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modules/project/Aki.Custom/Patches/CoreDifficultyPatch.cs
Merijn Hendriks accb0ab9f6 Reduce bot difficulty requests (!111)
Requires server-side changes (will need your help @TheSparta for this!).

This combined all the single bot difficulty requests into a single GET request (`/singleplayer/bot/difficulties`) with the following data structure:
```json
[
    {
        "role": "assault",
        "difficulty": "easy",
        "data": "assets/database/bots/types/assault.json difficulty easy contents"
    },
    {
        "role": "pmcbot",
        "difficulty": "normal",
        "data": "assets/database/bots/types/pmcbot.json difficulty normal contents"
    }
]
```
The request expects all roles and all their respective difficulties to be in the response.

Co-authored-by: Merijn Hendriks <merijnhendriks@users.noreply.github.com>
Reviewed-on: SPT-AKI/Modules#111
Reviewed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-authored-by: Merijn Hendriks <senko-san@noreply.dev.sp-tarkov.com>
Co-committed-by: Merijn Hendriks <senko-san@noreply.dev.sp-tarkov.com>
2024-04-20 22:32:28 +00:00

33 lines
898 B
C#

using Aki.Reflection.Patching;
using Aki.Reflection.Utils;
using Aki.Common.Http;
using System.Reflection;
using Aki.Custom.Utils;
namespace Aki.Custom.Patches
{
public class CoreDifficultyPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
var methodName = "LoadCoreByString";
var flags = BindingFlags.Public | BindingFlags.Static;
return PatchConstants.EftTypes.SingleCustom(x => x.GetMethod(methodName, flags) != null)
.GetMethod(methodName, flags);
}
[PatchPrefix]
private static bool PatchPrefix(ref string __result)
{
// core difficulty is requested before the others
// so update the others now!
DifficultyManager.Update();
// update core difficulty
__result = RequestHandler.GetJson("/singleplayer/settings/bot/difficulty/core/core");
return string.IsNullOrWhiteSpace(__result);
}
}
}