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30 lines
1.1 KiB
C#
30 lines
1.1 KiB
C#
using System.Reflection;
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using EFT;
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using HarmonyLib;
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using SPT.Reflection.Patching;
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using SPT.Reflection.Utils;
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namespace SPT.SinglePlayer.Patches.RaidFix
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{
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/// <summary>
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/// Aim of this patch is just to apply the backend session to the controller and supply true to updating achievements,
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/// the mappings for these also need fixing. 3.8.3 remaps a different class compared to 3.9.0 and 3.10.0.
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/// </summary>
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public class FixAchievementsPatch : ModulePatch
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{
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protected override MethodBase GetTargetMethod()
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{
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return AccessTools.Method(typeof(Player), nameof(Player.Init));
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}
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[PatchPostfix]
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public static void PatchPostfix(Profile profile, InventoryControllerClass inventoryController, ref AbstractAchievementControllerClass ____achievementsController)
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{
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var achievementController = new GClass3233(profile, inventoryController, PatchConstants.BackEndSession, true);
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achievementController.Init();
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achievementController.Run();
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____achievementsController = achievementController;
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}
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}
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} |