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modules/project/Aki.Custom/BTR/Patches/BTRExtractPassengersPatch.cs
Arys 89f0db250d BTR code refactors and turret aim improvements (!67)
Todo:

* Make BTR spawn at random time during raid instead of at the start
* Find out why some players receive error relating to `BTRBotAttachPatch` resulting BTR failing to initialise

Co-authored-by: Nympfonic <arys.steam@gmail.com>
Reviewed-on: SPT-AKI/Modules#67
Co-authored-by: Arys <arys@noreply.dev.sp-tarkov.com>
Co-committed-by: Arys <arys@noreply.dev.sp-tarkov.com>
2024-01-25 08:52:33 +00:00

50 lines
1.6 KiB
C#

using Aki.Reflection.Patching;
using Comfort.Common;
using EFT;
using EFT.Vehicle;
using HarmonyLib;
using System.Reflection;
namespace Aki.Custom.BTR.Patches
{
public class BTRExtractPassengersPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(VehicleBase), nameof(VehicleBase.ExtractPassengers));
}
[PatchPrefix]
private static void PatchPrefix()
{
var gameWorld = Singleton<GameWorld>.Instance;
var player = gameWorld.MainPlayer;
var btrManager = gameWorld.GetComponent<BTRManager>();
var btrSide = btrManager.LastInteractedBtrSide;
if (btrSide == null)
{
Logger.LogError($"[AKI-BTR] BTRExtractPassengersPatch - btrSide is null");
return;
}
if (btrSide.TryGetCachedPlace(out byte b))
{
var interactionBtrPacket = btrSide.GetInteractWithBtrPacket(b, EInteractionType.GoOut);
if (interactionBtrPacket.HasInteraction)
{
BTRView btrView = gameWorld.BtrController.BtrView;
if (btrView == null)
{
Logger.LogError($"[AKI-BTR] BTRExtractPassengersPatch - btrView is null");
return;
}
btrView.Interaction(player, interactionBtrPacket);
btrManager.OnPlayerInteractDoor(interactionBtrPacket);
}
}
}
}
}