mirror of
https://github.com/sp-tarkov/server.git
synced 2025-02-13 05:50:44 -05:00
Formatting Change - When a statement can be moved into a single line and still be under the maximum line length, it is.
This commit is contained in:
parent
7533d33358
commit
32b47bdc18
@ -15,7 +15,7 @@
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"trailingCommas": "onlyMultiLine",
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"trailingCommas": "onlyMultiLine",
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"operatorPosition": "nextLine",
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"operatorPosition": "nextLine",
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"preferHanging": false,
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"preferHanging": false,
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"preferSingleLine": false,
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"preferSingleLine": true,
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"arrowFunction.useParentheses": "force",
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"arrowFunction.useParentheses": "force",
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"binaryExpression.linePerExpression": false,
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"binaryExpression.linePerExpression": false,
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"memberExpression.linePerExpression": false,
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"memberExpression.linePerExpression": false,
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@ -74,15 +74,12 @@ const updateBuildProperties = async () =>
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const vi = ResEdit.Resource.VersionInfo.fromEntries(res.entries)[0];
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const vi = ResEdit.Resource.VersionInfo.fromEntries(res.entries)[0];
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vi.setStringValues(
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vi.setStringValues({lang: 1033, codepage: 1200}, {
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{lang: 1033, codepage: 1200},
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ProductName: manifest.author,
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{
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FileDescription: manifest.description,
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ProductName: manifest.author,
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CompanyName: manifest.name,
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FileDescription: manifest.description,
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LegalCopyright: manifest.license,
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CompanyName: manifest.name,
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});
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LegalCopyright: manifest.license,
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},
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);
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vi.removeStringValue({lang: 1033, codepage: 1200}, "OriginalFilename");
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vi.removeStringValue({lang: 1033, codepage: 1200}, "OriginalFilename");
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vi.removeStringValue({lang: 1033, codepage: 1200}, "InternalName");
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vi.removeStringValue({lang: 1033, codepage: 1200}, "InternalName");
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vi.setFileVersion(...manifest.version.split(".").map(Number));
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vi.setFileVersion(...manifest.version.split(".").map(Number));
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@ -12,10 +12,7 @@ export class ErrorHandler
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constructor()
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constructor()
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{
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{
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this.logger = new WinstonMainLogger(new AsyncQueue());
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this.logger = new WinstonMainLogger(new AsyncQueue());
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this.readLine = readline.createInterface({
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this.readLine = readline.createInterface({input: process.stdin, output: process.stdout});
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input: process.stdin,
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output: process.stdout,
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});
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}
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}
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public handleCriticalError(err: Error): void
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public handleCriticalError(err: Error): void
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@ -28,10 +28,7 @@ export class CustomizationCallbacks
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*/
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*/
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public getSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGetSuitsResponse>
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public getSuits(url: string, info: IEmptyRequestData, sessionID: string): IGetBodyResponseData<IGetSuitsResponse>
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{
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{
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const result: IGetSuitsResponse = {
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const result: IGetSuitsResponse = {_id: `pmc${sessionID}`, suites: this.saveServer.getProfile(sessionID).suits};
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_id: `pmc${sessionID}`,
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suites: this.saveServer.getProfile(sessionID).suits,
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};
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return this.httpResponse.getBody(result);
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return this.httpResponse.getBody(result);
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}
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}
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@ -75,12 +75,7 @@ export class DialogueCallbacks implements OnUpdate
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VersionId: "bgkidft87ddd", // TODO: Is this... correct?
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VersionId: "bgkidft87ddd", // TODO: Is this... correct?
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Ip: "",
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Ip: "",
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Port: 0,
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Port: 0,
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Chats: [
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Chats: [{_id: "0", Members: 0}],
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{
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_id: "0",
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Members: 0,
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},
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],
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};
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};
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return this.httpResponse.getBody([chatServer]);
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return this.httpResponse.getBody([chatServer]);
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@ -58,9 +58,7 @@ export class GameCallbacks implements OnLoad
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const today = new Date().toUTCString();
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const today = new Date().toUTCString();
