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update Playerscavpatch
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@ -8,18 +8,24 @@ namespace SPT.SinglePlayer.Patches.ScavMode
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public class EnablePlayerScavPatch : ModulePatch
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{
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/// <summary>
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/// Change Raid Mode to local and ForceOnlineRaidInPVE to true to allow loading in as a scav
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/// Temporarily trick client into thinking we are PMC and in offline mode to allow loading of scavs in PVE mode
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/// </summary>
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protected override MethodBase GetTargetMethod()
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{
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return AccessTools.Method(typeof(MainMenuController), nameof(MainMenuController.method_22));
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}
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[PatchPostfix]
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private static void PatchPostfix(ref MainMenuController __instance, ref RaidSettings ___raidSettings_0, ref ISession ___iSession)
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[PatchPrefix]
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private static void PatchPrefix(ref RaidSettings ___raidSettings_0)
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{
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___raidSettings_0.RaidMode = ERaidMode.Local;
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___raidSettings_0.SelectedLocation.ForceOnlineRaidInPVE = true;
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___raidSettings_0.IsPveOffline = true;
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}
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[PatchPostfix]
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private static void PatchPostfix(ref RaidSettings ___raidSettings_0)
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{
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___raidSettings_0.RaidMode = ERaidMode.Online;
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___raidSettings_0.IsPveOffline = true;
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}
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}
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}
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