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Added additional skill type values
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@ -54,4 +54,18 @@ export enum SkillTypes
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USEC_LONG_RANGE_OPTICS = "UsecLongrangeoptics_Settings",
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USEC_LONG_RANGE_OPTICS = "UsecLongrangeoptics_Settings",
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USEC_NEGOTIATIONS = "UsecNegotiations",
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USEC_NEGOTIATIONS = "UsecNegotiations",
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USEC_TACTICS = "UsecTactics",
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USEC_TACTICS = "UsecTactics",
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PISTOL = "Pistol",
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REVOLVER = "Revolver",
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SMG = "SMG",
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ASSAULT = "Assault",
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SHOTGUN = "Shotgun",
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SNIPER = "Sniper",
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LMG = "LMG",
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HMG = "HMG",
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LAUNCHER = "Launcher",
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ATTACHED_LAUNCHER = "AttachedLauncher",
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MISC = "Misc",
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DMR = "DMR",
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DRAW_MASTER = "DrawMaster",
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AIM_MASTER = "AimMaster",
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}
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}
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