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const startTimeStampMS = Date.parse(today);
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const startTimeStampMS = Date.parse(today);
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this.gameController.gameStart(url, info, sessionID, startTimeStampMS);
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this.gameController.gameStart(url, info, sessionID, startTimeStampMS);
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return this.httpResponse.getBody({
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return this.httpResponse.getBody({utc_time: startTimeStampMS / 1000});
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utc_time: startTimeStampMS / 1000,
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});
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}
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}
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/**
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/**
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@ -75,9 +73,7 @@ export class GameCallbacks implements OnLoad
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): IGetBodyResponseData<IGameLogoutResponseData>
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): IGetBodyResponseData<IGameLogoutResponseData>
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{
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{
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this.saveServer.save();
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this.saveServer.save();
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return this.httpResponse.getBody({
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return this.httpResponse.getBody({status: "ok"});
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status: "ok",
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});
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}
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}
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/**
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/**
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@ -144,9 +140,7 @@ export class GameCallbacks implements OnLoad
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*/
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*/
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public getVersion(url: string, info: IEmptyRequestData, sessionID: string): string
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public getVersion(url: string, info: IEmptyRequestData, sessionID: string): string
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{
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{
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return this.httpResponse.noBody({
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return this.httpResponse.noBody({Version: this.watermark.getInGameVersionLabel()});
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Version: this.watermark.getInGameVersionLabel(),
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});
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}
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}
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public reportNickname(url: string, info: IReportNicknameRequestData, sessionID: string): INullResponseData
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public reportNickname(url: string, info: IReportNicknameRequestData, sessionID: string): INullResponseData
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@ -6,9 +6,7 @@ import { OnLoad } from "@spt-aki/di/OnLoad";
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@injectable()
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@injectable()
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export class HandbookCallbacks implements OnLoad
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export class HandbookCallbacks implements OnLoad
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{
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{
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constructor(
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constructor(@inject("HandbookController") protected handbookController: HandbookController)
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@inject("HandbookController") protected handbookController: HandbookController,
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)
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{}
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{}
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public async onLoad(): Promise<void>
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public async onLoad(): Promise<void>
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@ -44,11 +44,7 @@ export class HealthCallbacks
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*/
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*/
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public handleWorkoutEffects(url: string, info: IWorkoutData, sessionID: string): IGetBodyResponseData<string>
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public handleWorkoutEffects(url: string, info: IWorkoutData, sessionID: string): IGetBodyResponseData<string>
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{
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{
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this.healthController.applyWorkoutChanges(
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this.healthController.applyWorkoutChanges(this.profileHelper.getPmcProfile(sessionID), info, sessionID);
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this.profileHelper.getPmcProfile(sessionID),
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info,
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sessionID,
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);
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return this.httpResponse.emptyResponse();
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return this.httpResponse.emptyResponse();
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}
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}
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@ -6,9 +6,7 @@ import { HttpServer } from "@spt-aki/servers/HttpServer";
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@injectable()
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@injectable()
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export class HttpCallbacks implements OnLoad
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export class HttpCallbacks implements OnLoad
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{
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{
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constructor(
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constructor(@inject("HttpServer") protected httpServer: HttpServer)
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@inject("HttpServer") protected httpServer: HttpServer,
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)
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{}
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{}
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public async onLoad(): Promise<void>
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public async onLoad(): Promise<void>
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@ -24,9 +24,7 @@ import { IItemEventRouterResponse } from "@spt-aki/models/eft/itemEvent/IItemEve
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@injectable()
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@injectable()
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export class InventoryCallbacks
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export class InventoryCallbacks
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{
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{
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constructor(
