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Updated IsEnemy
patch note
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@ -30,7 +30,7 @@ namespace SPT.Custom
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// Still need
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// Still need
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new SendFleaListingTaxAmountToServerPatch().Enable();
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new SendFleaListingTaxAmountToServerPatch().Enable();
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new AddTraitorScavsPatch().Enable();
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new AddTraitorScavsPatch().Enable();
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new IsEnemyPatch().Enable(); // Might be able to refactor
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new IsEnemyPatch().Enable(); // TODO: can probably remove, this is handled by server data sent to client on raid start
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new CustomAiPatch().Enable();
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new CustomAiPatch().Enable();
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new SaveSettingsToSptFolderPatch().Enable();
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new SaveSettingsToSptFolderPatch().Enable();
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new QTEPatch().Enable();
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new QTEPatch().Enable();
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