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Update class refs to get project building
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@ -6,7 +6,7 @@ using EFT.Vehicle;
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using HarmonyLib;
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using System;
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using System.Reflection;
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using BTRDialog = EFT.UI.TraderDialogScreen.GClass3149;
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using BTRDialog = EFT.UI.TraderDialogScreen.GClass3151;
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namespace Aki.Custom.BTR.Patches
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{
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@ -31,7 +31,7 @@ namespace Aki.Custom.Patches
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var player = Singleton<GameWorld>.Instance.MainPlayer;
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if (profileId == player?.Profile.Id)
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{
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GClass3123.Instance.CloseAllScreensForced();
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GClass3125.Instance.CloseAllScreensForced();
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}
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return true;
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@ -17,8 +17,8 @@ namespace Aki.Custom.Patches
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public RagfairFeePatch()
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{
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// Remember to update prefix parameter if below lines are broken
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_ = nameof(GClass3083.IsAllSelectedItemSame);
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_ = nameof(GClass3083.AutoSelectSimilar);
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_ = nameof(GClass3085.IsAllSelectedItemSame);
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_ = nameof(GClass3085.AutoSelectSimilar);
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}
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protected override MethodBase GetTargetMethod()
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@ -30,18 +30,18 @@ namespace Aki.Custom.Patches
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/// Calculate tax to charge player and send to server before the offer is sent
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/// </summary>
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/// <param name="___item_0">Item sold</param>
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/// <param name="___gclass3083_0">OfferItemCount</param>
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/// <param name="___gclass3085_0">OfferItemCount</param>
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/// <param name="___double_0">RequirementsPrice</param>
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/// <param name="___bool_0">SellInOnePiece</param>
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[PatchPrefix]
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private static void PatchPrefix(ref Item ___item_0, ref GClass3083 ___gclass3083_0, ref double ___double_0, ref bool ___bool_0)
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private static void PatchPrefix(ref Item ___item_0, ref GClass3085 ___gclass3085_0, ref double ___double_0, ref bool ___bool_0)
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{
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RequestHandler.PutJson("/client/ragfair/offerfees", new
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{
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id = ___item_0.Id,
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tpl = ___item_0.TemplateId,
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count = ___gclass3083_0.OfferItemCount,
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fee = Mathf.CeilToInt((float)GClass2100.CalculateTaxPrice(___item_0, ___gclass3083_0.OfferItemCount, ___double_0, ___bool_0))
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count = ___gclass3085_0.OfferItemCount,
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fee = Mathf.CeilToInt((float)GClass2101.CalculateTaxPrice(___item_0, ___gclass3085_0.OfferItemCount, ___double_0, ___bool_0))
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}.ToJson());
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}
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}
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@ -5,7 +5,7 @@ using EFT;
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using EFT.UI;
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using HarmonyLib;
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using System.Reflection;
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using DialogControlClass = GClass1968;
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using DialogControlClass = GClass1969;
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namespace Aki.Debugging.Patches
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{
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@ -9,7 +9,7 @@ using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Reflection;
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using ExitSettingsClass = GClass1233;
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using ExitSettingsClass = GClass1234;
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namespace Aki.Debugging.Patches
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{
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@ -21,7 +21,7 @@ namespace Aki.Debugging.Patches
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public SptSpawnHelper()
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{
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IEnumerable<ISpawnPoint> locationSpawnPoints = GClass2942.CreateFromScene();
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IEnumerable<ISpawnPoint> locationSpawnPoints = GClass2944.CreateFromScene();
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var playerSpawns = locationSpawnPoints.Where(x => x.Categories.HasFlag(ESpawnCategoryMask.Player)).ToList();
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this.playerSpawnPoints = locationSpawnPoints.Where(x => x.Categories.HasFlag(ESpawnCategoryMask.Player)).ToList();
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@ -62,7 +62,7 @@ namespace Aki.Debugging.Patches
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}
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[PatchPrefix]
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public static bool PatchPrefix(GClass1480 __instance, GClass590 data)
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public static bool PatchPrefix(GClass1481 __instance, GClass591 data)
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{
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var firstBotRole = data.Profiles[0].Info.Settings.Role;
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@ -44,7 +44,7 @@ namespace Aki.SinglePlayer.Patches.RaidFix
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/// BotsPresets.GetNewProfile()
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/// </summary>
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[PatchPrefix]
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private static bool PatchPrefix(ref Task<Profile> __result, BotsPresets __instance, List<Profile> ___list_0, GClass590 data, ref bool withDelete)
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private static bool PatchPrefix(ref Task<Profile> __result, BotsPresets __instance, List<Profile> ___list_0, GClass591 data, ref bool withDelete)
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{
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/*
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When client wants new bot and GetNewProfile() return null (if not more available templates or they don't satisfy by Role and Difficulty condition)
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@ -123,7 +123,7 @@ namespace Aki.SinglePlayer.Patches.ScavMode
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.Single(field => field.FieldType == typeof(MatchmakerPlayerControllerClass))
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?.GetValue(menuController) as MatchmakerPlayerControllerClass;
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var gclass = new MatchmakerOfflineRaidScreen.GClass3174(profile?.Info, ref raidSettings, matchmakerPlayersController);
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var gclass = new MatchmakerOfflineRaidScreen.GClass3176(profile?.Info, ref raidSettings, matchmakerPlayersController);
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gclass.OnShowNextScreen += LoadOfflineRaidNextScreen;
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@ -12,7 +12,7 @@ namespace Aki.SinglePlayer.Patches.ScavMode
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// TODO: REMAP/UPDATE GCLASS REF
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protected override MethodBase GetTargetMethod()
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{
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return AccessTools.Method(typeof(GClass1798), nameof(GClass1798.OnEnemyKill));
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return AccessTools.Method(typeof(GClass1799), nameof(GClass1799.OnEnemyKill));
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}
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[PatchPrefix]
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@ -10,9 +10,9 @@ using System.Linq;
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using System.Reflection;
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using UnityEngine;
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using static BackendConfigSettingsClass;
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using TraderServiceClass = GClass1802;
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using QuestDictClass = GClass2141<string>;
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using StandingListClass = GClass2143<float>;
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using TraderServiceClass = GClass1803;
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using QuestDictClass = GClass2143<string>;
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using StandingListClass = GClass2145<float>;
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namespace Aki.SinglePlayer.Utils.TraderServices
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{
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