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![Merijn Hendriks](/assets/img/avatar_default.png)
Most of this code was (re-)written in 0.12.9, almost 3 years ago. Current understanding of how it worked was limited, so I went back and broke it until I understood it properly. I added comments where I could and slightly altered the logic of `GetManifestJson` to make it easier to read. Regarding removal of `GetManifestBundle`: you can't. While `Windows.json` contains most of the bundle info, some info (like `Doge`) resides outside of this. Removing `GetManifestBundle` results in the game failing to load. Reviewed-on: SPT-AKI/Modules#101 Co-authored-by: Merijn Hendriks <merijn.d.hendriks@gmail.com> Co-committed-by: Merijn Hendriks <merijn.d.hendriks@gmail.com>