Todo:
* Taxi service
* Improve turret aim/firing
* Switch targets when current target out of line of sight
* Allow certain aspects to be configured from server, for example: price multipliers, wait times at each location, etc.
* Perhaps, a persisting blacklist from the BTR for several raids afterwards
* Further code refactoring
Co-authored-by: Nympfonic <arys.steam@gmail.com>
Reviewed-on: SPT-AKI/Modules#63
Co-authored-by: Arys <arys@noreply.dev.sp-tarkov.com>
Co-committed-by: Arys <arys@noreply.dev.sp-tarkov.com>
Should make the BTR work again.
I've also switched named methods to use "nameof" where it made sense. And removed an unnecessary method call and fixed an incorrect async on one of my patches
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT-AKI/Modules#59
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Todo:
* BTR Driver services
* Send to items to player stash (2x4)
* Provide covering fire
* Taxi to a specific location on Streets
* BTR turns hostile if you shoot it
* BTR automatically follows a set path from raid start, stopping at locations for 90 seconds each stop
Co-authored-by: Nympfonic <arys.steam@gmail.com>
Reviewed-on: SPT-AKI/Modules#51
Co-authored-by: Arys <arys@noreply.dev.sp-tarkov.com>
Co-committed-by: Arys <arys@noreply.dev.sp-tarkov.com>