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36 lines
1.7 KiB
XML
36 lines
1.7 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net472</TargetFramework>
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</PropertyGroup>
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<PropertyGroup>
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<Company>Aki</Company>
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<Copyright>Copyright @ Aki 2022</Copyright>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="Assembly-CSharp" HintPath="..\Shared\Hollowed\hollowed.dll" Private="False" />
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<Reference Include="bsg.componentace.compression.libs.zlib" HintPath="..\Shared\Managed\bsg.componentace.compression.libs.zlib.dll" Private="False" />
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<Reference Include="Comfort" HintPath="..\Shared\Managed\Comfort.dll" Private="False" />
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<Reference Include="FilesChecker" HintPath="..\Shared\Managed\FilesChecker.dll" Private="False" />
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<Reference Include="UnityEngine" HintPath="..\Shared\Managed\UnityEngine.dll" Private="False" />
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<Reference Include="UnityEngine.CoreModule" HintPath="..\Shared\Managed\UnityEngine.CoreModule.dll" Private="False" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="BepInEx.Analyzers" Version="1.0.8" PrivateAssets="All" IncludeAssets="runtime; build; native; contentfiles; analyzers; buildtransitive" />
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<PackageReference Include="BepInEx.Core" Version="5.4.21" />
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<PackageReference Include="BepInEx.PluginInfoProps" Version="2.1.0" />
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<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies" Version="1.0.3" ExcludeAssets="runtime" PrivateAssets="all">
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<IncludeAssets>compile; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
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</PackageReference>
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<PackageReference Include="Newtonsoft.Json" Version="13.0.2" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Aki.Common\Aki.Common.csproj" />
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</ItemGroup>
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</Project>
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