mirror of
https://github.com/sp-tarkov/modules.git
synced 2025-02-13 02:10:45 -05:00
Allow Scavs to enter raids and Raid setting should save correct now prayge
This commit is contained in:
parent
edfe0451ac
commit
8e29dec47a
@ -22,10 +22,11 @@ namespace SPT.Custom.Patches
|
||||
[PatchPrefix]
|
||||
private static void PatchPrefix(object controller, UpdatableToggle ____offlineModeToggle)
|
||||
{
|
||||
var raidSettings = Traverse.Create(controller).Field<RaidSettings>("RaidSettings").Value;
|
||||
//var raidSettings = Traverse.Create(controller).Field<RaidSettings>("RaidSettings").Value;
|
||||
var offlineRaidSettings = Traverse.Create(controller).Field<RaidSettings>("OfflineRaidSettings").Value;
|
||||
|
||||
// Default checkbox to be unchecked so we're in PvE
|
||||
____offlineModeToggle.isOn = false;
|
||||
// Default checkbox to be unchecked so we're in PvE
|
||||
____offlineModeToggle.isOn = false;
|
||||
|
||||
// Get settings from server
|
||||
var json = RequestHandler.GetJson("/singleplayer/settings/raid/menu");
|
||||
@ -37,15 +38,26 @@ namespace SPT.Custom.Patches
|
||||
return;
|
||||
}
|
||||
|
||||
raidSettings.BotSettings.BotAmount = settings.AiAmount;
|
||||
raidSettings.WavesSettings.BotAmount = settings.AiAmount;
|
||||
raidSettings.WavesSettings.BotDifficulty = settings.AiDifficulty;
|
||||
raidSettings.WavesSettings.IsBosses = settings.BossEnabled;
|
||||
raidSettings.BotSettings.IsScavWars = false;
|
||||
raidSettings.WavesSettings.IsTaggedAndCursed = settings.TaggedAndCursed;
|
||||
raidSettings.TimeAndWeatherSettings.IsRandomWeather = settings.RandomWeather;
|
||||
raidSettings.TimeAndWeatherSettings.IsRandomTime = settings.RandomTime;
|
||||
}
|
||||
//raidSettings.BotSettings.BotAmount = settings.AiAmount;
|
||||
//raidSettings.WavesSettings.BotAmount = settings.AiAmount;
|
||||
//raidSettings.WavesSettings.BotDifficulty = settings.AiDifficulty;
|
||||
//raidSettings.WavesSettings.IsBosses = settings.BossEnabled;
|
||||
//raidSettings.BotSettings.IsScavWars = false;
|
||||
//raidSettings.WavesSettings.IsTaggedAndCursed = settings.TaggedAndCursed;
|
||||
//raidSettings.TimeAndWeatherSettings.IsRandomWeather = settings.RandomWeather;
|
||||
//raidSettings.TimeAndWeatherSettings.IsRandomTime = settings.RandomTime;
|
||||
|
||||
// We use PVE mode from Tarkov now we need to modify PVE MODE instead of ONLINE Mode
|
||||
|
||||
offlineRaidSettings.BotSettings.BotAmount = settings.AiAmount;
|
||||
offlineRaidSettings.WavesSettings.BotAmount = settings.AiAmount;
|
||||
offlineRaidSettings.WavesSettings.BotDifficulty = settings.AiDifficulty;
|
||||
offlineRaidSettings.WavesSettings.IsBosses = settings.BossEnabled;
|
||||
offlineRaidSettings.BotSettings.IsScavWars = false;
|
||||
offlineRaidSettings.WavesSettings.IsTaggedAndCursed = settings.TaggedAndCursed;
|
||||
offlineRaidSettings.TimeAndWeatherSettings.IsRandomWeather = settings.RandomWeather;
|
||||
offlineRaidSettings.TimeAndWeatherSettings.IsRandomTime = settings.RandomTime;
|
||||
}
|
||||
|
||||
[PatchPostfix]
|
||||
private static void PatchPostfix(MatchmakerOfflineRaidScreen __instance, DefaultUIButton ____changeSettingsButton, UiElementBlocker ____onlineBlocker)
