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Updated PMC difficulty values
This commit is contained in:
parent
5d23ab416f
commit
2ff55153f0
File diff suppressed because it is too large
Load Diff
@ -375,8 +375,8 @@
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"FAR_DIST": 56,
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"HEAR_DELAY_WHEN_HAVE_SMT": 0,
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"HEAR_DELAY_WHEN_PEACE": 0,
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"LOOK_ONLY_DANGER": true,
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"LOOK_ONLY_DANGER_DELTA": 5,
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"LOOK_ONLY_DANGER": false,
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"LOOK_ONLY_DANGER_DELTA": 9,
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"RESET_TIMER_DIST": 17,
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"SOUND_DIR_DEEFREE": 30
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},
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@ -506,7 +506,7 @@
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"MIN_SHOOTS_TIME": 2,
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"MIN_START_AGGRESION_COEF": 1,
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"NO_RUN_AWAY_FOR_SAFE": true,
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"PART_PERCENT_TO_HEAL": 0.55,
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"PART_PERCENT_TO_HEAL": 0.65,
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"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
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"PROTECT_DELTA_HEAL_SEC": 10,
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"PROTECT_TIME_REAL": true,
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@ -519,7 +519,7 @@
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"SEC_TO_MORE_DIST_TO_RUN": 10,
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"SHOOT_INSTEAD_DOG_FIGHT": 9,
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"SIMPLE_POINT_CHOOSE_COEF": 0.4,
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"STANDART_AMBUSH_DIST": 10,
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"STANDART_AMBUSH_DIST": 100,
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"SUSPETION_POINT_CHANCE_ADD100": 0,
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"TALK_WITH_QUERY": true,
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"TIME_TO_FIND_ENEMY": 22,
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@ -544,7 +544,7 @@
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"REACH_DIST": 0.5,
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"REACH_DIST_COVER": 2,
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"REACH_DIST_RUN": 0.8,
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"RUN_IF_CANT_SHOOT": true,
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"RUN_IF_CANT_SHOOT": false,
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"RUN_IF_GAOL_FAR_THEN": 10,
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"RUN_TO_COVER_MIN": 2,
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"SEC_TO_CHANGE_TO_RUN": 3,
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@ -562,7 +562,7 @@
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"CHANCE_TO_CHANGE_WAY_0_100": 30,
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"CHANCE_TO_CUT_WAY_0_100": 75,
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"CHANCE_TO_SHOOT_DEADBODY": 52,
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"CHANGE_WAY_TIME": 75,
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"CHANGE_WAY_TIME": 225.1,
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"CLOSE_TO_SELECT_RESERV_WAY": 25,
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"CUT_WAY_MAX_0_1": 0.65,
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"CUT_WAY_MIN_0_1": 0.4,
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@ -674,7 +674,7 @@
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"BOT_MOVE_IF_DELTA": 3.01,
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"COEF_FROM_COVER": 0.45,
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"COEF_IF_MOVE": 1,
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"DAMAGE_PANIC_TIME": 0.01,
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"DAMAGE_PANIC_TIME": 15,
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"DAMAGE_TO_DISCARD_AIM_0_100": 86,
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"DANGER_UP_POINT": 1.3,
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"DIST_TO_SHOOT_NO_OFFSET": 3,
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@ -684,13 +684,13 @@
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"HARD_AIM": 0.75,
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"HARD_AIM_CHANCE_100": 60,
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"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
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"MAX_AIM_PRECICING": 1,
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"MAX_AIM_PRECICING": 2,
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"MAX_AIM_TIME": 1.5,
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"MAX_TIME_DISCARD_AIM_SEC": 0.6,
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"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
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"MIN_TIME_DISCARD_AIM_SEC": 0.3,
