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63 lines
2.5 KiB
C#
63 lines
2.5 KiB
C#
using System;
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using SPT.Common;
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using SPT.Custom.Patches;
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using SPT.Custom.Utils;
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using SPT.Reflection.Utils;
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using BepInEx;
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using UnityEngine;
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namespace SPT.Custom
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{
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[BepInPlugin("com.SPT.custom", "SPT.Custom", SPTPluginInfo.PLUGIN_VERSION)]
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class SPTCustomPlugin : BaseUnityPlugin
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{
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public void Awake()
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{
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Logger.LogInfo("Loading: SPT.Custom");
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try
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{
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// Bundle patches should always load first - DO NOT REMOVE
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new EasyAssetsPatch().Enable();
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new EasyBundlePatch().Enable();
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// TODO: check if these patches are needed
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new DisableNonHalloweenExitsDuringEventPatch().Enable();
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// new AllScavsHostileHostileToPlayerScavPatch().Enable();
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// new CopyPmcQuestsToPlayerScavPatch().Enable();
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// new MergeScavPmcQuestsOnInventoryLoadPatch().Enable();
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// Still need
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new SendFleaListingTaxAmountToServerPatch().Enable();
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new AddTraitorScavsPatch().Enable();
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//new IsEnemyPatch().Enable(); // TODO: can probably remove, this is handled by server data sent to client on raid start
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new CustomAiPatch().Enable();
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new SaveSettingsToSptFolderPatch().Enable();
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new QTEPatch().Enable();
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new RedirectClientImageRequestsPatch().Enable();
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new DisableGameModeAdjustButtonPatch().Enable();
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new FixPmcSpawnParamsNullErrorPatch().Enable();
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new SetPreRaidSettingsScreenDefaultsPatch().Enable();
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new CoreDifficultyPatch().Enable();
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new BotDifficultyPatch().Enable();
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new BossSpawnChancePatch().Enable();
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new VersionLabelPatch().Enable();
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new FixBotgroupMarkofTheUnknown().Enable();
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HookObject.AddOrGetComponent<MenuNotificationManager>();
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}
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catch (Exception ex)
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{
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Logger.LogError($"A PATCH IN {GetType().Name} FAILED. SUBSEQUENT PATCHES HAVE NOT LOADED");
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Logger.LogError($"{GetType().Name}: {ex}");
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MessageBoxHelper.Show($"A patch in {GetType().Name} FAILED. {ex.Message}. SUBSEQUENT PATCHES HAVE NOT LOADED, CHECK LOG FOR MORE DETAILS", "ERROR", MessageBoxHelper.MessageBoxType.OK);
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Application.Quit();
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throw;
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}
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Logger.LogInfo("Completed: SPT.Custom");
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}
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}
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}
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