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constructor(@inject("InventoryController") protected inventoryController: InventoryController)
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@inject("InventoryController") protected inventoryController: InventoryController,
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)
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{}
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{}
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/** Handle Move event */
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/** Handle Move event */
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@ -8,9 +8,7 @@ import { INoteActionData } from "@spt-aki/models/eft/notes/INoteActionData";
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@injectable()
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@injectable()
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export class NoteCallbacks
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export class NoteCallbacks
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{
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{
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constructor(
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constructor(@inject("NoteController") protected noteController: NoteController)
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@inject("NoteController") protected noteController: NoteController,
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)
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{}
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{}
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/** Handle AddNote event */
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/** Handle AddNote event */
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@ -36,9 +36,9 @@ export class NotifierCallbacks
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* Take our array of JSON message objects and cast them to JSON strings, so that they can then
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* Take our array of JSON message objects and cast them to JSON strings, so that they can then
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* be sent to client as NEWLINE separated strings... yup.
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* be sent to client as NEWLINE separated strings... yup.
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*/
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*/
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this.notifierController.notifyAsync(tmpSessionID)
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this.notifierController.notifyAsync(tmpSessionID).then((messages: any) =>
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.then((messages: any) => messages.map((message: any) => this.jsonUtil.serialize(message)).join("\n"))
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messages.map((message: any) => this.jsonUtil.serialize(message)).join("\n")
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.then((text) => this.httpServerHelper.sendTextJson(resp, text));
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).then((text) => this.httpServerHelper.sendTextJson(resp, text));
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}
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}
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/** Handle push/notifier/get */
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/** Handle push/notifier/get */
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@ -68,9 +68,7 @@ export class NotifierCallbacks
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sessionID: string,
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sessionID: string,
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): IGetBodyResponseData<ISelectProfileResponse>
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): IGetBodyResponseData<ISelectProfileResponse>
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{
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{
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return this.httpResponse.getBody({
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return this.httpResponse.getBody({status: "ok"});
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status: "ok",
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});
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}
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}
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public notify(url: string, info: any, sessionID: string): string
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public notify(url: string, info: any, sessionID: string): string
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@ -6,9 +6,7 @@ import { OnLoad } from "@spt-aki/di/OnLoad";
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@injectable()
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@injectable()
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export class PresetCallbacks implements OnLoad
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export class PresetCallbacks implements OnLoad
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{
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{
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constructor(
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constructor(@inject("PresetController") protected presetController: PresetController)
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@inject("PresetController") protected presetController: PresetController,
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)
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{}
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{}
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public async onLoad(): Promise<void>
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public async onLoad(): Promise<void>
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@ -91,10 +91,7 @@ export class ProfileCallbacks
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return this.httpResponse.getBody(null, 1, "The nickname is too short");
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return this.httpResponse.getBody(null, 1, "The nickname is too short");
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}
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}
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return this.httpResponse.getBody({
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return this.httpResponse.getBody({status: 0, nicknamechangedate: this.timeUtil.getTimestamp()});
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status: 0,
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nicknamechangedate: this.timeUtil.getTimestamp(),
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});
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}
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}
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/**
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/**
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@ -141,29 +138,19 @@ export class ProfileCallbacks
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{
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{
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const response: GetProfileStatusResponseData = {
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const response: GetProfileStatusResponseData = {
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maxPveCountExceeded: false,
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maxPveCountExceeded: false,
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profiles: [
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profiles: [{
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{
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profileid: `scav${sessionID}`,
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profileid: `scav${sessionID}`,
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profileToken: null,
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profileToken: null,
