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Improve airdrop code formatting
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@ -54,6 +54,7 @@ namespace Aki.Custom.Airdrops
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instance.paraAnimator = instance.boxSync.Parachute.GetComponent<Animator>();
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instance.paraAnimator = instance.boxSync.Parachute.GetComponent<Animator>();
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instance.paraMaterial = instance.boxSync.Parachute.GetComponentInChildren<Renderer>().material;
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instance.paraMaterial = instance.boxSync.Parachute.GetComponentInChildren<Renderer>().material;
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instance.fallSpeed = crateFallSpeed;
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instance.fallSpeed = crateFallSpeed;
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return instance;
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return instance;
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}
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}
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@ -64,6 +65,7 @@ namespace Aki.Custom.Airdrops
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var crate = Instantiate(easyAssets.GetAsset<GameObject>(CRATE_PATH));
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var crate = Instantiate(easyAssets.GetAsset<GameObject>(CRATE_PATH));
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crate.SetActive(false);
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crate.SetActive(false);
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return crate;
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return crate;
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}
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}
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@ -193,7 +195,10 @@ namespace Aki.Custom.Airdrops
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AudioSource.SetRolloff(clip.Falloff);
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AudioSource.SetRolloff(clip.Falloff);
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AudioSource.source1.volume = volume;
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AudioSource.source1.volume = volume;
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if (AudioSource.source1.isPlaying) return;
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if (AudioSource.source1.isPlaying)
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{
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return;
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}
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AudioSource.source1.clip = clip.Clip;
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AudioSource.source1.clip = clip.Clip;
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AudioSource.source1.loop = looped;
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AudioSource.source1.loop = looped;
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@ -231,7 +236,10 @@ namespace Aki.Custom.Airdrops
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private void ReleaseAudioSource()
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private void ReleaseAudioSource()
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{
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{
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if (audioSource == null) return;
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if (audioSource == null)
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{
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return;
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}
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audioSource.transform.parent = null;
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audioSource.transform.parent = null;
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audioSource.Release();
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audioSource.Release();
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@ -2,7 +2,6 @@
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using System.Threading.Tasks;
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using System.Threading.Tasks;
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using Comfort.Common;
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using Comfort.Common;
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using EFT;
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using EFT;
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using EFT.Airdrop;
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using EFT.SynchronizableObjects;
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using EFT.SynchronizableObjects;
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using UnityEngine;
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using UnityEngine;
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@ -19,7 +19,10 @@ namespace Aki.Custom.Airdrops
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{
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{
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var gameWorld = Singleton<GameWorld>.Instance;
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var gameWorld = Singleton<GameWorld>.Instance;
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if (gameWorld == null) Destroy(this);
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if (gameWorld == null)
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{
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Destroy(this);
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}
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airdropParameters = AirdropUtil.InitAirdropParams(gameWorld, isFlareDrop);
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airdropParameters = AirdropUtil.InitAirdropParams(gameWorld, isFlareDrop);
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@ -31,14 +34,17 @@ namespace Aki.Custom.Airdrops
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try
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try
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{
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{
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airdropPlane = await AirdropPlane.Init(airdropParameters.RandomAirdropPoint,
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airdropPlane = await AirdropPlane.Init(
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airdropParameters.DropHeight, airdropParameters.Config.PlaneVolume, airdropParameters.Config.PlaneSpeed);
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airdropParameters.RandomAirdropPoint,
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airdropParameters.DropHeight,
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airdropParameters.Config.PlaneVolume,
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airdropParameters.Config.PlaneSpeed);
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airdropBox = await AirdropBox.Init(airdropParameters.Config.CrateFallSpeed);
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airdropBox = await AirdropBox.Init(airdropParameters.Config.CrateFallSpeed);
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factory = new ItemFactoryUtil();
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factory = new ItemFactoryUtil();
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}
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}
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catch
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catch
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{
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{
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Debug.LogError($"[AKI-AIRDROPS]: Unable to create plane or crate, airdrop won't occur");
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Debug.LogError("[AKI-AIRDROPS]: Unable to create plane or crate, airdrop won't occur");
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Destroy(this);
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Destroy(this);
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throw;
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throw;
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}
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}
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@ -55,7 +61,10 @@ namespace Aki.Custom.Airdrops
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StartPlane();
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StartPlane();
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}
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}
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if (!airdropParameters.PlaneSpawned) return;
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if (!airdropParameters.PlaneSpawned)
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{
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return;
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}
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if (airdropParameters.DistanceTraveled >= airdropParameters.DistanceToDrop && !airdropParameters.BoxSpawned)
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if (airdropParameters.DistanceTraveled >= airdropParameters.DistanceToDrop && !airdropParameters.BoxSpawned)
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{
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{
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