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modules/project/SPT.Custom/Patches/AddSptBotSettingsPatch.cs
2024-05-21 19:10:17 +01:00

29 lines
1.0 KiB
C#

using System.Collections.Generic;
using System.Reflection;
using SPT.PrePatch;
using SPT.Reflection.Patching;
using EFT;
using HarmonyLib;
namespace SPT.Custom.Patches
{
public class AddSptBotSettingsPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(BotSettingsRepoClass), nameof(BotSettingsRepoClass.Init));
}
[PatchPrefix]
private static void PatchPrefix(ref Dictionary<WildSpawnType, BotSettingsValuesClass> ___dictionary_0)
{
if (___dictionary_0.ContainsKey((WildSpawnType)SPTBotsPrePatcher.sptUsecValue))
{
return;
}
___dictionary_0.Add((WildSpawnType)SPTBotsPrePatcher.sptUsecValue, new BotSettingsValuesClass(false, false, false, EPlayerSide.Savage.ToStringNoBox()));
___dictionary_0.Add((WildSpawnType)SPTBotsPrePatcher.sptBearValue, new BotSettingsValuesClass(false, false, false, EPlayerSide.Savage.ToStringNoBox()));
}
}
}