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status: "Free",
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status: "Free",
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sid: "",
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sid: "",
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ip: "",
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ip: "",
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port: 0,
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port: 0,
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version: "live",
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version: "live",
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location: "bigmap",
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location: "bigmap",
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raidMode: "Online",
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raidMode: "Online",
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mode: "deathmatch",
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mode: "deathmatch",
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shortId: "xxx1x1",
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shortId: "xxx1x1",
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}, {profileid: `pmc${sessionID}`, profileToken: null, status: "Free", sid: "", ip: "", port: 0}],
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},
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{
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profileid: `pmc${sessionID}`,
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profileToken: null,
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status: "Free",
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sid: "",
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ip: "",
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port: 0,
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},
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],
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};
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};
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return this.httpResponse.getBody(response);
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return this.httpResponse.getBody(response);
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@ -9,9 +9,7 @@ import { ITraderRepairActionDataRequest } from "@spt-aki/models/eft/repair/ITrad
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@injectable()
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@injectable()
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export class RepairCallbacks
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export class RepairCallbacks
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{
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{
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constructor(
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constructor(@inject("RepairController") protected repairController: RepairController)
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@inject("RepairController") protected repairController: RepairController,
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)
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{}
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{}
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/**
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/**
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@ -10,9 +10,7 @@ import { ISellScavItemsToFenceRequestData } from "@spt-aki/models/eft/trade/ISel
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@injectable()
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@injectable()
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export class TradeCallbacks
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export class TradeCallbacks
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{
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{
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constructor(
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constructor(@inject("TradeController") protected tradeController: TradeController)
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@inject("TradeController") protected tradeController: TradeController,
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)
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{}
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{}
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|
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/**
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/**
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@ -8,9 +8,7 @@ import { IWishlistActionData } from "@spt-aki/models/eft/wishlist/IWishlistActio
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@injectable()
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@injectable()
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export class WishlistCallbacks
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export class WishlistCallbacks
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{
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{
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constructor(
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constructor(@inject("WishlistController") protected wishlistController: WishlistController)
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@inject("WishlistController") protected wishlistController: WishlistController,
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)
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{}
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{}
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|
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/** Handle AddToWishList event */
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/** Handle AddToWishList event */
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@ -57,11 +57,7 @@ export class BotController
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*/
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*/
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public getBotPresetGenerationLimit(type: string): number
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public getBotPresetGenerationLimit(type: string): number
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{
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{
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const value = this.botConfig.presetBatch[
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const value = this.botConfig.presetBatch[(type === "assaultGroup") ? "assault" : type];
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(type === "assaultGroup")
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? "assault"
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: type
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];
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|
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if (!value)
|
if (!value)
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{
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{
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@ -275,9 +271,7 @@ export class BotController
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this.logger.warning(this.localisationService.getText("bot-missing_saved_match_info"));
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this.logger.warning(this.localisationService.getText("bot-missing_saved_match_info"));
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}
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}
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|
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const mapName = raidConfig
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const mapName = raidConfig ? raidConfig.location : defaultMapCapId;
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? raidConfig.location
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: defaultMapCapId;
