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26 lines
729 B
C#
26 lines
729 B
C#
using Aki.Reflection.Patching;
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using Aki.SinglePlayer.Models.Progression;
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using Comfort.Common;
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using EFT;
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using System.Reflection;
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namespace Aki.SinglePlayer.Patches.Progression
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{
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public class LighthouseBridgePatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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return typeof(GameWorld).GetMethod(nameof(GameWorld.OnGameStarted));
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}
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[PatchPostfix]
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private static void PatchPostfix()
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{
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var gameWorld = Singleton<GameWorld>.Instance;
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if (gameWorld == null || gameWorld.MainPlayer.Location.ToLower() != "lighthouse") return;
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gameWorld.GetOrAddComponent<LighthouseProgressionClass>();
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}
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}
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} |