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modules/project/SPT.SinglePlayer/Patches/ScavMode/ScavEncyclopediaPatch.cs
2024-05-21 19:10:17 +01:00

48 lines
1.6 KiB
C#

using SPT.Reflection.Patching;
using SPT.Reflection.Utils;
using SPT.SinglePlayer.Utils.InRaid;
using EFT;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
namespace SPT.SinglePlayer.Patches.ScavMode
{
/**
* At the start of a scav raid, copy the PMC encyclopedia to the scav profile, and
* make sure the scav knows all of the items it has in its inventory
*/
internal class ScavEncyclopediaPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return typeof(GameWorld).GetMethod(nameof(GameWorld.OnGameStarted));
}
[PatchPostfix]
public static void PatchPostFix()
{
if (RaidChangesUtil.IsScavRaid)
{
var scavProfile = PatchConstants.BackEndSession.ProfileOfPet;
var pmcProfile = PatchConstants.BackEndSession.Profile;
// Handle old profiles where the scav doesn't have an encyclopedia
if (scavProfile.Encyclopedia == null)
{
scavProfile.Encyclopedia = new Dictionary<string, bool>();
}
// Sync the PMC encyclopedia to the scav profile
foreach (var item in pmcProfile.Encyclopedia.Where(item => !scavProfile.Encyclopedia.ContainsKey(item.Key)))
{
scavProfile.Encyclopedia.Add(item.Key, item.Value);
}
// Auto examine any items the scav doesn't know that are in their inventory
scavProfile.LearnAll();
}
}
}
}