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mirror of https://github.com/sp-tarkov/modules.git synced 2025-02-12 22:30:44 -05:00

fix ValidationUtil, remove unused field

This commit is contained in:
CWXDEV 2024-01-04 17:18:46 +00:00
parent b2872ad707
commit b94cf04971
2 changed files with 1 additions and 4 deletions

View File

@ -21,7 +21,7 @@ namespace Aki.Core.Utils
{
v3,
new FileInfo(Path.Combine(v2, @"BattlEye\BEClient_x64.dll")),
new FileInfo(Path.Combine(v2, @"BattlEye\BEService_x64.dll")),
new FileInfo(Path.Combine(v2, @"BattlEye\BEService_x64.exe")),
new FileInfo(Path.Combine(v2, "ConsistencyInfo")),
new FileInfo(Path.Combine(v2, "Uninstall.exe")),
new FileInfo(Path.Combine(v2, "UnityCrashHandler64.exe"))

View File

@ -1,14 +1,11 @@
using System.Reflection;
using Aki.Reflection.Patching;
using UnityEngine;
using AchievementsController = GClass3207;
namespace Aki.SinglePlayer.Patches.Progression
{
public class MidRaidAchievementChangePatch : ModulePatch
{
private static AchievementsController achievementController;
protected override MethodBase GetTargetMethod()
{
return typeof(AchievementsController).GetConstructors()[0];