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server/project/biome.jsonc

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{
"$schema": "https://biomejs.dev/schemas/1.8.3/schema.json",
"organizeImports": {
"enabled": true
},
"files": {
"ignore": [
".editorconfig",
".git/*",
".vscode/*",
BunJS Runtime, Updated Build System, and... (#992) This is a big one. 🔥 **Changes:** - Targets next major release (v4.0.0) - Switch runtimes from NodeJS to BunJS (bun.sh) - Typescript library support moved to `ESNext` - Typescript compile option `verbatimModuleSyntax` enabled - Updated all interfaces to be imported explicitly as types - Strict mode enabled - Reduces the number of tsconfig files - Pins all dep packages to specific patch versions - Includes Bun lock file in repo (doesn't cause issues like the package-lock did) - Replaces Gulp with a new Typescript based build system - Adds `core-js` as a workaround for Bun not playing nice with `reflect-metadata` - Removes `pkg` and `swc` (Yay Bun!) - Updated package scripts and entry point system to be more intuitive - Updated VSCode workspace configurations - Updated `.gitignore` to align with updated project structure - Updated Biome configuration to align with updated project structure - `Program.ts` - Removes call to set encoding on the process - `global.d.ts` - Added underscores to build globals to match other global names - `JsonUtil.ts` - Replaced old `fixJson` package with newer `jsonrepair` package - `HashUtil.ts` - Replaced old `buffer-crc32` package with built-in `node:zlib` package - `DatabaseImporter.ts` - Updates database validation object to be flat, where the keys are the relative path to the file - `BunTimer.ts` - Adds an easy to use timer class that's compatible with nanoseconds. **TODO:** - Look into mod loading. I think we use a TS transpiler for mods and I believe that can be removed now. - Bun includes a number of APIs that can be used in place of Node's packages (built-in or otherwise); HTTP server, WebSocket server, File IO, Hashing, File Globing, Testing... Each of these should be utilized where ever possible. - Update in-repo documentation to reference BunJS instead of NodeJS.
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"assets/database/*",
"dist/*",
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"node_modules/*",
"src/services/ModCompilerService.ts",
"tests/__cache__/*",
"tests/__coverage__/*",
"types/*",
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"user/mods/*",
BunJS Runtime, Updated Build System, and... (#992) This is a big one. 🔥 **Changes:** - Targets next major release (v4.0.0) - Switch runtimes from NodeJS to BunJS (bun.sh) - Typescript library support moved to `ESNext` - Typescript compile option `verbatimModuleSyntax` enabled - Updated all interfaces to be imported explicitly as types - Strict mode enabled - Reduces the number of tsconfig files - Pins all dep packages to specific patch versions - Includes Bun lock file in repo (doesn't cause issues like the package-lock did) - Replaces Gulp with a new Typescript based build system - Adds `core-js` as a workaround for Bun not playing nice with `reflect-metadata` - Removes `pkg` and `swc` (Yay Bun!) - Updated package scripts and entry point system to be more intuitive - Updated VSCode workspace configurations - Updated `.gitignore` to align with updated project structure - Updated Biome configuration to align with updated project structure - `Program.ts` - Removes call to set encoding on the process - `global.d.ts` - Added underscores to build globals to match other global names - `JsonUtil.ts` - Replaced old `fixJson` package with newer `jsonrepair` package - `HashUtil.ts` - Replaced old `buffer-crc32` package with built-in `node:zlib` package - `DatabaseImporter.ts` - Updates database validation object to be flat, where the keys are the relative path to the file - `BunTimer.ts` - Adds an easy to use timer class that's compatible with nanoseconds. **TODO:** - Look into mod loading. I think we use a TS transpiler for mods and I believe that can be removed now. - Bun includes a number of APIs that can be used in place of Node's packages (built-in or otherwise); HTTP server, WebSocket server, File IO, Hashing, File Globing, Testing... Each of these should be utilized where ever possible. - Update in-repo documentation to reference BunJS instead of NodeJS.