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"NEXT_SHOT_MISS_CHANCE_100": 30,
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"NEXT_SHOT_MISS_Y_OFFSET": 0.1,
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"NEXT_SHOT_MISS_CHANCE_100": 100,
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"NEXT_SHOT_MISS_Y_OFFSET": 1,
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"OFFSET_RECAL_ANYWAY_TIME": 1,
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"PANIC_ACCURATY_COEF": 1.2,
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"PANIC_COEF": 1.2,
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@ -717,6 +717,7 @@
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"BOSS_DIST_TO_WARNING_SQRT": 625,
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"CHANCE_TO_SEND_GRENADE_100": 100,
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"CHANCE_USE_RESERVE_PATROL_100": 30,
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"COUNT_FOLLOWERS_TO_WARN": 0,
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"COVER_TO_SEND": true,
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"DELTA_SEARCH_TIME": 18,
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"EFFECT_PAINKILLER": true,
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@ -797,7 +798,7 @@
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"DIST_CANT_CHANGE_WAY": 5,
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"DIST_CANT_CHANGE_WAY_SQR": 25,
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"DIST_CHECK_SFETY": 15,
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"DOG_FIGHT_AFTER_LEAVE": 1,
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"DOG_FIGHT_AFTER_LEAVE": 3,
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"END_HOLD_IF_ENEMY_CLOSE_AND_VISIBLE": 5,
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"ENEMY_DIST_TO_GO_OUT": 15,
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"GOOD_DIST_TO_POINT_COEF": 9999,
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@ -810,22 +811,22 @@
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"MAX_DIST_OF_COVER": 4,
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"MAX_DIST_OF_COVER_SQR": 16,
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"MAX_SPOTTED_TIME_SEC": 90,
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"MIN_DEFENCE_LEVEL": 9,
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"MIN_DEFENCE_LEVEL": 5,
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"MIN_DIST_TO_ENEMY": 9,
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"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 15,
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"MOVE_TO_COVER_WHEN_TARGET": false,
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"NOT_LOOK_AT_WALL_IS_DANGER": true,
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"OFFSET_LOOK_ALONG_WALL_ANG": 20,
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"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 5,
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"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 1,
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"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 20,
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"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 4,
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"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
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"RUN_IF_FAR": 5,
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"RUN_IF_FAR_SQRT": 25,
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"SHOOT_NEAR_SEC_PERIOD": 1,
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"SHOOT_NEAR_TO_LEAVE": 7,
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"SOUND_TO_GET_SPOTTED": 10,
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"SPOTTED_COVERS_RADIUS": 12,
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"SPOTTED_GRENADE_RADIUS": 23,
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"RUN_IF_FAR": 15,
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"RUN_IF_FAR_SQRT": 225,
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"SHOOT_NEAR_SEC_PERIOD": 0.5,
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"SHOOT_NEAR_TO_LEAVE": 2,
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"SOUND_TO_GET_SPOTTED": 2,
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"SPOTTED_COVERS_RADIUS": 2.5,
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"SPOTTED_GRENADE_RADIUS": 16,
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"SPOTTED_GRENADE_TIME": 7,
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"STATIONARY_CAN_USE": false,
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"STATIONARY_SPOTTED_TIMES_TO_LEAVE": 1,
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@ -834,7 +835,7 @@
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"STAY_IF_FAR": 25,
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"STAY_IF_FAR_SQRT": 625,
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"TIME_CHECK_SAFE": 2,
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"TIME_TO_MOVE_TO_COVER": 10,
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"TIME_TO_MOVE_TO_COVER": 15,
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"WAIT_INT_COVER_FINDING_ENEMY": 2
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},
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"Grenade": {
