I've moved trader services handling from Aki.Debugging BTR code into Aki.SinglePlayer
This simplifies some of the code, and allows a more "generic" implementation.
I've also patched the GetTraderServicesDataFromServer and TryPurchaseTraderService methods to properly utilize the TraderServicesManager for storing service state
For now, this makes Aki.Debugging depend on Aki.SinglePlayer, this can be reverted once the BTR stuff is moved
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT-AKI/Modules#61
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Add a new patch that's called on the first MenuScreen show to indicate any BepInEx plugins that failed to load
- Will pop up a toast in the bottom right
- Will write the error message to the in-game console
- Will write the error message to the BepInEx console
Messages will only be shown on the first load of the main menu so as to avoid spamming the toasts and console
Example Images:
![Toast](https://i.imgur.com/k6d7dud.png)
![In-Game Console](https://i.imgur.com/Z7O6Mis.png)
![BepInEx Console](https://i.imgur.com/tJBK86S.png)
Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT-AKI/Modules#13
Reviewed-by: Terkoiz <terkoiz@noreply.dev.sp-tarkov.com>
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>