0
0
mirror of https://github.com/sp-tarkov/modules.git synced 2025-02-13 09:50:43 -05:00
modules/project/Aki.Debugging/BTR/Patches/BTRActivateTraderDialogPatch.cs
DrakiaXYZ 8be3480a6c Initial commit of BTR service code (!53)
- Reads service list from server
- Properly calculates cost of taxi and delivery service
- Only allows sending items to stash once per raid
- Enable service debug commands `debug_show_dialog_screen` and `btr_deliver_items` (Only usable in raid)
- Implements delivery of items via the BTR to stash

Does not currently implement usage of taxi service

Requires server PR: SPT-AKI/Server#187

Opening a PR at this point because the next processes can be built on top of this as separate tasks, and this is at a good usable state

Co-authored-by: DrakiaXYZ <565558+TheDgtl@users.noreply.github.com>
Reviewed-on: SPT-AKI/Modules#53
Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
Co-committed-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com>
2024-01-08 08:53:35 +00:00

59 lines
2.0 KiB
C#

using Aki.Debugging.BTR.Utils;
using Aki.Reflection.Patching;
using Aki.Reflection.Utils;
using Comfort.Common;
using EFT;
using EFT.UI.Screens;
using EFT.Vehicle;
using HarmonyLib;
using System;
using System.Linq;
using System.Reflection;
using static EFT.UI.TraderDialogScreen;
namespace Aki.Debugging.BTR.Patches
{
public class BTRActivateTraderDialogPatch : ModulePatch
{
private static FieldInfo _playerInventoryControllerField;
private static FieldInfo _playerQuestControllerField;
protected override MethodBase GetTargetMethod()
{
_playerInventoryControllerField = AccessTools.Field(typeof(Player), "_inventoryController");
_playerQuestControllerField = AccessTools.Field(typeof(Player), "_questController");
var targetType = typeof(GetActionsClass).GetNestedTypes(PatchConstants.PrivateFlags).Single(IsTargetType);
return AccessTools.Method(targetType, "method_2");
}
private bool IsTargetType(Type type)
{
FieldInfo btrField = type.GetField("btr");
if (btrField != null && btrField.FieldType == typeof(BTRSide))
{
return true;
}
return false;
}
[PatchPrefix]
public static bool PatchPrefix()
{
var gameWorld = Singleton<GameWorld>.Instance;
var player = gameWorld.MainPlayer;
InventoryControllerClass inventoryController = _playerInventoryControllerField.GetValue(player) as InventoryControllerClass;
AbstractQuestControllerClass questController = _playerQuestControllerField.GetValue(player) as AbstractQuestControllerClass;
GClass3130 btrDialog = new GClass3130(player.Profile, Profile.TraderInfo.TraderServiceToId[Profile.ETraderServiceSource.Btr], questController, inventoryController, null);
btrDialog.OnClose += player.UpdateInteractionCast;
btrDialog.ShowScreen(EScreenState.Queued);
return false;
}
}
}