//using System.Collections.Generic; //using System.Reflection; //using SPT.PrePatch; //using SPT.Reflection.Patching; //using EFT; //using HarmonyLib; //namespace SPT.Custom.Patches //{ // public class AddSptBotSettingsPatch : ModulePatch // { // protected override MethodBase GetTargetMethod() // { // return AccessTools.Method(typeof(BotSettingsRepoClass), nameof(BotSettingsRepoClass.Init)); // } // [PatchPrefix] // private static void PatchPrefix(ref Dictionary ___dictionary_0) // { // if (___dictionary_0.ContainsKey((WildSpawnType)SPTPrePatcher.sptUsecValue)) // { // return; // } // ___dictionary_0.Add((WildSpawnType)SPTPrePatcher.sptUsecValue, new BotSettingsValuesClass(false, false, false, EPlayerSide.Savage.ToStringNoBox())); // ___dictionary_0.Add((WildSpawnType)SPTPrePatcher.sptBearValue, new BotSettingsValuesClass(false, false, false, EPlayerSide.Savage.ToStringNoBox())); // } // } //}