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**Description** As of right now `ValidationUtil.cs` does not perform it's intended function, and the callers of it are not properly using the result. Removed the redundant calls and implemented `GameValidationPatch.cs` to properly implement this behavior. If the check fails; 1. All interface elements are disabled. 2. Notification popup is sent. 3. Logs are sent to the `Console`, `Server` and `BepInEx`. **Related** Closes: SPT-AKI/Issues#435 **Showcase** https://streamable.com/2ra4sa Co-authored-by: Deadly <info.saddiki@gmail.com> Reviewed-on: SPT-AKI/Modules#76 Co-authored-by: Deadly Alden <deadly@noreply.dev.sp-tarkov.com> Co-committed-by: Deadly Alden <deadly@noreply.dev.sp-tarkov.com>