|
||||
|
@ -1,31 +1,41 @@
|
||||
using EFT;
|
||||
using Comfort.Common;
|
||||
using EFT;
|
||||
using HarmonyLib;
|
||||
using SPT.Reflection.Patching;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
|
||||
namespace SPT.SinglePlayer.Patches.ScavMode
|
||||
{
|
||||
public class EnablePlayerScavPatch : ModulePatch
|
||||
{
|
||||
/// <summary>
|
||||
/// Temporarily trick client into thinking we are PMC and in offline mode to allow loading of scavs in PVE mode
|
||||
/// </summary>
|
||||
protected override MethodBase GetTargetMethod()
|
||||
|
||||
private static RaidSettings StoredRaidsettings { get; set; }
|
||||
private static RaidSettings StoredRaidsettings1 { get; set; }
|
||||
/// <summary>
|
||||
/// Modifys the raidsettings to retain raidsettings options in menu and allows scav to load into raid
|
||||
/// </summary>
|
||||
protected override MethodBase GetTargetMethod()
|
||||
{
|
||||
return AccessTools.Method(typeof(MainMenuController), nameof(MainMenuController.method_22));
|
||||
}
|
||||
|
||||
[PatchPrefix]
|
||||
private static void PatchPrefix(ref RaidSettings ___raidSettings_0)
|
||||
{
|
||||
___raidSettings_0.RaidMode = ERaidMode.Local;
|
||||
___raidSettings_0.IsPveOffline = true;
|
||||
}
|
||||
[PatchPostfix]
|
||||
private static void PatchPostfix(ref RaidSettings ___raidSettings_0)
|
||||
{
|
||||
___raidSettings_0.RaidMode = ERaidMode.Online;
|
||||
___raidSettings_0.IsPveOffline = true;
|
||||
}
|
||||
}
|
||||
[PatchPrefix]
|
||||
private static void PatchPrefix(ref RaidSettings ___raidSettings_0, ref RaidSettings ___raidSettings_1, MainMenuController __instance)
|
||||
{
|
||||
StoredRaidsettings = ___raidSettings_0;
|
||||
StoredRaidsettings1 = ___raidSettings_1;
|
||||
___raidSettings_0.RaidMode = ERaidMode.Local;
|
||||
___raidSettings_0.IsPveOffline = true;
|
||||
___raidSettings_0.WavesSettings = ___raidSettings_1.WavesSettings;
|
||||
___raidSettings_0.BotSettings = ___raidSettings_1.BotSettings;
|
||||
___raidSettings_1.Apply(___raidSettings_0);
|
||||
}
|
||||
[PatchPostfix]
|
||||
private static void PatchPostfix(ref RaidSettings ___raidSettings_0)
|
||||
{
|
||||
___raidSettings_0.RaidMode = ERaidMode.Online;
|
||||
___raidSettings_0.IsPveOffline = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -55,12 +55,12 @@ namespace SPT.SinglePlayer
|
||||
new DisableMatchmakerPlayerPreviewButtonsPatch().Enable();
|
||||
new EnableRefForPVEPatch().Enable();
|
||||
new EnableRefIntermScreenPatch().Enable();
|
||||
//new EnablePlayerScavPatch().Enable();
|
||||
new EnablePlayerScavPatch().Enable();
|
||||
new ScavFoundInRaidPatch().Enable();
|
||||
new GetProfileAtEndOfRaidPatch().Enable();
|
||||
new FixSavageInventoryScreenPatch().Enable();
|
||||
new InsuranceScreenPatch().Enable();
|
||||
//new ApplyRaidSettingsPatch().Enable();
|
||||
//new ApplyRaidSettingsPatch().Enable(); Should be no longer needed keeping here just to be safe.
|
||||
new FixQuestAchieveControllersPatch().Enable();
|
||||
}
|
||||
catch (Exception ex)
|
||||
|
Loading…
x
Reference in New Issue
Block a user