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modules/project/SPT.Reflection/SPT.Reflection.csproj
2024-09-02 10:26:13 +01:00

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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>net471</TargetFramework>
<Configuration>Release</Configuration>
<AssemblyName>spt-reflection</AssemblyName>
<LangVersion>latest</LangVersion>
</PropertyGroup>
<PropertyGroup>
<Company>SPT</Company>
<Copyright>Copyright @ SPT 2024</Copyright>
</PropertyGroup>
<ItemGroup>
<Reference Include="Assembly-CSharp" HintPath="..\Shared\Hollowed\hollowed.dll" Private="False" />
<Reference Include="bsg.componentace.compression.libs.zlib" HintPath="..\Shared\Managed\bsg.componentace.compression.libs.zlib.dll" Private="False" />
<Reference Include="Comfort" HintPath="..\Shared\Managed\Comfort.dll" Private="False" />
<Reference Include="FilesChecker" HintPath="..\Shared\Managed\FilesChecker.dll" Private="False" />
<Reference Include="UnityEngine" HintPath="..\Shared\Managed\UnityEngine.dll" Private="False" />
<Reference Include="UnityEngine.CoreModule" HintPath="..\Shared\Managed\UnityEngine.CoreModule.dll" Private="False" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="BepInEx.Analyzers" Version="1.0.8" PrivateAssets="All" IncludeAssets="runtime; build; native; contentfiles; analyzers; buildtransitive" />
<PackageReference Include="BepInEx.Core" Version="5.4.21" />
<PackageReference Include="BepInEx.PluginInfoProps" Version="2.1.0" />
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" ExcludeAssets="runtime" PrivateAssets="all">
<IncludeAssets>compile; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Newtonsoft.Json" Version="13.0.3" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\SPT.Common\SPT.Common.csproj" />
</ItemGroup>
</Project>