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@ -847,7 +848,7 @@
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"BE_ATTENTION_COEF": 4,
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"CAN_THROW_STRAIGHT_CONTACT": false,
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"CHANCE_RUN_FLASHED_100": 100,
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"CHANCE_TO_NOTIFY_ENEMY_GR_100": 0,
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"CHANCE_TO_NOTIFY_ENEMY_GR_100": 25,
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"CHEAT_START_GRENADE_PLACE": false,
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"CLOSE_TO_SMOKE_TIME_DELTA": 5,
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"CLOSE_TO_SMOKE_TO_SHOOT": 10,
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@ -885,8 +886,8 @@
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"WAIT_TIME_TURN_AWAY": 0.2
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},
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"Hearing": {
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"BOT_CLOSE_PANIC_DIST": 7,
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.97,
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"BOT_CLOSE_PANIC_DIST": 2,
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.87,
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"CLOSE_DIST": 10,
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"DEAD_BODY_SOUND_RAD": 30,
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"DISPERSION_COEF": 10,
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@ -894,8 +895,8 @@
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"FAR_DIST": 56,
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"HEAR_DELAY_WHEN_HAVE_SMT": 0,
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"HEAR_DELAY_WHEN_PEACE": 0,
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"LOOK_ONLY_DANGER": true,
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"LOOK_ONLY_DANGER_DELTA": 5,
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"LOOK_ONLY_DANGER": false,
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"LOOK_ONLY_DANGER_DELTA": 9,
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"RESET_TIMER_DIST": 17,
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"SOUND_DIR_DEEFREE": 30
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},
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@ -961,7 +962,7 @@
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"Mind": {
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"AGGRESSOR_LOYALTY_BONUS": 0,
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"AI_POWER_COEF": 120,
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"AMBUSH_WHEN_UNDER_FIRE": false,
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"AMBUSH_WHEN_UNDER_FIRE": true,
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"AMBUSH_WHEN_UNDER_FIRE_TIME_RESIST": 60,
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"ATTACK_ENEMY_IF_PROTECT_DELTA_LAST_TIME_SEEN": 2.5,
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"ATTACK_IMMEDIATLY_CHANCE_0_100": 100,
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@ -995,11 +996,11 @@
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"DIST_TO_ENEMY_YO_CAN_HEAL": 60,
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"DIST_TO_FOUND_SQRT": 400,
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"DIST_TO_STOP_RUN_ENEMY": 15,
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"DOG_FIGHT_IN": 2,
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"DOG_FIGHT_OUT": 4,
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"DOG_FIGHT_IN": 3,
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"DOG_FIGHT_OUT": 6,
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"ENEMY_BOT_TYPES": [],
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"ENEMY_BY_GROUPS_SAVAGE_PLAYERS": true,
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"ENEMY_LOOK_AT_ME_ANG": 45,
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"ENEMY_LOOK_AT_ME_ANG": 15,
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"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
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"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
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"FRIENDLY_BOT_TYPES": [],
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@ -1007,7 +1008,7 @@
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"FRIEND_DEAD_AGR_LOW": -0.2,
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"GROUP_ANY_PHRASE_DELAY": 45,
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"GROUP_EXACTLY_PHRASE_DELAY": 60,
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"HEAL_DELAY_SEC": 1,
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"HEAL_DELAY_SEC": 2,
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"HIT_DELAY_WHEN_HAVE_SMT": -1,
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"HIT_DELAY_WHEN_PEACE": -1,
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"HIT_POINT_DETECTION": 4,
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@ -1035,13 +1036,13 @@
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"REVENGE_FOR_SAVAGE_PLAYERS": false,
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"SEARCH_TARGET": true,
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"SEC_TO_MORE_DIST_TO_RUN": 10,
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"SHOOT_INSTEAD_DOG_FIGHT": 0.5,
