInfo("User accepted the beta disclaimer");
Logger.LogInfo(release.betaDisclaimerAcceptText);
ServerLog.Info("Aki.Custom", release.betaDisclaimerAcceptText);
}
if (release.isModded && release.isBeta && release.isModdable)
{
commitHash += $"\n {release.serverModsLoadedDebugText}";
ServerLog.Warn("Aki.Custom", release.serverModsLoadedText);
}
if (disallowedPlugins.Any() && release.isBeta && release.isModdable)
{
commitHash += $"\n {release.clientModsLoadedDebugText}";
ServerLog.Warn("Aki.Custom", $"{release.clientModsLoadedText}\n{string.Join("\n", disallowedPlugins)}");
}
}
public void Update()
@ -61,15 +94,27 @@ namespace Aki.SinglePlayer.Utils.MainMenu
return;
}
ShowBetaMessage();
ShowReleaseNotes();
}
// Show the beta message
// if mods are enabled show that mods are loaded in the message.
private void ShowBetaMessage()
{
if (Singleton<PreloaderUI>.Instantiated && ShouldShowBetaMessage())
{
Singleton<PreloaderUI>.Instance.ShowCriticalErrorScreen(sptVersion, release.betaDisclaimer, ErrorScreen.EButtonType.OkButton, release.betaDisclaimerTimeoutDelay, new Action(OnMessageAccepted), new Action(OnTimeOut));
Singleton<PreloaderUI>.Instance.ShowCriticalErrorScreen(sptVersion, release.betaDisclaimerText, ErrorScreen.EButtonType.OkButton, release.betaDisclaimerTimeoutDelay, new Action(OnMessageAccepted), new Action(OnTimeOut));
_isBetaDisclaimerOpen = true;
}
}
// Show the release notes.
private void ShowReleaseNotes()
{
if (Singleton<PreloaderUI>.Instantiated && ShouldShowReleaseNotes())
{
Singleton<PreloaderUI>.Instance.ShowCriticalErrorScreen(sptVersion, release.releaseSummary, ErrorScreen.EButtonType.OkButton, 36000, null, null);
Singleton<PreloaderUI>.Instance.ShowCriticalErrorScreen(sptVersion, release.releaseSummaryText, ErrorScreen.EButtonType.OkButton, 36000, null, null);
PlayerPrefs.SetInt("SPT_ShownReleaseNotes", 1);
}
}
@ -77,7 +122,7 @@ namespace Aki.SinglePlayer.Utils.MainMenu
// User accepted the terms, allow to continue.
private void OnMessageAccepted()
{
Logger.LogInfo("User accepted the terms");
Logger.LogInfo(release.betaDisclaimerAcceptText);
PlayerPrefs.SetInt("SPT_AcceptedBETerms", 1);
_isBetaDisclaimerOpen = false;
}
@ -118,7 +163,7 @@ namespace Aki.SinglePlayer.Utils.MainMenu
// Should we show the release notes, only show on first run or if build has changed
private bool ShouldShowReleaseNotes()
{
return PlayerPrefs.GetInt("SPT_ShownReleaseNotes") == 0 && !_isBetaDisclaimerOpen && release.releaseSummary != string.Empty ? true : false;
return PlayerPrefs.GetInt("SPT_ShownReleaseNotes") == 0 && !_isBetaDisclaimerOpen && release.releaseSummaryText != string.Empty ? true : false;
}
}
}