|
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|
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let botCap = this.botConfig.maxBotCap[mapName.toLowerCase()];
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let botCap = this.botConfig.maxBotCap[mapName.toLowerCase()];
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if (!botCap)
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if (!botCap)
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@ -296,9 +290,6 @@ export class BotController
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|
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public getAiBotBrainTypes(): any
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public getAiBotBrainTypes(): any
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{
|
{
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return {
|
return {pmc: this.pmcConfig.pmcType, assault: this.botConfig.assaultBrainType};
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pmc: this.pmcConfig.pmcType,
|
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assault: this.botConfig.assaultBrainType,
|
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};
|
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}
|
}
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}
|
}
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|
@ -8,9 +8,7 @@ import { inject, injectable } from "tsyringe";
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@injectable()
|
@injectable()
|
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export class ClientLogController
|
export class ClientLogController
|
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{
|
{
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constructor(
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constructor(@inject("WinstonLogger") protected logger: ILogger)
|
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@inject("WinstonLogger") protected logger: ILogger,
|
|
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)
|
|
||||||
{}
|
{}
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|
|
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/**
|
/**
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|
@ -60,11 +60,7 @@ export class DialogueController
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public getFriendList(sessionID: string): IGetFriendListDataResponse
|
public getFriendList(sessionID: string): IGetFriendListDataResponse
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{
|
{
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// Force a fake friend called SPT into friend list
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// Force a fake friend called SPT into friend list
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return {
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return {Friends: [this.getSptFriendData()], Ignore: [], InIgnoreList: []};
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Friends: [this.getSptFriendData()],
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Ignore: [],
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InIgnoreList: [],
|
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};
|
|
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}
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}
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|
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/**
|
/**
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|
@ -435,10 +435,7 @@ export class GameController
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*/
|
*/
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public getServer(sessionId: string): IServerDetails[]
|
public getServer(sessionId: string): IServerDetails[]
|
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{
|
{
|
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return [{
|
return [{ip: this.httpConfig.ip, port: this.httpConfig.port}];
|
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ip: this.httpConfig.ip,
|
|
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port: this.httpConfig.port,
|
|
||||||
}];
|
|
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}
|
}
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|
|
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/**
|
/**
|
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@ -446,9 +443,7 @@ export class GameController
|
|||||||
*/
|
*/
|
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public getCurrentGroup(sessionId: string): ICurrentGroupResponse
|
public getCurrentGroup(sessionId: string): ICurrentGroupResponse
|
||||||
{
|
{
|
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return {
|
return {squad: []};
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squad: [],
|
|
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};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -456,10 +451,7 @@ export class GameController
|
|||||||
*/
|
*/
|
||||||
public getValidGameVersion(sessionId: string): ICheckVersionResponse
|
public getValidGameVersion(sessionId: string): ICheckVersionResponse
|
||||||
{
|
{
|
||||||
return {
|
return {isvalid: true, latestVersion: this.coreConfig.compatibleTarkovVersion};
|
||||||
isvalid: true,
|
|
||||||
latestVersion: this.coreConfig.compatibleTarkovVersion,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -467,10 +459,7 @@ export class GameController
|
|||||||
*/
|
*/
|
||||||
public getKeepAlive(sessionId: string): IGameKeepAliveResponse
|
public getKeepAlive(sessionId: string): IGameKeepAliveResponse
|
||||||
{
|
{
|
||||||
return {
|
return {msg: "OK", utc_time: new Date().getTime() / 1000};
|
||||||
msg: "OK",
|
|
||||||
utc_time: new Date().getTime() / 1000,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -777,9 +766,7 @@ export class GameController
|
|||||||
const modDetails = activeMods[modKey];
|
const modDetails = activeMods[modKey];
|
||||||
if (
|
if (
|
||||||
fullProfile.aki.mods.some((x) =>
|
fullProfile.aki.mods.some((x) =>
|
||||||
x.author === modDetails.author
|
x.author === modDetails.author && x.name === modDetails.name && x.version === modDetails.version
|
||||||
&& x.name === modDetails.name
|
|
||||||
&& x.version === modDetails.version
|
|
||||||
)
|
)
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
|
@ -93,10 +93,7 @@ export class HideoutController
|
|||||||
const items = request.items.map((reqItem) =>
|
const items = request.items.map((reqItem) =>
|
||||||
{
|
{
|
||||||
const item = pmcData.Inventory.items.find((invItem) => invItem._id === reqItem.id);
|
const item = pmcData.Inventory.items.find((invItem) => invItem._id === reqItem.id);
|
||||||
return {
|
return {inventoryItem: item, requestedItem: reqItem};
|
||||||
inventoryItem: item,
|
|
||||||
requestedItem: reqItem,
|
|
||||||
};
|
|
||||||
});
|
});
|
||||||
|
|
||||||
// If it's not money, its construction / barter items
|
// If it's not money, its construction / barter items
|
||||||
@ -375,11 +372,7 @@ export class HideoutController
|
|||||||
const itemsToAdd = Object.entries(addItemToHideoutRequest.items).map((kvp) =>
|
const itemsToAdd = Object.entries(addItemToHideoutRequest.items).map((kvp) =>
|
||||||
{
|
{
|
||||||
const item = pmcData.Inventory.items.find((invItem) => invItem._id === kvp[1].id);
|
const item = pmcData.Inventory.items.find((invItem) => invItem._id === kvp[1].id);
|
||||||
return {
|
return {inventoryItem: item, requestedItem: kvp[1], slot: kvp[0]};
|
||||||
inventoryItem: item,
|
|
||||||
requestedItem: kvp[1],
|
|
||||||
slot: kvp[0],
|
|
||||||
};
|
|
||||||
});
|
});
|
||||||
|
|
||||||
const hideoutArea = pmcData.Hideout.Areas.find((area) => area.type === addItemToHideoutRequest.areaType);
|
const hideoutArea = pmcData.Hideout.Areas.find((area) => area.type === addItemToHideoutRequest.areaType);
|
||||||
@ -631,10 +624,7 @@ export class HideoutController
|
|||||||
return this.httpResponse.appendErrorToOutput(output);
|
return this.httpResponse.appendErrorToOutput(output);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (
|
if (inventoryItem.upd?.StackObjectsCount && inventoryItem.upd.StackObjectsCount > requestedItem.count)