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"SHOOT_INSTEAD_DOG_FIGHT": 9,
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"SIMPLE_POINT_CHOOSE_COEF": 0.4,
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"STANDART_AMBUSH_DIST": 10,
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"STANDART_AMBUSH_DIST": 100,
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"SUSPETION_POINT_CHANCE_ADD100": 0,
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"TALK_WITH_QUERY": false,
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"TIME_TO_FIND_ENEMY": 8,
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"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 180,
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"TIME_TO_FIND_ENEMY": 14,
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"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 80,
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"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
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"WARN_BOT_TYPES": []
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},
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@ -1095,6 +1096,9 @@
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"RESERVE_OUT_TIME": 45,
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"RESERVE_TIME_STAY": 12,
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"RESERV_CAN_USE_MEDS": true,
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"SPRINT_BETWEEN_CACHED_POINTS": 100,
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"STAY_AFTER_LOOT_TIME_MAX": 20,
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"STAY_AFTER_LOOT_TIME_MIN": 10,
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"SUSPETION_PLACE_LIFETIME": 7,
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"TALK_DELAY": 120,
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"TALK_DELAY_BIG": 240,
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@ -1136,7 +1140,7 @@
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"Shoot": {
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"AGS_17_DIST_TO_LEAVE": 400,
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"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
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"BASE_AUTOMATIC_TIME": 0.4,
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"BASE_AUTOMATIC_TIME": 0.3,
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"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
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"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
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"CHANCE_TO_CHANGE_WEAPON": 80,
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@ -1706,13 +1710,13 @@
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"BOT_MOVE_IF_DELTA": 3.01,
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"COEF_FROM_COVER": 0.45,
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"COEF_IF_MOVE": 1,
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"DAMAGE_PANIC_TIME": 0.01,
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"DAMAGE_PANIC_TIME": 7,
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"DAMAGE_TO_DISCARD_AIM_0_100": 70,
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"DANGER_UP_POINT": 1.3,
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"DIST_TO_SHOOT_NO_OFFSET": 3,
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"DIST_TO_SHOOT_TO_CENTER": 3,
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"FIRST_CONTACT_ADD_CHANCE_100": 10,
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"FIRST_CONTACT_ADD_SEC": 0.01,
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"FIRST_CONTACT_ADD_SEC": 0.05,
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"HARD_AIM": 0.75,
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"HARD_AIM_CHANCE_100": 80,
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"MAX_AIMING_UPGRADE_BY_TIME": 0.25,
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@ -1722,7 +1726,7 @@
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"MIN_DAMAGE_TO_GET_HIT_AFFETS": 1,
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"MIN_TIME_DISCARD_AIM_SEC": 0.3,
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"NEXT_SHOT_MISS_CHANCE_100": 85,
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"NEXT_SHOT_MISS_Y_OFFSET": 0.15,
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"NEXT_SHOT_MISS_Y_OFFSET": 0.4,
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"OFFSET_RECAL_ANYWAY_TIME": 1,
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"PANIC_ACCURATY_COEF": 1.2,
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"PANIC_COEF": 1.2,
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@ -1749,6 +1753,7 @@
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"BOSS_DIST_TO_WARNING_SQRT": 625,
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"CHANCE_TO_SEND_GRENADE_100": 100,
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"CHANCE_USE_RESERVE_PATROL_100": 30,
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"COUNT_FOLLOWERS_TO_WARN": 0,
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"COVER_TO_SEND": true,
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"DELTA_SEARCH_TIME": 18,
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"EFFECT_PAINKILLER": true,
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@ -1806,8 +1811,8 @@
