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modules/project/Aki.Custom/Patches/CoreDifficultyPatch.cs
kiobu cc2377bf72 fix: difficulties response parsing (!113)
fixed bot difficulties model to match server response for `/singleplayer/settings/bot/difficulties`
also bumps up the sptBear and sptUsec enums so they don't collide with new pmcUSEC and pmcBEAR

Reviewed-on: SPT-AKI/Modules#113
Co-authored-by: kiobu <kiobu@sdf.org>
Co-committed-by: kiobu <kiobu@sdf.org>
2024-04-28 08:17:13 +00:00

33 lines
978 B
C#

using Aki.Reflection.Patching;
using Aki.Reflection.Utils;
using Aki.Common.Http;
using System.Reflection;
using Aki.Custom.Utils;
namespace Aki.Custom.Patches
{
public class CoreDifficultyPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
var methodName = "LoadCoreByString";
var flags = BindingFlags.Public | BindingFlags.Static;
return PatchConstants.EftTypes.SingleCustom(x => x.GetMethod(methodName, flags) != null)
.GetMethod(methodName, flags);
}
[PatchPrefix]
private static bool PatchPrefix(ref string __result)
{
// fetch all bot difficulties to be used in BotDifficultyPatch
// this is called here since core difficulties are fetched before bot-specific difficulties are
DifficultyManager.Update();
// update core difficulty
__result = RequestHandler.GetJson("/singleplayer/settings/bot/difficulty/core/core");
return string.IsNullOrWhiteSpace(__result);
}
}
}