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62 lines
2.5 KiB
C#
62 lines
2.5 KiB
C#
using SPT.Common.Http;
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using SPT.Common.Utils;
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using SPT.Reflection.Patching;
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using SPT.Custom.Models;
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using EFT.UI;
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using EFT.UI.Matchmaker;
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using System.Reflection;
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using EFT;
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using HarmonyLib;
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using SPT.Reflection.Utils;
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namespace SPT.Custom.Patches
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{
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public class SetPreRaidSettingsScreenDefaultsPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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return AccessTools.GetDeclaredMethods(typeof(MatchmakerOfflineRaidScreen))
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.SingleCustom(m => m.Name == nameof(MatchmakerOfflineRaidScreen.Show) && m.GetParameters().Length == 1);
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}
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[PatchPrefix]
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public static void PatchPrefix(object controller, UpdatableToggle ____offlineModeToggle)
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{
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//var raidSettings = Traverse.Create(controller).Field<RaidSettings>("RaidSettings").Value;
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var offlineRaidSettings = Traverse.Create(controller).Field<RaidSettings>("OfflineRaidSettings").Value;
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// Default checkbox to be unchecked so we're in PvE
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____offlineModeToggle.isOn = false;
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// Get settings from server
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var json = RequestHandler.GetJson("/singleplayer/settings/raid/menu");
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var settings = Json.Deserialize<DefaultRaidSettings>(json);
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// TODO: Not all settings are used and they also don't cover all the new settings that are available client-side
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if (settings == null)
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{
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return;
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}
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// We use PVE mode from Tarkov now we need to modify PVE MODE instead of ONLINE Mode
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offlineRaidSettings.BotSettings.BotAmount = settings.AiAmount;
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offlineRaidSettings.WavesSettings.BotAmount = settings.AiAmount;
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offlineRaidSettings.WavesSettings.BotDifficulty = settings.AiDifficulty;
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offlineRaidSettings.WavesSettings.IsBosses = settings.BossEnabled;
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offlineRaidSettings.BotSettings.IsScavWars = false;
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offlineRaidSettings.WavesSettings.IsTaggedAndCursed = settings.TaggedAndCursed;
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offlineRaidSettings.TimeAndWeatherSettings.IsRandomWeather = settings.RandomWeather;
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offlineRaidSettings.TimeAndWeatherSettings.IsRandomTime = settings.RandomTime;
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}
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[PatchPostfix]
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public static void PatchPostfix(MatchmakerOfflineRaidScreen __instance, DefaultUIButton ____changeSettingsButton, UiElementBlocker ____onlineBlocker)
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{
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____onlineBlocker.gameObject.SetActive(false);
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____changeSettingsButton.Interactable = true;
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__instance.transform.Find("Content/WarningPanelHorLayout").gameObject.SetActive(false);
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}
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}
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}
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