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Disabled BossSpawnChancePatch as it doesn't appear to be necessary after testing

This commit is contained in:
Dev 2024-08-25 09:21:21 +01:00
parent 815d6a6303
commit e4c7547bc8

View File

@ -38,7 +38,7 @@ namespace SPT.Custom
new SetPreRaidSettingsScreenDefaultsPatch().Enable(); new SetPreRaidSettingsScreenDefaultsPatch().Enable();
new CoreDifficultyPatch().Enable(); new CoreDifficultyPatch().Enable();
new BotDifficultyPatch().Enable(); new BotDifficultyPatch().Enable();
new BossSpawnChancePatch().Enable(); //new BossSpawnChancePatch().Enable(); // Tested factory, Tagilla does not spawn 100% of the time with patch disabled
new VersionLabelPatch().Enable(); new VersionLabelPatch().Enable();
new FixBotgroupMarkofTheUnknown().Enable(); new FixBotgroupMarkofTheUnknown().Enable();
new MergeScavPmcQuestsOnInventoryLoadPatch().Enable(); new MergeScavPmcQuestsOnInventoryLoadPatch().Enable();