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mirror of https://github.com/sp-tarkov/modules.git synced 2025-02-12 22:30:44 -05:00

Added private = false tags

This commit is contained in:
Dev 2024-06-18 20:14:59 +01:00
parent d9747c16cc
commit ce9ca17948

View File

@ -12,7 +12,7 @@
</PropertyGroup>
<ItemGroup>
<Reference Include="AnimationSystem.Types" HintPath="..\Shared\Managed\AnimationSystem.Types.dll" />
<Reference Include="AnimationSystem.Types" HintPath="..\Shared\Managed\AnimationSystem.Types.dll" Private="False" />
<Reference Include="Assembly-CSharp" HintPath="..\Shared\Hollowed\hollowed.dll" Private="False" />
<Reference Include="Comfort" HintPath="..\Shared\Managed\Comfort.dll" Private="False" />
<Reference Include="DissonanceVoip" HintPath="..\Shared\Managed\DissonanceVoip.dll" Private="False" />
@ -24,10 +24,10 @@
<Reference Include="UnityEngine.AssetBundleModule" HintPath="..\Shared\Managed\UnityEngine.AssetBundleModule.dll" Private="False" />
<Reference Include="UnityEngine.AudioModule" HintPath="..\Shared\Managed\UnityEngine.AudioModule.dll" Private="False" />
<Reference Include="UnityEngine.CoreModule" HintPath="..\Shared\Managed\UnityEngine.CoreModule.dll" Private="False" />
<Reference Include="UnityEngine.IMGUIModule" HintPath="..\Shared\Managed\UnityEngine.IMGUIModule.dll" />
<Reference Include="UnityEngine.IMGUIModule" HintPath="..\Shared\Managed\UnityEngine.IMGUIModule.dll" Private="False" />
<Reference Include="UnityEngine.ParticleSystemModule" HintPath="..\Shared\Managed\UnityEngine.ParticleSystemModule.dll" Private="false" />
<Reference Include="UnityEngine.PhysicsModule" HintPath="..\Shared\Managed\UnityEngine.PhysicsModule.dll" Private="False" />
<Reference Include="UnityEngine.TextRenderingModule" HintPath="..\Shared\Managed\UnityEngine.TextRenderingModule.dll" />
<Reference Include="UnityEngine.TextRenderingModule" HintPath="..\Shared\Managed\UnityEngine.TextRenderingModule.dll" Private="False" />
<Reference Include="UnityEngine.UI" HintPath="..\Shared\Managed\UnityEngine.UI.dll" Private="False" />
<Reference Include="UnityEngine.UIModule" HintPath="..\Shared\Managed\UnityEngine.UIModule.dll" Private="False" />
<Reference Include="Unity.ScriptableBuildPipeline" HintPath="..\Shared\Managed\Unity.ScriptableBuildPipeline.dll" Private="False" />