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Merge pull request 'Disabled the practice mode and coop mode toggles with tooltips' (!5) from feature/raid-settings-toggle-disabling into master
Reviewed-on: SPT-AKI/Modules#5
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commit
af55bbb4ea
@ -24,6 +24,7 @@ namespace Aki.Custom
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new BotDifficultyPatch().Enable();
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new CoreDifficultyPatch().Enable();
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new OfflineRaidMenuPatch().Enable();
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new OfflineRaidSettingsMenuPatch().Enable();
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new SessionIdPatch().Enable();
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new VersionLabelPatch().Enable();
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new IsEnemyPatch().Enable();
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@ -18,8 +18,8 @@ namespace Aki.Custom.Patches
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var desiredType = typeof(MatchmakerOfflineRaidScreen);
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var desiredMethod = desiredType.GetMethod(nameof(MatchmakerOfflineRaidScreen.Show));
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Logger.LogDebug($"{this.GetType().Name} Type: {desiredType?.Name}");
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Logger.LogDebug($"{this.GetType().Name} Method: {desiredMethod?.Name}");
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Logger.LogDebug($"{GetType().Name} Type: {desiredType?.Name}");
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Logger.LogDebug($"{GetType().Name} Method: {desiredMethod?.Name}");
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return desiredMethod;
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}
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@ -44,13 +44,9 @@ namespace Aki.Custom.Patches
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{
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raidSettings.BotSettings.BotAmount = settings.AiAmount;
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raidSettings.WavesSettings.BotAmount = settings.AiAmount;
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raidSettings.WavesSettings.BotDifficulty = settings.AiDifficulty;
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raidSettings.WavesSettings.IsBosses = settings.BossEnabled;
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raidSettings.BotSettings.IsScavWars = false;
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raidSettings.WavesSettings.IsTaggedAndCursed = settings.TaggedAndCursed;
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}
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}
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@ -58,12 +54,16 @@ namespace Aki.Custom.Patches
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[PatchPostfix]
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private static void PatchPostfix()
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{
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// disable "no progression save" panel
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// Hide "no progression save" panel
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var offlineRaidScreenContent = GameObject.Find("Matchmaker Offline Raid Screen").transform.Find("Content").transform;
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var warningPanel = offlineRaidScreenContent.Find("WarningPanelHorLayout");
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warningPanel.gameObject.SetActive(false);
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var spacer = offlineRaidScreenContent.Find("Space (1)");
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spacer.gameObject.SetActive(false);
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// Disable "Enable practice mode for this raid" toggle
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var practiceModeComponent = GameObject.Find("SoloModeCheckmarkBlocker").GetComponent<UiElementBlocker>();
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practiceModeComponent.SetBlock(true, "Raids in SPT are always Offline raids. Don't worry - your progress will be saved!");
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}
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}
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}
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30
project/Aki.Custom/Patches/OfflineRaidSettingsMenuPatch.cs
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30
project/Aki.Custom/Patches/OfflineRaidSettingsMenuPatch.cs
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@ -0,0 +1,30 @@
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using System.Reflection;
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using Aki.Reflection.Patching;
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using EFT.UI;
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using EFT.UI.Matchmaker;
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using UnityEngine;
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namespace Aki.Custom.Patches
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{
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public class OfflineRaidSettingsMenuPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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var desiredType = typeof(RaidSettingsWindow);
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var desiredMethod = desiredType.GetMethod(nameof(RaidSettingsWindow.Show));
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Logger.LogDebug($"{GetType().Name} Type: {desiredType.Name}");
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Logger.LogDebug($"{GetType().Name} Method: {desiredMethod?.Name}");
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return desiredMethod;
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}
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[PatchPostfix]
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private static void PatchPostfix()
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{
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// Always disable the Coop Mode checkbox
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var coopModeComponent = GameObject.Find("CoopModeCheckmarkBlocker").GetComponent<UiElementBlocker>();
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coopModeComponent.SetBlock(true, "SPT will never support Co-op");
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}
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}
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}
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