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Fix patch looking for wrong Wildspawntype enum

This commit is contained in:
Kaeno 2024-03-19 12:15:56 +00:00
parent b769a87b89
commit f43e907193

View File

@ -1,4 +1,5 @@
using Aki.Reflection.Patching; using Aki.PrePatch;
using Aki.Reflection.Patching;
using Aki.Reflection.Utils; using Aki.Reflection.Utils;
using EFT; using EFT;
using System; using System;
@ -42,7 +43,7 @@ namespace Aki.Custom.Patches
[PatchPrefix] [PatchPrefix]
private static bool PatchPrefix(BotOwner ___botOwner_0) private static bool PatchPrefix(BotOwner ___botOwner_0)
{ {
if (___botOwner_0.IsRole((WildSpawnType)33) || ___botOwner_0.IsRole((WildSpawnType)34)) if (___botOwner_0.IsRole((WildSpawnType)AkiBotsPrePatcher.sptUsecValue) || ___botOwner_0.IsRole((WildSpawnType)AkiBotsPrePatcher.sptBearValue))
{ {
var healthController = ___botOwner_0.GetPlayer.ActiveHealthController; var healthController = ___botOwner_0.GetPlayer.ActiveHealthController;