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https://github.com/sp-tarkov/patcher.git
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![DrakiaXYZ](/assets/img/avatar_default.png)
- Strip out xdelta3 and associated helpers/libs - Add hdiffz.exe and target it for patch creation - Add reference to SharpHDiffPatch.Core and utilize it for patch application Thanks @sheepy for finding HDiffPatch for us! Improves patch size and increases patching speed
160 lines
5.6 KiB
C#
160 lines
5.6 KiB
C#
using System;
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using PatcherUtils.Model;
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using System.IO;
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using System.Reflection;
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using SevenZip;
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namespace PatcherUtils
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{
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public class LazyOperations
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{
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/// <summary>
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/// A directory to store temporary data.
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/// </summary>
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public static string TempDir = "PATCHER_TEMP".FromCwd();
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/// <summary>
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/// The folder that the patches will be stored in
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/// </summary>
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public static string PatchFolder = "SPT_Patches";
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private static string SevenZDll = "7z.dll";
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/// <summary>
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/// The path to the 7za.exe file in the <see cref="TempDir"/>
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/// </summary>
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public static string SevenZDllPath = $"{TempDir}\\{SevenZDll}";
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private static string PatcherClient = "PatchClient.exe";
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/// <summary>
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/// The path to the patcher.exe file in the <see cref="TempDir"/>
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/// </summary>
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public static string PatcherClientPath = $"{TempDir}\\{PatcherClient}";
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private static string HDiffEXE = "hdiffz.exe";
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/// <summary>
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/// The path to the hdiffz.exe file in the <see cref="TempDir"/>
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/// </summary>
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public static string HDiffPath = $"{TempDir}\\{HDiffEXE}";
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/// <summary>
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/// Streams embedded resources out of the assembly
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/// </summary>
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/// <param name="ResourceName"></param>
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/// <param name="OutputFilePath"></param>
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/// <remarks>The resource will not be streamed out if the <paramref name="OutputFilePath"/> already exists</remarks>
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private static void StreamResourceOut(Assembly assembly, string ResourceName, string OutputFilePath)
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{
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FileInfo outputFile = new FileInfo(OutputFilePath);
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if (outputFile.Exists)
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{
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PatchLogger.LogInfo($"Deleting Existing Resource: {outputFile.Name}");
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outputFile.Delete();
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}
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if (!outputFile.Directory.Exists)
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{
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PatchLogger.LogInfo($"Creating Resource Directory: {outputFile.Directory.Name}");
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Directory.CreateDirectory(outputFile.Directory.FullName);
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}
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using (FileStream fs = File.Create(OutputFilePath))
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using (Stream s = assembly.GetManifestResourceStream(ResourceName))
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{
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s.CopyTo(fs);
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PatchLogger.LogInfo($"Resourced streamed out of assembly: {outputFile.Name}");
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}
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}
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/// <summary>
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/// Checks the resources in the assembly and streams them to the temp directory for later use.
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/// </summary>
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public static void ExtractResourcesToTempDir(Assembly assembly = null)
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{
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if(assembly == null) assembly = Assembly.GetExecutingAssembly();
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foreach (string resource in assembly.GetManifestResourceNames())
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{
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switch (resource)
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{
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case string a when a.EndsWith(SevenZDll):
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{
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StreamResourceOut(assembly, resource, SevenZDllPath);
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break;
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}
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case string a when a.EndsWith(PatcherClient):
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{
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StreamResourceOut(assembly, resource, PatcherClientPath);
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break;
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}
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case string a when a.EndsWith(HDiffEXE):
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{
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StreamResourceOut(assembly, resource, HDiffPath);
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break;
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}
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}
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}
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}
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public static void CompressDirectory(string SourceDirectoryPath, string DestinationFilePath, IProgress<int> progress)
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{
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try
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{
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PatchLogger.LogInfo($"Compressing: {SourceDirectoryPath}");
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PatchLogger.LogInfo($"Output file: {DestinationFilePath}");
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var outputFile = new FileInfo(DestinationFilePath);
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SevenZipBase.SetLibraryPath(SevenZDllPath);
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PatchLogger.LogInfo($"7z.dll set: {SevenZDllPath}");
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var compressor = new SevenZipCompressor()
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{
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ArchiveFormat = OutArchiveFormat.SevenZip,
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CompressionMethod = CompressionMethod.Lzma2,
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CompressionLevel = CompressionLevel.Normal,
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PreserveDirectoryRoot = true
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};
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compressor.Compressing += (_, args) => { progress.Report(args.PercentDone); };
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using var outputStream = outputFile.OpenWrite();
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PatchLogger.LogInfo("Starting compression");
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compressor.CompressDirectory(SourceDirectoryPath, outputStream);
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PatchLogger.LogInfo("Compression complete");
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outputFile.Refresh();
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// failed to compress data
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if (!outputFile.Exists || outputFile.Length == 0)
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{
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PatchLogger.LogError("Failed to compress patcher");
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}
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}
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catch (Exception ex)
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{
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PatchLogger.LogException(ex);
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}
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}
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/// <summary>
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/// Deletes the <see cref="TempDir"/> recursively
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/// </summary>
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public static void CleanupTempDir()
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{
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DirectoryInfo dir = new DirectoryInfo(TempDir);
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if (dir.Exists)
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{
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dir.Delete(true);
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PatchLogger.LogInfo("Temp directory deleted");
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}
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}
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}
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}
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