mirror of
https://github.com/sp-tarkov/modules.git
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171 lines
6.3 KiB
C#
171 lines
6.3 KiB
C#
using SPT.Common.Http;
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using SPT.Common.Utils;
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using SPT.Custom.Models;
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using BepInEx.Bootstrap;
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using BepInEx.Logging;
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using Comfort.Common;
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using EFT.UI;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using SPT.Custom.Patches;
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using UnityEngine;
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namespace SPT.Custom.Utils
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{
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public class MenuNotificationManager : MonoBehaviour
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{
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public static string sptVersion;
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public static string commitHash;
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internal static HashSet<string> whitelistedPlugins = new HashSet<string>
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{
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"com.SPT.core",
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"com.SPT.custom",
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"com.SPT.debugging",
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"com.SPT.singleplayer",
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"com.bepis.bepinex.configurationmanager",
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"com.terkoiz.freecam",
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"com.sinai.unityexplorer",
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"com.cwx.debuggingtool-dxyz",
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"com.cwx.debuggingtool",
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"xyz.drakia.botdebug",
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"com.kobrakon.camunsnap",
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"RuntimeUnityEditor",
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"com.dirtbikercj.debugplus"
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};
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public static string[] disallowedPlugins;
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internal static ReleaseResponse release;
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private bool _isBetaDisclaimerOpen = false;
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private ManualLogSource Logger;
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public void Start()
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{
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Logger = BepInEx.Logging.Logger.CreateLogSource(nameof(MenuNotificationManager));
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var versionJson = RequestHandler.GetJson("/singleplayer/settings/version");
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sptVersion = Json.Deserialize<VersionResponse>(versionJson).Version;
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commitHash = sptVersion?.Trim()?.Split(' ')?.Last() ?? "";
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var releaseJson = RequestHandler.GetJson("/singleplayer/release");
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release = Json.Deserialize<ReleaseResponse>(releaseJson);
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SetVersionPref();
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// Enable the watermark if this is a bleeding edge build.
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// Enabled in start to allow time for the request containing the bool to process.
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if (release.isBeta)
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{
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new BetaLogoPatch().Enable();
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new BetaLogoPatch2().Enable();
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new BetaLogoPatch3().Enable();
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}
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disallowedPlugins = Chainloader.PluginInfos.Values
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.Select(pi => pi.Metadata.GUID).Except(whitelistedPlugins).ToArray();
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// Prevent client mods if the server is built with mods disabled
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if (!release.isModdable)
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{
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new PreventClientModsPatch().Enable();
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}
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if (release.isBeta && PlayerPrefs.GetInt("SPT_AcceptedBETerms") == 1)
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{
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Logger.LogInfo(release.betaDisclaimerAcceptText);
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ServerLog.Info("SPT.Custom", release.betaDisclaimerAcceptText);
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}
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if (release.isModded && release.isBeta && release.isModdable)
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{
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commitHash += $"\n {release.serverModsLoadedDebugText}";
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ServerLog.Warn("SPT.Custom", release.serverModsLoadedText);
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}
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if (disallowedPlugins.Any() && release.isBeta && release.isModdable)
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{
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commitHash += $"\n {release.clientModsLoadedDebugText}";
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ServerLog.Warn("SPT.Custom", $"{release.clientModsLoadedText}\n{string.Join("\n", disallowedPlugins)}");
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}
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}
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public void Update()
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{
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if (sptVersion == null)
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{
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return;
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}
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ShowBetaMessage();
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ShowReleaseNotes();
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}
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// Show the beta message
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// if mods are enabled show that mods are loaded in the message.
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private void ShowBetaMessage()
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{
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if (Singleton<PreloaderUI>.Instantiated && ShouldShowBetaMessage())
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{
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Singleton<PreloaderUI>.Instance.ShowCriticalErrorScreen(sptVersion, release.betaDisclaimerText, ErrorScreen.EButtonType.OkButton, release.betaDisclaimerTimeoutDelay, new Action(OnMessageAccepted), new Action(OnTimeOut));
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_isBetaDisclaimerOpen = true;
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}
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}
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// Show the release notes.
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private void ShowReleaseNotes()
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{
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if (Singleton<PreloaderUI>.Instantiated && ShouldShowReleaseNotes())
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{
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Singleton<PreloaderUI>.Instance.ShowCriticalErrorScreen(sptVersion, release.releaseSummaryText, ErrorScreen.EButtonType.OkButton, 36000, null, null);
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PlayerPrefs.SetInt("SPT_ShownReleaseNotes", 1);
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}
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}
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// User accepted the terms, allow to continue.
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private void OnMessageAccepted()
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{
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Logger.LogInfo(release.betaDisclaimerAcceptText);
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PlayerPrefs.SetInt("SPT_AcceptedBETerms", 1);
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_isBetaDisclaimerOpen = false;
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}
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// If the user doesnt accept the message "Ok" then the game will close.
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private void OnTimeOut()
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{
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Application.Quit();
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}
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// Stores the current build in the registry to check later
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// Return true if changed, false if not
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private void SetVersionPref()
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{
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if (GetVersionPref() == string.Empty || GetVersionPref() != sptVersion)
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{
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PlayerPrefs.SetString("SPT_Version", sptVersion);
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// 0 val used to indicate false, 1 val used to indicate true
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PlayerPrefs.SetInt("SPT_AcceptedBETerms", 0);
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PlayerPrefs.SetInt("SPT_ShownReleaseNotes", 0);
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}
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}
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// Retrieves the current build from the registry to check against the current build
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// If this is the first run and no entry exists returns an empty string
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private string GetVersionPref()
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{
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return PlayerPrefs.GetString("SPT_Version", string.Empty);
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}
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// Should we show the message, only show if first run or if build has changed
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private bool ShouldShowBetaMessage()
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{
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return PlayerPrefs.GetInt("SPT_AcceptedBETerms") == 0 && release.isBeta && !_isBetaDisclaimerOpen ? true : false;
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}
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// Should we show the release notes, only show on first run or if build has changed
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private bool ShouldShowReleaseNotes()
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{
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return PlayerPrefs.GetInt("SPT_ShownReleaseNotes") == 0 && !_isBetaDisclaimerOpen && release.releaseSummaryText != string.Empty ? true : false;
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}
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}
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}
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