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Co-authored-by: Dev <dev@dev.sp-tarkov.com> Co-authored-by: CWX <CWX@noreply.dev.sp-tarkov.com> Co-authored-by: DrakiaXYZ <drakiaxyz@noreply.dev.sp-tarkov.com> Co-authored-by: RaiRaiTheRaichu <rairaitheraichu@noreply.dev.sp-tarkov.com> Co-authored-by: CWX <cwx@noreply.dev.sp-tarkov.com> Co-authored-by: Kaeno <e> Reviewed-on: SPT-AKI/Modules#33
36 lines
1.1 KiB
C#
36 lines
1.1 KiB
C#
using Aki.Common.Http;
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using Aki.Reflection.Patching;
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using Aki.Reflection.Utils;
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using EFT;
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using EFT.UI;
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using System.Linq;
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using System.Reflection;
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namespace Aki.Custom.Patches
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{
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public class BotDifficultyPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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var methodName = "LoadDifficultyStringInternal";
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var flags = BindingFlags.Public | BindingFlags.Static;
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return PatchConstants.EftTypes.Single(x => x.GetMethod(methodName, flags) != null)
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.GetMethod(methodName, flags);
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}
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[PatchPrefix]
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private static bool PatchPrefix(ref string __result, BotDifficulty botDifficulty, WildSpawnType role)
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{
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__result = RequestHandler.GetJson($"/singleplayer/settings/bot/difficulty/{role}/{botDifficulty}");
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var resultIsNullEmpty = string.IsNullOrWhiteSpace(__result);
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if (resultIsNullEmpty)
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{
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ConsoleScreen.LogError($"Unable to get difficulty settings for {role} {botDifficulty}");
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}
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return resultIsNullEmpty; // Server data returned = false = skip original method
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}
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}
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}
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