mirror of
https://github.com/sp-tarkov/modules.git
synced 2025-02-13 09:50:43 -05:00
Co-authored-by: Kaeno <e> Co-authored-by: Dev <dev@dev.sp-tarkov.com> Reviewed-on: SPT-AKI/Modules#17
67 lines
2.6 KiB
C#
67 lines
2.6 KiB
C#
using System;
|
|
using Aki.Common;
|
|
using Aki.SinglePlayer.Patches.Healing;
|
|
using Aki.SinglePlayer.Patches.MainMenu;
|
|
using Aki.SinglePlayer.Patches.Progression;
|
|
using Aki.SinglePlayer.Patches.Quests;
|
|
using Aki.SinglePlayer.Patches.RaidFix;
|
|
using Aki.SinglePlayer.Patches.ScavMode;
|
|
using BepInEx;
|
|
|
|
namespace Aki.SinglePlayer
|
|
{
|
|
[BepInPlugin("com.spt-aki.singleplayer", "AKI.Singleplayer", AkiPluginInfo.PLUGIN_VERSION)]
|
|
class AkiSingleplayerPlugin : BaseUnityPlugin
|
|
{
|
|
public AkiSingleplayerPlugin()
|
|
{
|
|
Logger.LogInfo("Loading: Aki.SinglePlayer");
|
|
|
|
try
|
|
{
|
|
new OfflineSaveProfilePatch().Enable();
|
|
new OfflineSpawnPointPatch().Enable();
|
|
new ExperienceGainPatch().Enable();
|
|
new ScavExperienceGainPatch().Enable();
|
|
new MainMenuControllerPatch().Enable();
|
|
new PlayerPatch().Enable();
|
|
new SelectLocationScreenPatch().Enable();
|
|
new InsuranceScreenPatch().Enable();
|
|
new BotTemplateLimitPatch().Enable();
|
|
new GetNewBotTemplatesPatch().Enable();
|
|
new RemoveUsedBotProfilePatch().Enable();
|
|
new DogtagPatch().Enable();
|
|
new LoadOfflineRaidScreenPatch().Enable();
|
|
new ScavPrefabLoadPatch().Enable();
|
|
new ScavProfileLoadPatch().Enable();
|
|
new ScavExfilPatch().Enable();
|
|
new ExfilPointManagerPatch().Enable();
|
|
new TinnitusFixPatch().Enable();
|
|
new MaxBotPatch().Enable();
|
|
new SpawnPmcPatch().Enable();
|
|
new PostRaidHealingPricePatch().Enable();
|
|
new EndByTimerPatch().Enable();
|
|
new PostRaidHealScreenPatch().Enable();
|
|
new VoIPTogglerPatch().Enable();
|
|
new MidRaidQuestChangePatch().Enable();
|
|
new HealthControllerPatch().Enable();
|
|
new LighthouseBridgePatch().Enable();
|
|
new LighthouseTransmitterPatch().Enable();
|
|
new EmptyInfilFixPatch().Enable();
|
|
new SmokeGrenadeFuseSoundFixPatch().Enable();
|
|
new PlayerToggleSoundFixPatch().Enable();
|
|
new PluginErrorNotifierPatch().Enable();
|
|
new SpawnProcessNegativeValuePatch().Enable();
|
|
new InsuredItemManagerStartPatch().Enable();
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
Logger.LogError($"{GetType().Name}: {ex}");
|
|
throw;
|
|
}
|
|
|
|
Logger.LogInfo("Completed: Aki.SinglePlayer");
|
|
}
|
|
}
|
|
}
|