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modules/project/SPT.Custom/Patches/ClampRagdollPatch.cs
2024-05-21 19:10:17 +01:00

23 lines
535 B
C#

using SPT.Reflection.Patching;
using EFT.Interactive;
using HarmonyLib;
using System.Reflection;
using UnityEngine;
namespace SPT.Custom.Patches
{
public class ClampRagdollPatch : ModulePatch
{
protected override MethodBase GetTargetMethod()
{
return AccessTools.Method(typeof(Corpse), nameof(Corpse.method_16));
}
[PatchPrefix]
private static void PatchPreFix(ref Vector3 velocity)
{
velocity.y = Mathf.Clamp(velocity.y, -2f, 2f);
}
}
}