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92 lines
3.7 KiB
C#
92 lines
3.7 KiB
C#
using System.Linq;
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using System.Reflection;
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using System.Threading.Tasks;
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using EFT;
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using SPT.Reflection.Patching;
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using SPT.Reflection.Utils;
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using SPT.SinglePlayer.Models.RaidFix;
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using System;
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using System.Collections.Generic;
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using HarmonyLib;
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namespace SPT.SinglePlayer.Patches.RaidFix
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{
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public class GetNewBotTemplatesPatch : ModulePatch
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{
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static GetNewBotTemplatesPatch()
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{
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_ = nameof(IGetProfileData.PrepareToLoadBackend);
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_ = nameof(BotsPresets.GetNewProfile);
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_ = nameof(PoolManager.LoadBundlesAndCreatePools);
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_ = nameof(JobPriority.General);
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}
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/// <summary>
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/// Looking for CreateProfile()
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/// </summary>
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/// <returns></returns>
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protected override MethodBase GetTargetMethod()
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{
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return AccessTools.DeclaredMethod(typeof(BotsPresets), nameof(BotsPresets.CreateProfile));
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}
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// Unused, but left here in case patch breaks and finding the intended method is difficult
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private bool IsTargetMethod(MethodInfo mi)
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{
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var parameters = mi.GetParameters();
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return (parameters.Length == 3
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&& parameters[0].Name == "data"
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&& parameters[1].Name == "cancellationToken"
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&& parameters[2].Name == "withDelete");
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}
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/// <summary>
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/// BotsPresets.GetNewProfile()
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/// </summary>
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[PatchPrefix]
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private static bool PatchPrefix(ref Task<Profile> __result, BotsPresets __instance, List<Profile> ___list_0, BotCreationDataClass data, ref bool withDelete)
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{
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/*
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When client wants new bot and GetNewProfile() return null (if not more available templates or they don't satisfy by Role and Difficulty condition)
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then client gets new piece of WaveInfo collection (with Limit = 30 by default) and make request to server
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but use only first value in response (this creates a lot of garbage and cause freezes)
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after patch we request only 1 template from server along with other patches this one causes to call data.PrepareToLoadBackend(1) gets the result with required role and difficulty:
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new[] { new WaveInfo() { Limit = 1, Role = role, Difficulty = difficulty } }
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then perform request to server and get only first value of resulting single element collection
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*/
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try
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{
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// Force true to ensure bot profile is deleted after use
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__instance.GetNewProfile(data, true);
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}
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catch (Exception e)
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{
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Logger.LogDebug($"GetNewBotTemplatesPatch() getNewProfile() failed: {e.Message} {e.InnerException}");
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throw;
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}
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// Load from server
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var source = data.PrepareToLoadBackend(1).Take(1).ToList();
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var taskScheduler = TaskScheduler.FromCurrentSynchronizationContext();
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var taskAwaiter = (Task<Profile>)null;
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taskAwaiter = PatchConstants.BackEndSession.LoadBots(source).ContinueWith(GetFirstResult, taskScheduler);
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// Load bundles for bot profile
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var continuation = new BundleLoader(taskScheduler);
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__result = taskAwaiter.ContinueWith(continuation.LoadBundles, taskScheduler).Unwrap();
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return false;
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}
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private static Profile GetFirstResult(Task<Profile[]> task)
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{
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var result = task.Result[0];
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Logger.LogInfo($"{DateTime.Now:T} Loading bot: {result.Info.Nickname} profile from server. Role: {result.Info.Settings.Role} Side: {result.Side}");
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return result;
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}
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}
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}
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