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"CanGrenade": true,
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"CanRun": true,
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"DamageCoeff": 1,
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"GainSightCoef": 0.07,
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"HearingSense": 1.25,
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"GainSightCoef": 0.1,
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"HearingSense": 2.9,
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"PistolFireDistancePref": 35,
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"RifleFireDistancePref": 100,
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"ScatteringClosePerMeter": 0.12,
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@ -1828,7 +1833,7 @@
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"DEPENDS_Y_DIST_TO_BOT": false,
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"DIST_CANT_CHANGE_WAY": 5,
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"DIST_CANT_CHANGE_WAY_SQR": 25,
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"DIST_CHECK_SFETY": 15,
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"DIST_CHECK_SFETY": 10,
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"DOG_FIGHT_AFTER_LEAVE": 1,
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"END_HOLD_IF_ENEMY_CLOSE_AND_VISIBLE": 5,
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"ENEMY_DIST_TO_GO_OUT": 15,
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@ -1841,8 +1846,8 @@
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"LOOK_TO_HIT_POINT_IF_LAST_ENEMY": 3,
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"MAX_DIST_OF_COVER": 4,
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"MAX_DIST_OF_COVER_SQR": 16,
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"MAX_SPOTTED_TIME_SEC": 90,
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"MIN_DEFENCE_LEVEL": 9,
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"MAX_SPOTTED_TIME_SEC": 80,
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"MIN_DEFENCE_LEVEL": 5,
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"MIN_DIST_TO_ENEMY": 9,
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"MIN_TO_ENEMY_TO_BE_NOT_SAFE": 15,
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"MOVE_TO_COVER_WHEN_TARGET": false,
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@ -1851,13 +1856,13 @@
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"RETURN_TO_ATTACK_AFTER_AMBUSH_MAX": 5,
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"RETURN_TO_ATTACK_AFTER_AMBUSH_MIN": 1,
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"RUN_COVER_IF_CAN_AND_NO_ENEMIES": false,
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"RUN_IF_FAR": 5,
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"RUN_IF_FAR_SQRT": 25,
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"RUN_IF_FAR": 12,
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"RUN_IF_FAR_SQRT": 225,
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"SHOOT_NEAR_SEC_PERIOD": 1,
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"SHOOT_NEAR_TO_LEAVE": 7,
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"SOUND_TO_GET_SPOTTED": 10,
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"SPOTTED_COVERS_RADIUS": 12,
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"SPOTTED_GRENADE_RADIUS": 23,
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"SHOOT_NEAR_TO_LEAVE": 4,
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"SOUND_TO_GET_SPOTTED": 3,
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"SPOTTED_COVERS_RADIUS": 3,
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"SPOTTED_GRENADE_RADIUS": 17,
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"SPOTTED_GRENADE_TIME": 7,
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"STATIONARY_CAN_USE": false,
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"STATIONARY_SPOTTED_TIMES_TO_LEAVE": 1,
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@ -1879,7 +1884,7 @@
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"BE_ATTENTION_COEF": 4,
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"CAN_THROW_STRAIGHT_CONTACT": false,
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"CHANCE_RUN_FLASHED_100": 100,
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"CHANCE_TO_NOTIFY_ENEMY_GR_100": 99,
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"CHANCE_TO_NOTIFY_ENEMY_GR_100": 85,
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"CHEAT_START_GRENADE_PLACE": false,
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"CLOSE_TO_SMOKE_TIME_DELTA": 5,
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"CLOSE_TO_SMOKE_TO_SHOOT": 10,
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@ -1917,17 +1922,17 @@
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"WAIT_TIME_TURN_AWAY": 0.2
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},
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"Hearing": {
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"BOT_CLOSE_PANIC_DIST": 7,
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.97,
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"CLOSE_DIST": 10,
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"BOT_CLOSE_PANIC_DIST": 4,
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"CHANCE_TO_HEAR_SIMPLE_SOUND_0_1": 0.88,
