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mirror of https://github.com/sp-tarkov/server.git synced 2025-02-12 13:50:42 -05:00

Formatting changes

This commit is contained in:
Chomp 2024-12-03 16:52:20 +00:00
parent 9b7c31e36f
commit 2527823208

View File

@ -1061,15 +1061,12 @@ export class QuestHelper {
}
/**
* Find hideout craft id for the specified quest reward
* @param craftUnlockReward
* @param questDetails
* @returns
* Find hideout craft for the specified quest reward
* @param craftUnlockReward Reward item from quest with craft unlock details
* @param questDetails Quest with craft unlock reward
* @returns Hideout craft
*/
public getRewardProductionMatch(
craftUnlockReward: IQuestReward,
questDetails: IQuest,
): IHideoutProduction[] {
public getRewardProductionMatch(craftUnlockReward: IQuestReward, questDetails: IQuest): IHideoutProduction[] {
// Get hideout crafts and find those that match by areatype/required level/end product tpl - hope for just one match
const craftingRecipes = this.databaseService.getHideout().production.recipes;
@ -1425,20 +1422,18 @@ export class QuestHelper {
/**
* Create a clone of the given quest array with the rewards updated to reflect the
* given game version
*
* @param quests The list of quests to check
* @param gameVersion The game version of the profile
* @returns array of IQuest objects with the rewards filtered correctly for the game version
* @param quests List of quests to check
* @param gameVersion Game version of the profile
* @returns Array of IQuest objects with the rewards filtered correctly for the game version
*/
protected updateQuestsForGameEdition(quests: IQuest[], gameVersion: string)
{
protected updateQuestsForGameEdition(quests: IQuest[], gameVersion: string): IQuest[] {
const modifiedQuests = this.cloner.clone(quests);
for (const quest of modifiedQuests)
{
for (const quest of modifiedQuests) {
// Remove any reward that doesn't pass the game edition check
for (const rewardType of Object.keys(quest.rewards))
{
quest.rewards[rewardType] = quest.rewards[rewardType].filter(reward => this.questRewardIsForGameEdition(reward, gameVersion));
for (const rewardType of Object.keys(quest.rewards)) {
quest.rewards[rewardType] = quest.rewards[rewardType].filter((reward) =>
this.questRewardIsForGameEdition(reward, gameVersion),
);
}
}
@ -1447,8 +1442,8 @@ export class QuestHelper {
/**
* Return a list of quests that would fail when supplied quest is completed
* @param completedQuestId quest completed id
* @returns array of IQuest objects
* @param completedQuestId Quest completed id
* @returns Array of IQuest objects
*/
protected getQuestsFromProfileFailedByCompletingQuest(completedQuestId: string, pmcProfile: IPmcData): IQuest[] {
const questsInDb = this.getQuestsFromDb();