|
||||||
inventoryItem.upd?.StackObjectsCount
|
|
||||||
&& inventoryItem.upd.StackObjectsCount > requestedItem.count
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
inventoryItem.upd.StackObjectsCount -= requestedItem.count;
|
inventoryItem.upd.StackObjectsCount -= requestedItem.count;
|
||||||
}
|
}
|
||||||
@ -693,9 +683,7 @@ export class HideoutController
|
|||||||
*/
|
*/
|
||||||
protected addScavCaseRewardsToProfile(pmcData: IPmcData, rewards: Product[], recipeId: string): void
|
protected addScavCaseRewardsToProfile(pmcData: IPmcData, rewards: Product[], recipeId: string): void
|
||||||
{
|
{
|
||||||
pmcData.Hideout.Production[`ScavCase${recipeId}`] = {
|
pmcData.Hideout.Production[`ScavCase${recipeId}`] = {Products: rewards};
|
||||||
Products: rewards,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -799,13 +787,7 @@ export class HideoutController
|
|||||||
id = this.presetHelper.getDefaultPreset(id)._id;
|
id = this.presetHelper.getDefaultPreset(id)._id;
|
||||||
}
|
}
|
||||||
|
|
||||||
const newReq = {
|
const newReq = {items: [{item_id: id, count: recipe.count}], tid: "ragfair"};
|
||||||
items: [{
|
|
||||||
item_id: id,
|
|
||||||
count: recipe.count,
|
|
||||||
}],
|
|
||||||
tid: "ragfair",
|
|
||||||
};
|
|
||||||
|
|
||||||
const entries = Object.entries(pmcData.Hideout.Production);
|
const entries = Object.entries(pmcData.Hideout.Production);
|
||||||
let prodId: string;
|
let prodId: string;
|
||||||
@ -889,9 +871,7 @@ export class HideoutController
|
|||||||
// Handle the isEncoded flag from recipe
|
// Handle the isEncoded flag from recipe
|
||||||
if (recipe.isEncoded)
|
if (recipe.isEncoded)
|
||||||
{
|
{
|
||||||
const upd: Upd = {
|
const upd: Upd = {RecodableComponent: {IsEncoded: true}};
|
||||||
RecodableComponent: {IsEncoded: true},
|
|
||||||
};
|
|
||||||
|
|
||||||
return this.inventoryHelper.addItem(pmcData, newReq, output, sessionID, callback, true, upd);
|
return this.inventoryHelper.addItem(pmcData, newReq, output, sessionID, callback, true, upd);
|
||||||
}
|
}
|
||||||
@ -957,18 +937,13 @@ export class HideoutController
|
|||||||
{
|
{
|
||||||
id = this.presetHelper.getDefaultPreset(id)._id;
|
id = this.presetHelper.getDefaultPreset(id)._id;
|
||||||
}
|
}
|
||||||
const numOfItems = !x.upd?.StackObjectsCount
|
const numOfItems = !x.upd?.StackObjectsCount ? 1 : x.upd.StackObjectsCount;
|
||||||
? 1
|
|
||||||
: x.upd.StackObjectsCount;
|
|
||||||
|
|
||||||
return {item_id: id, count: numOfItems};
|
return {item_id: id, count: numOfItems};
|
||||||
},
|
},
|
||||||
);
|
);
|
||||||
|
|
||||||
const newReq = {
|
const newReq = {items: itemsToAdd, tid: "ragfair"};
|
||||||
items: itemsToAdd,
|
|
||||||
tid: "ragfair",
|
|
||||||
};
|
|
||||||
|
|
||||||
const callback = () =>
|
const callback = () =>
|
||||||
{
|
{
|
||||||
@ -1060,10 +1035,7 @@ export class HideoutController
|
|||||||
// Check if counter exists, add placeholder if it doesn't
|
// Check if counter exists, add placeholder if it doesn't
|
||||||
if (!pmcData.Stats.Eft.OverallCounters.Items.find((x) => x.Key.includes("ShootingRangePoints")))
|
if (!pmcData.Stats.Eft.OverallCounters.Items.find((x) => x.Key.includes("ShootingRangePoints")))
|
||||||
{
|
{
|
||||||
pmcData.Stats.Eft.OverallCounters.Items.push({
|
pmcData.Stats.Eft.OverallCounters.Items.push({Key: ["ShootingRangePoints"], Value: 0});
|
||||||
Key: ["ShootingRangePoints"],
|
|
||||||
Value: 0,
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Find counter by key and update value
|
// Find counter by key and update value
|
||||||
@ -1094,10 +1066,7 @@ export class HideoutController
|
|||||||
const items = request.items.map((reqItem) =>
|
const items = request.items.map((reqItem) =>
|
||||||
{
|
{
|
||||||
const item = pmcData.Inventory.items.find((invItem) => invItem._id === reqItem.id);
|
const item = pmcData.Inventory.items.find((invItem) => invItem._id === reqItem.id);
|
||||||
return {
|
return {inventoryItem: item, requestedItem: reqItem};
|
||||||
inventoryItem: item,
|
|
||||||
requestedItem: reqItem,
|
|
||||||
};
|
|
||||||
});
|
});
|
||||||
|
|
||||||
// If it's not money, its construction / barter items
|
// If it's not money, its construction / barter items
|
||||||
|
@ -625,10 +625,7 @@ export class InsuranceController
|
|||||||
// add items to InsuredItems list once money has been paid
|
// add items to InsuredItems list once money has been paid
|
||||||
for (const key of body.items)
|
for (const key of body.items)
|
||||||
{
|
{
|
||||||
pmcData.InsuredItems.push({
|
pmcData.InsuredItems.push({tid: body.tid, itemId: inventoryItemsHash[key]._id});
|
||||||
tid: body.tid,
|
|
||||||
itemId: inventoryItemsHash[key]._id,
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
|
|
||||||
this.profileHelper.addSkillPointsToPlayer(pmcData, SkillTypes.CHARISMA, itemsToInsureCount * 0.01);
|
this.profileHelper.addSkillPointsToPlayer(pmcData, SkillTypes.CHARISMA, itemsToInsureCount * 0.01);
|
||||||
|
@ -287,9 +287,7 @@ export class InventoryController
|
|||||||
|
|
||||||
if (!sourceItem.upd)
|
if (!sourceItem.upd)
|
||||||
{
|
{
|
||||||
sourceItem.upd = {
|
sourceItem.upd = {StackObjectsCount: 1};
|
||||||
StackObjectsCount: 1,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
else if (!sourceItem.upd.StackObjectsCount)
|
else if (!sourceItem.upd.StackObjectsCount)
|
||||||
{
|
{
|
||||||
@ -458,11 +456,7 @@ export class InventoryController
|
|||||||
public foldItem(pmcData: IPmcData, body: IInventoryFoldRequestData, sessionID: string): IItemEventRouterResponse
|
public foldItem(pmcData: IPmcData, body: IInventoryFoldRequestData, sessionID: string): IItemEventRouterResponse
|
||||||
{
|
{
|
||||||
// Fix for folding weapons while on they're in the Scav inventory
|
// Fix for folding weapons while on they're in the Scav inventory
|
||||||
if (
|
if (body.fromOwner && body.fromOwner.type === "Profile" && body.fromOwner.id !== pmcData._id)
|
||||||
body.fromOwner
|
|
||||||
&& body.fromOwner.type === "Profile"
|
|
||||||
&& body.fromOwner.id !== pmcData._id
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
pmcData = this.profileHelper.getScavProfile(sessionID);
|
pmcData = this.profileHelper.getScavProfile(sessionID);
|
||||||
}
|
}
|
||||||
@ -476,10 +470,7 @@ export class InventoryController
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return {
|
return {warnings: [], profileChanges: {}};
|
||||||
warnings: [],
|
|
||||||
profileChanges: {},
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -519,10 +510,7 @@ export class InventoryController
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
return {
|
return {warnings: [], profileChanges: {}};
|
||||||
warnings: [],
|
|
||||||
profileChanges: {},
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -551,10 +539,7 @@ export class InventoryController
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return {
|
return {warnings: [], profileChanges: {}};
|
||||||
warnings: [],
|
|
||||||
profileChanges: {},
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -872,10 +857,7 @@ export class InventoryController
|
|||||||
const containerDetails = this.itemHelper.getItem(openedItem._tpl);
|
const containerDetails = this.itemHelper.getItem(openedItem._tpl);
|
||||||
const isSealedWeaponBox = containerDetails[1]._name.includes("event_container_airdrop");
|
const isSealedWeaponBox = containerDetails[1]._name.includes("event_container_airdrop");
|
||||||
|
|
||||||
const newItemRequest: IAddItemRequestData = {
|
const newItemRequest: IAddItemRequestData = {tid: "RandomLootContainer", items: []};
|
||||||
tid: "RandomLootContainer",
|
|
||||||
items: [],
|
|
||||||
};
|
|
||||||
|
|
||||||
let foundInRaid = false;
|
let foundInRaid = false;
|
||||||
if (isSealedWeaponBox)
|
if (isSealedWeaponBox)
|
||||||
|
@ -135,10 +135,7 @@ export class LocationController
|
|||||||
locations[mapBase._Id] = mapBase;
|
locations[mapBase._Id] = mapBase;
|
||||||
}
|
}
|
||||||
|
|
||||||
return {
|
return {locations: locations, paths: locationsFromDb.base.paths};
|
||||||
locations: locations,
|
|
||||||
paths: locationsFromDb.base.paths,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -101,10 +101,7 @@ export class MatchController