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"CLOSE_DIST": 15,
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"DEAD_BODY_SOUND_RAD": 30,
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"DISPERSION_COEF": 10,
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"DIST_PLACE_TO_FIND_POINT": 70,
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"FAR_DIST": 56,
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"HEAR_DELAY_WHEN_HAVE_SMT": 0,
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"HEAR_DELAY_WHEN_PEACE": 0,
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"LOOK_ONLY_DANGER": true,
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"LOOK_ONLY_DANGER_DELTA": 5,
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"LOOK_ONLY_DANGER": false,
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"LOOK_ONLY_DANGER_DELTA": 9,
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"RESET_TIMER_DIST": 17,
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"SOUND_DIR_DEEFREE": 30
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},
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@ -1991,6 +1996,7 @@
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"WAIT_NEW__LOOK_SENSOR": 7.8
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},
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"Mind": {
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"ACTIVE_FOLLOW_PLAYER_EVENTS": false,
|
||||
"AGGRESSOR_LOYALTY_BONUS": 0,
|
||||
"AI_POWER_COEF": 120,
|
||||
"AMBUSH_WHEN_UNDER_FIRE": false,
|
||||
@ -2024,14 +2030,14 @@
|
||||
"DEFAULT_SAVAGE_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DEFAULT_USEC_BEHAVIOUR": "AlwaysEnemies",
|
||||
"DIST_TO_ENEMY_SPOTTED_ON_HIT": 10,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 60,
|
||||
"DIST_TO_ENEMY_YO_CAN_HEAL": 50,
|
||||
"DIST_TO_FOUND_SQRT": 400,
|
||||
"DIST_TO_STOP_RUN_ENEMY": 15,
|
||||
"DOG_FIGHT_IN": 2,
|
||||
"DOG_FIGHT_OUT": 4,
|
||||
"DOG_FIGHT_IN": 3,
|
||||
"DOG_FIGHT_OUT": 6,
|
||||
"ENEMY_BOT_TYPES": [],
|
||||
"ENEMY_BY_GROUPS_SAVAGE_PLAYERS": true,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 45,
|
||||
"ENEMY_LOOK_AT_ME_ANG": 15,
|
||||
"FIND_COVER_TO_GET_POSITION_WITH_SHOOT": 2,
|
||||
"FOLLOWER_AND_BOSS_WARN_EQUAL_PRIORITY": true,
|
||||
"FRIENDLY_BOT_TYPES": [],
|
||||
@ -2052,11 +2058,11 @@
|
||||
"MAX_SHOOTS_TIME": 4,
|
||||
"MAX_START_AGGRESION_COEF": 3,
|
||||
"MAY_BE_CALLED_FOR_HELP": false,
|
||||
"MIN_DAMAGE_SCARE": 250,
|
||||
"MIN_DAMAGE_SCARE": 25,
|
||||
"MIN_SHOOTS_TIME": 2,
|
||||
"MIN_START_AGGRESION_COEF": 1,
|
||||
"NO_RUN_AWAY_FOR_SAFE": true,
|
||||
"PART_PERCENT_TO_HEAL": 0.8,
|
||||
"PART_PERCENT_TO_HEAL": 0.7,
|
||||
"PISTOL_SHOTGUN_AMBUSH_DIST": 30,
|
||||
"PROTECT_DELTA_HEAL_SEC": 10,
|
||||
"PROTECT_TIME_REAL": true,
|
||||
@ -2067,13 +2073,13 @@
|
||||
"REVENGE_FOR_SAVAGE_PLAYERS": false,
|
||||
"SEARCH_TARGET": true,
|
||||
"SEC_TO_MORE_DIST_TO_RUN": 10,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 0.5,
|
||||
"SHOOT_INSTEAD_DOG_FIGHT": 5,
|
||||
"SIMPLE_POINT_CHOOSE_COEF": 0.4,
|
||||
"STANDART_AMBUSH_DIST": 10,
|
||||
"STANDART_AMBUSH_DIST": 80,
|
||||
"SUSPETION_POINT_CHANCE_ADD100": 0,
|
||||
"TALK_WITH_QUERY": true,
|
||||
"TIME_TO_FIND_ENEMY": 8,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 180,
|
||||
"TIME_TO_FIND_ENEMY": 18,
|
||||
"TIME_TO_FORGOR_ABOUT_ENEMY_SEC": 60,
|
||||
"TIME_TO_RUN_TO_COVER_CAUSE_SHOOT_SEC": 15,
|
||||
"WARN_BOT_TYPES": []
|
||||
},
|
||||
@ -2082,7 +2088,7 @@
|
||||
"BASE_ROTATE_SPEED": 270,
|
||||
"BASE_SQRT_START_SERACH": 1225,
|
||||
"BASE_START_SERACH": 35,
|
||||
"BREACH_CHANCE_100": 35,
|
||||
"BREACH_CHANCE_100": 55,
|
||||
"CHANCE_TO_RUN_IF_NO_AMMO_0_100": 100,
|
||||
"DELTA_LAST_SEEN_ENEMY": 20,
|
||||
"DIST_TO_CAN_CHANGE_WAY": 8,
|
||||
@ -2097,7 +2103,7 @@
|
||||
"RUN_IF_CANT_SHOOT": true,
|
||||
"RUN_IF_GAOL_FAR_THEN": 10,
|
||||
"RUN_TO_COVER_MIN": 2,
|
||||
"SEC_TO_CHANGE_TO_RUN": 8,
|
||||
"SEC_TO_CHANGE_TO_RUN": 2,
|
||||
"SLOW_COEF": 7,
|
||||
"START_SLOW_DIST": 1.5,
|
||||
"UPDATE_TIME_RECAL_WAY": 7,
|
||||
@ -2107,14 +2113,15 @@
|
||||
"Patrol": {
|
||||
"CAN_CHECK_MAGAZINE": true,
|
||||
"CAN_CHOOSE_RESERV": true,
|
||||
"CAN_LOOK_TO_DEADBODIES": true,
|
||||
"CAN_WATCH_SECOND_WEAPON": true,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 98,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 90,
|
||||
"CHANCE_TO_CHANGE_WAY_0_100": 30,
|
||||
"CHANCE_TO_CUT_WAY_0_100": 75,
|
||||
"CHANCE_TO_SHOOT_DEADBODY": 52,
|
||||
"CHANGE_WAY_TIME": 15,
|
||||
"CHANGE_WAY_TIME": 75,
|
||||
"CLOSE_TO_SELECT_RESERV_WAY": 25,
|
||||
"CUT_WAY_MAX_0_1": 1,
|
||||
"CUT_WAY_MIN_0_1": 0.65,
|
||||
"CUT_WAY_MAX_0_1": 0.65,
|
||||
"CUT_WAY_MIN_0_1": 0.4,
|
||||
"DO_RANDOM_DROP_ITEM": true,
|
||||
"FRIEND_SEARCH_SEC": 12,
|
||||
"LOOK_TIME_BASE": 12,
|
||||
@ -2130,7 +2137,7 @@
|
||||
"STAY_AFTER_LOOT_TIME_MAX": 15,
|
||||
"STAY_AFTER_LOOT_TIME_MIN": 8,
|
||||
"SUSPETION_PLACE_LIFETIME": 7,
|
||||
"TALK_DELAY": 15.1,
|
||||
"TALK_DELAY": 12.1,
|
||||
"TALK_DELAY_BIG": 25.1,
|
||||
"VISION_DIST_COEF_PEACE": 0.75
|
||||
},
|
||||
@ -2170,7 +2177,7 @@
|
||||
"Shoot": {
|
||||
"AGS_17_DIST_TO_LEAVE": 400,
|
||||
"AUTOMATIC_FIRE_SCATTERING_COEF": 1.5,
|
||||
"BASE_AUTOMATIC_TIME": 0.4,
|
||||
"BASE_AUTOMATIC_TIME": 0.3,
|
||||
"CAN_SHOOTS_TIME_TO_AMBUSH": 993,
|
||||
"CHANCE_TO_CHANGE_TO_AUTOMATIC_FIRE_100": 94,
|
||||
"CHANCE_TO_CHANGE_WEAPON": 80,
|
||||
|
Loading…
x
Reference in New Issue
Block a user