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43 lines
1.2 KiB
C#
43 lines
1.2 KiB
C#
using SPT.Reflection.Patching;
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using Comfort.Common;
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using EFT;
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using HarmonyLib;
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using System.Reflection;
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namespace SPT.Custom.BTR.Patches
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{
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public class BTRIsDoorsClosedPath : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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return AccessTools.Method(typeof(VehicleBase), nameof(VehicleBase.IsDoorsClosed));
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}
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[PatchPrefix]
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private static bool PatchPrefix(ref bool __result)
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{
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var gameWorld = Singleton<GameWorld>.Instance;
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if (gameWorld == null)
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{
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Logger.LogError("[SPT-BTR] BTRIsDoorsClosedPatch - GameWorld is null");
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return true;
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}
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var serverSideBTR = gameWorld.BtrController.BtrVehicle;
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if (serverSideBTR == null)
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{
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Logger.LogError("[SPT-BTR] BTRIsDoorsClosedPatch - serverSideBTR is null");
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return true;
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}
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if (serverSideBTR.LeftSideState == 0 && serverSideBTR.RightSideState == 0)
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{
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__result = true;
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return false;
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}
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return true;
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}
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}
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}
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