|
|||||||
/** Handle match/group/start_game */
|
/** Handle match/group/start_game */
|
||||||
public joinMatch(info: IJoinMatchRequestData, sessionId: string): IJoinMatchResult
|
public joinMatch(info: IJoinMatchRequestData, sessionId: string): IJoinMatchResult
|
||||||
{
|
{
|
||||||
const output: IJoinMatchResult = {
|
const output: IJoinMatchResult = {maxPveCountExceeded: false, profiles: []};
|
||||||
maxPveCountExceeded: false,
|
|
||||||
profiles: [],
|
|
||||||
};
|
|
||||||
|
|
||||||
// get list of players joining into the match
|
// get list of players joining into the match
|
||||||
output.profiles.push({
|
output.profiles.push({
|
||||||
@ -128,10 +125,7 @@ export class MatchController
|
|||||||
/** Handle client/match/group/status */
|
/** Handle client/match/group/status */
|
||||||
public getGroupStatus(info: IGetGroupStatusRequestData): any
|
public getGroupStatus(info: IGetGroupStatusRequestData): any
|
||||||
{
|
{
|
||||||
return {
|
return {players: [], maxPveCountExceeded: false};
|
||||||
players: [],
|
|
||||||
maxPveCountExceeded: false,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -226,18 +220,13 @@ export class MatchController
|
|||||||
const parentId = this.hashUtil.generate();
|
const parentId = this.hashUtil.generate();
|
||||||
for (const item of loot)
|
for (const item of loot)
|
||||||
{
|
{
|
||||||
mailableLoot.push(
|
mailableLoot.push({
|
||||||
{
|
_id: item.id,
|
||||||
_id: item.id,
|
_tpl: item.tpl,
|
||||||
_tpl: item.tpl,
|
slotId: "main",
|
||||||
slotId: "main",
|
parentId: parentId,
|
||||||
parentId: parentId,
|
upd: {StackObjectsCount: item.stackCount, SpawnedInSession: true},
|
||||||
upd: {
|
});
|
||||||
StackObjectsCount: item.stackCount,
|
|
||||||
SpawnedInSession: true,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Send message from fence giving player reward generated above
|
// Send message from fence giving player reward generated above
|
||||||
|
@ -9,17 +9,12 @@ import { EventOutputHolder } from "@spt-aki/routers/EventOutputHolder";
|
|||||||
@injectable()
|
@injectable()
|
||||||
export class NoteController
|
export class NoteController
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(@inject("EventOutputHolder") protected eventOutputHolder: EventOutputHolder)
|
||||||
@inject("EventOutputHolder") protected eventOutputHolder: EventOutputHolder,
|
|
||||||
)
|
|
||||||
{}
|
{}
|
||||||
|
|
||||||
public addNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse
|
public addNote(pmcData: IPmcData, body: INoteActionData, sessionID: string): IItemEventRouterResponse
|
||||||
{
|
{
|
||||||
const newNote: Note = {
|
const newNote: Note = {Time: body.note.Time, Text: body.note.Text};
|
||||||
Time: body.note.Time,
|
|
||||||
Text: body.note.Text,
|
|
||||||
};
|
|
||||||
pmcData.Notes.Notes.push(newNote);
|
pmcData.Notes.Notes.push(newNote);
|
||||||
|
|
||||||
return this.eventOutputHolder.getOutput(sessionID);
|
return this.eventOutputHolder.getOutput(sessionID);
|
||||||
|
@ -33,10 +33,7 @@ export class PresetBuildController
|
|||||||
const profile = this.saveServer.getProfile(sessionID);
|
const profile = this.saveServer.getProfile(sessionID);
|
||||||
if (!profile.userbuilds)
|
if (!profile.userbuilds)
|
||||||
{
|
{
|
||||||
profile.userbuilds = {
|
profile.userbuilds = {equipmentBuilds: [], weaponBuilds: []};
|
||||||
equipmentBuilds: [],
|
|
||||||
weaponBuilds: [],
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Ensure the secure container in the default presets match what the player has equipped
|
// Ensure the secure container in the default presets match what the player has equipped
|
||||||
@ -87,13 +84,7 @@ export class PresetBuildController
|
|||||||
|
|
||||||
// Create new object ready to save into profile userbuilds.weaponBuilds
|
// Create new object ready to save into profile userbuilds.weaponBuilds
|
||||||
const newId = this.hashUtil.generate(); // Id is empty, generate it
|
const newId = this.hashUtil.generate(); // Id is empty, generate it
|
||||||
const newBuild: IWeaponBuild = {
|
const newBuild: IWeaponBuild = {id: newId, name: body.name, root: body.root, items: body.items, type: "weapon"};
|
||||||
id: newId,
|
|
||||||
name: body.name,
|
|
||||||
root: body.root,
|
|
||||||
items: body.items,
|
|
||||||
type: "weapon",
|
|
||||||
};
|
|
||||||
|
|
||||||
const savedWeaponBuilds = this.saveServer.getProfile(sessionId).userbuilds.weaponBuilds;
|
const savedWeaponBuilds = this.saveServer.getProfile(sessionId).userbuilds.weaponBuilds;
|
||||||
const existingBuild = savedWeaponBuilds.find((x) => x.id === body.id);
|
const existingBuild = savedWeaponBuilds.find((x) => x.id === body.id);
|
||||||
|
@ -164,10 +164,7 @@ export class ProfileController
|
|||||||
// Create profile
|
// Create profile
|
||||||
const profileDetails: IAkiProfile = {
|
const profileDetails: IAkiProfile = {
|
||||||
info: account,
|
info: account,
|
||||||
characters: {
|
characters: {pmc: pmcData, scav: {} as IPmcData},
|
||||||
pmc: pmcData,
|
|
||||||
scav: {} as IPmcData,
|
|
||||||
},
|
|
||||||
suits: profile.suits,
|
suits: profile.suits,
|
||||||
userbuilds: profile.userbuilds,
|
userbuilds: profile.userbuilds,
|
||||||
dialogues: profile.dialogues,
|
dialogues: profile.dialogues,
|
||||||
@ -351,13 +348,6 @@ export class ProfileController
|
|||||||
*/
|
*/
|
||||||
public getFriends(info: ISearchFriendRequestData, sessionID: string): ISearchFriendResponse[]
|
public getFriends(info: ISearchFriendRequestData, sessionID: string): ISearchFriendResponse[]
|
||||||
{
|
{
|
||||||
return [{
|
return [{_id: this.hashUtil.generate(), Info: {Level: 1, Side: "Bear", Nickname: info.nickname}}];
|
||||||
_id: this.hashUtil.generate(),
|
|
||||||
Info: {
|
|
||||||
Level: 1,
|
|
||||||
Side: "Bear",
|
|
||||||
Nickname: info.nickname,
|
|
||||||
},
|
|
||||||
}];
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -448,11 +448,9 @@ export class QuestController
|
|||||||
const change = {};
|
const change = {};
|
||||||
change[repeatableQuestProfile._id] = repeatableSettings.changeRequirement[repeatableQuestProfile._id];
|
change[repeatableQuestProfile._id] = repeatableSettings.changeRequirement[repeatableQuestProfile._id];
|
||||||
const responseData: IPmcDataRepeatableQuest = {
|
const responseData: IPmcDataRepeatableQuest = {
|
||||||
id: repeatableSettings.id
|
id: repeatableSettings.id ?? this.questConfig.repeatableQuests.find((x) =>
|
||||||
?? this.questConfig.repeatableQuests.find((x) =>
|
x.name === repeatableQuestProfile.sptRepatableGroupName
|
||||||
x.name === repeatableQuestProfile.sptRepatableGroupName
|
).id,
|
||||||
)
|
|
||||||
.id,
|
|
||||||
name: repeatableSettings.name,
|
name: repeatableSettings.name,
|
||||||
endTime: repeatableSettings.endTime,
|
endTime: repeatableSettings.endTime,
|
||||||
changeRequirement: change,
|
changeRequirement: change,
|
||||||
@ -957,10 +955,6 @@ export class QuestController
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
pmcData.BackendCounters[conditionId] = {
|
pmcData.BackendCounters[conditionId] = {id: conditionId, qid: questId, value: counterValue};
|
||||||
id: conditionId,
|
|
||||||
qid: questId,
|
|
||||||
value: counterValue,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -326,11 +326,7 @@ export class RagfairController
|
|||||||
const min = offers[0].requirementsCost; // Get first item from array as its pre-sorted
|
const min = offers[0].requirementsCost; // Get first item from array as its pre-sorted
|
||||||
const max = offers.at(-1).requirementsCost; // Get last item from array as its pre-sorted
|
const max = offers.at(-1).requirementsCost; // Get last item from array as its pre-sorted
|
||||||
|
|
||||||
return {
|
return {avg: (min + max) / 2, min: min, max: max};
|
||||||
avg: (min + max) / 2,
|
|
||||||
min: min,
|
|
||||||
max: max,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
// No offers listed, get price from live ragfair price list prices.json
|
// No offers listed, get price from live ragfair price list prices.json
|
||||||
else
|
else
|
||||||
@ -344,11 +340,7 @@ export class RagfairController