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"user/profiles/*"
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]
},
"linter": {
"enabled": true,
"rules": {
"recommended": true,
"style": {
"useImportType": "off"
}
}
},
"formatter": {
"enabled": true,
"formatWithErrors": false,
BunJS Runtime, Updated Build System, and... (#992) This is a big one. 🔥 **Changes:** - Targets next major release (v4.0.0) - Switch runtimes from NodeJS to BunJS (bun.sh) - Typescript library support moved to `ESNext` - Typescript compile option `verbatimModuleSyntax` enabled - Updated all interfaces to be imported explicitly as types - Strict mode enabled - Reduces the number of tsconfig files - Pins all dep packages to specific patch versions - Includes Bun lock file in repo (doesn't cause issues like the package-lock did) - Replaces Gulp with a new Typescript based build system - Adds `core-js` as a workaround for Bun not playing nice with `reflect-metadata` - Removes `pkg` and `swc` (Yay Bun!) - Updated package scripts and entry point system to be more intuitive - Updated VSCode workspace configurations - Updated `.gitignore` to align with updated project structure - Updated Biome configuration to align with updated project structure - `Program.ts` - Removes call to set encoding on the process - `global.d.ts` - Added underscores to build globals to match other global names - `JsonUtil.ts` - Replaced old `fixJson` package with newer `jsonrepair` package - `HashUtil.ts` - Replaced old `buffer-crc32` package with built-in `node:zlib` package - `DatabaseImporter.ts` - Updates database validation object to be flat, where the keys are the relative path to the file - `BunTimer.ts` - Adds an easy to use timer class that's compatible with nanoseconds. **TODO:** - Look into mod loading. I think we use a TS transpiler for mods and I believe that can be removed now. - Bun includes a number of APIs that can be used in place of Node's packages (built-in or otherwise); HTTP server, WebSocket server, File IO, Hashing, File Globing, Testing... Each of these should be utilized where ever possible. - Update in-repo documentation to reference BunJS instead of NodeJS.
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"ignore": [],
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"attributePosition": "auto",
"indentStyle": "space",
"indentWidth": 4,
"lineWidth": 120,
"lineEnding": "lf"
},
"javascript": {
"formatter": {
"arrowParentheses": "always",
"bracketSameLine": false,
"bracketSpacing": true,
"jsxQuoteStyle": "double",
"quoteProperties": "asNeeded",
"semicolons": "always",
"trailingCommas": "all"
},
"parser": {
"unsafeParameterDecoratorsEnabled": true
}
},
"json": {
"formatter": {
"trailingCommas": "none"
}
BunJS Runtime, Updated Build System, and... (#992) This is a big one. 🔥 **Changes:** - Targets next major release (v4.0.0) - Switch runtimes from NodeJS to BunJS (bun.sh) - Typescript library support moved to `ESNext` - Typescript compile option `verbatimModuleSyntax` enabled - Updated all interfaces to be imported explicitly as types - Strict mode enabled - Reduces the number of tsconfig files - Pins all dep packages to specific patch versions - Includes Bun lock file in repo (doesn't cause issues like the package-lock did) - Replaces Gulp with a new Typescript based build system - Adds `core-js` as a workaround for Bun not playing nice with `reflect-metadata` - Removes `pkg` and `swc` (Yay Bun!) - Updated package scripts and entry point system to be more intuitive - Updated VSCode workspace configurations - Updated `.gitignore` to align with updated project structure - Updated Biome configuration to align with updated project structure - `Program.ts` - Removes call to set encoding on the process - `global.d.ts` - Added underscores to build globals to match other global names - `JsonUtil.ts` - Replaced old `fixJson` package with newer `jsonrepair` package - `HashUtil.ts` - Replaced old `buffer-crc32` package with built-in `node:zlib` package - `DatabaseImporter.ts` - Updates database validation object to be flat, where the keys are the relative path to the file - `BunTimer.ts` - Adds an easy to use timer class that's compatible with nanoseconds. **TODO:** - Look into mod loading. I think we use a TS transpiler for mods and I believe that can be removed now. - Bun includes a number of APIs that can be used in place of Node's packages (built-in or otherwise); HTTP server, WebSocket server, File IO, Hashing, File Globing, Testing... Each of these should be utilized where ever possible. - Update in-repo documentation to reference BunJS instead of NodeJS.
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}
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}