|
|||||||
tplPrice = this.handbookHelper.getTemplatePrice(getPriceRequest.templateId);
|
tplPrice = this.handbookHelper.getTemplatePrice(getPriceRequest.templateId);
|
||||||
}
|
}
|
||||||
|
|
||||||
return {
|
return {avg: tplPrice, min: tplPrice, max: tplPrice};
|
||||||
avg: tplPrice,
|
|
||||||
min: tplPrice,
|
|
||||||
max: tplPrice,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -399,9 +391,7 @@ export class RagfairController
|
|||||||
const qualityMultiplier = this.itemHelper.getItemQualityModifier(rootItem);
|
const qualityMultiplier = this.itemHelper.getItemQualityModifier(rootItem);
|
||||||
const averageOfferPrice = this.ragfairPriceService.getFleaPriceForItem(rootItem._tpl)
|
const averageOfferPrice = this.ragfairPriceService.getFleaPriceForItem(rootItem._tpl)
|
||||||
* rootItem.upd.StackObjectsCount * qualityMultiplier;
|
* rootItem.upd.StackObjectsCount * qualityMultiplier;
|
||||||
const itemStackCount = (offerRequest.sellInOnePiece)
|
const itemStackCount = (offerRequest.sellInOnePiece) ? 1 : rootItem.upd.StackObjectsCount;
|
||||||
? 1
|
|
||||||
: rootItem.upd.StackObjectsCount;
|
|
||||||
|
|
||||||
// Get averaged price of a single item being listed
|
// Get averaged price of a single item being listed
|
||||||
const averageSingleItemPrice = (offerRequest.sellInOnePiece)
|
const averageSingleItemPrice = (offerRequest.sellInOnePiece)
|
||||||
@ -623,11 +613,7 @@ export class RagfairController
|
|||||||
|
|
||||||
const formattedRequirements: IBarterScheme[] = requirements.map((item) =>
|
const formattedRequirements: IBarterScheme[] = requirements.map((item) =>
|
||||||
{
|
{
|
||||||
return {
|
return {_tpl: item._tpl, count: item.count, onlyFunctional: item.onlyFunctional};
|
||||||
_tpl: item._tpl,
|
|
||||||
count: item.count,
|
|
||||||
onlyFunctional: item.onlyFunctional,
|
|
||||||
};
|
|
||||||
});
|
});
|
||||||
|
|
||||||
return this.ragfairOfferGenerator.createFleaOffer(
|
return this.ragfairOfferGenerator.createFleaOffer(
|
||||||
@ -756,12 +742,7 @@ export class RagfairController
|
|||||||
return {
|
return {
|
||||||
tid: "ragfair",
|
tid: "ragfair",
|
||||||
Action: "TradingConfirm",
|
Action: "TradingConfirm",
|
||||||
scheme_items: [
|
scheme_items: [{id: this.paymentHelper.getCurrency(currency), count: Math.round(value)}],
|
||||||
{
|
|
||||||
id: this.paymentHelper.getCurrency(currency),
|
|
||||||
count: Math.round(value),
|
|
||||||
},
|
|
||||||
],
|
|
||||||
type: "",
|
type: "",
|
||||||
item_id: "",
|
item_id: "",
|
||||||
count: 0,
|
count: 0,
|
||||||
|
@ -99,8 +99,7 @@ export class RepeatableQuestController
|
|||||||
const currentRepeatableQuestType = this.getRepeatableQuestSubTypeFromProfile(repeatableConfig, pmcData);
|
const currentRepeatableQuestType = this.getRepeatableQuestSubTypeFromProfile(repeatableConfig, pmcData);
|
||||||
|
|
||||||
if (
|
if (
|
||||||
repeatableConfig.side === "Pmc"
|
repeatableConfig.side === "Pmc" && pmcData.Info.Level >= repeatableConfig.minPlayerLevel
|
||||||
&& pmcData.Info.Level >= repeatableConfig.minPlayerLevel
|
|
||||||
|| repeatableConfig.side === "Scav" && scavQuestUnlocked
|
|| repeatableConfig.side === "Scav" && scavQuestUnlocked
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
@ -216,8 +215,7 @@ export class RepeatableQuestController
|
|||||||
// Elite charisma skill gives extra daily quest(s)
|
// Elite charisma skill gives extra daily quest(s)
|
||||||
return repeatableConfig.numQuests
|
return repeatableConfig.numQuests
|
||||||
+ this.databaseServer.getTables().globals.config.SkillsSettings.Charisma.BonusSettings
|
+ this.databaseServer.getTables().globals.config.SkillsSettings.Charisma.BonusSettings
|
||||||
.EliteBonusSettings
|
.EliteBonusSettings.RepeatableQuestExtraCount;
|
||||||
.RepeatableQuestExtraCount;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return repeatableConfig.numQuests;
|
return repeatableConfig.numQuests;
|
||||||
@ -335,17 +333,7 @@ export class RepeatableQuestController
|
|||||||
{
|
{
|
||||||
return {
|
return {
|
||||||
types: repeatableConfig.types.slice(),
|
types: repeatableConfig.types.slice(),
|
||||||
pool: {
|
pool: {Exploration: {locations: {}}, Elimination: {targets: {}}, Pickup: {locations: {}}},
|
||||||
Exploration: {
|
|
||||||
locations: {},
|
|
||||||
},
|
|
||||||
Elimination: {
|
|
||||||
targets: {},
|
|
||||||
},
|
|
||||||
Pickup: {
|
|
||||||
locations: {},
|
|
||||||
},
|
|
||||||
},
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -24,12 +24,7 @@ export class WeatherController
|
|||||||
/** Handle client/weather */
|
/** Handle client/weather */
|
||||||
public generate(): IWeatherData
|
public generate(): IWeatherData
|
||||||
{
|
{
|
||||||
let result: IWeatherData = {
|
let result: IWeatherData = {acceleration: 0, time: "", date: "", weather: null};
|
||||||
acceleration: 0,
|
|
||||||
time: "",
|
|
||||||
date: "",
|
|
||||||
weather: null,
|
|
||||||
};
|
|
||||||
|
|
||||||
result = this.weatherGenerator.calculateGameTime(result);
|
result = this.weatherGenerator.calculateGameTime(result);
|
||||||
result.weather = this.weatherGenerator.generateWeather();
|
result.weather = this.weatherGenerator.generateWeather();
|
||||||
|
@ -8,9 +8,7 @@ import { EventOutputHolder } from "@spt-aki/routers/EventOutputHolder";
|
|||||||
@injectable()
|
@injectable()
|
||||||
export class WishlistController
|
export class WishlistController
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(@inject("EventOutputHolder") protected eventOutputHolder: EventOutputHolder)
|
||||||
@inject("EventOutputHolder") protected eventOutputHolder: EventOutputHolder,
|
|
||||||
)
|
|
||||||
{}
|
{}
|
||||||
|
|
||||||
/** Handle AddToWishList */
|
/** Handle AddToWishList */
|
||||||
|
@ -608,9 +608,7 @@ export class Container
|
|||||||
con.register<BotGenerationCacheService>("BotGenerationCacheService", BotGenerationCacheService, {
|
con.register<BotGenerationCacheService>("BotGenerationCacheService", BotGenerationCacheService, {
|
||||||
lifecycle: Lifecycle.Singleton,
|
lifecycle: Lifecycle.Singleton,
|
||||||
});
|
});
|
||||||
con.register<LocalisationService>("LocalisationService", LocalisationService, {
|
con.register<LocalisationService>("LocalisationService", LocalisationService, {lifecycle: Lifecycle.Singleton});
|
||||||
lifecycle: Lifecycle.Singleton,
|
|
||||||
});
|
|
||||||
con.register<CustomLocationWaveService>("CustomLocationWaveService", CustomLocationWaveService, {
|
con.register<CustomLocationWaveService>("CustomLocationWaveService", CustomLocationWaveService, {
|
||||||
lifecycle: Lifecycle.Singleton,
|
lifecycle: Lifecycle.Singleton,
|
||||||
});
|
});
|
||||||
|
@ -94,18 +94,12 @@ export class SaveLoadRouter extends Router
|
|||||||
|
|
||||||
export class HandledRoute
|
export class HandledRoute
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(public route: string, public dynamic: boolean)
|
||||||
public route: string,
|
|
||||||
public dynamic: boolean,
|
|
||||||
)
|
|
||||||
{}
|
{}
|
||||||
}
|
}
|
||||||
|
|
||||||
export class RouteAction
|
export class RouteAction
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(public url: string, public action: (url: string, info: any, sessionID: string, output: string) => any)
|
||||||
public url: string,
|
|
||||||
public action: (url: string, info: any, sessionID: string, output: string) => any,
|
|
||||||
)
|
|
||||||
{}
|
{}
|
||||||
}
|
}
|
||||||
|
@ -97,9 +97,7 @@ export class BotEquipmentModGenerator
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Ensure submods for nvgs all spawn together
|
// Ensure submods for nvgs all spawn together
|
||||||
forceSpawn = (modSlot === "mod_nvg")
|
forceSpawn = (modSlot === "mod_nvg") ? true : false;
|
||||||
? true
|
|
||||||
: false;
|
|
||||||
|
|
||||||
let modTpl: string;
|
let modTpl: string;
|
||||||
let found = false;
|
let found = false;
|
||||||
@ -290,13 +288,7 @@ export class BotEquipmentModGenerator
|
|||||||
if (this.modSlotCanHoldScope(modSlot, modToAddTemplate._parent))
|
if (this.modSlotCanHoldScope(modSlot, modToAddTemplate._parent))
|
||||||
{
|
{
|
||||||
// mod_mount was picked to be added to weapon, force scope chance to ensure its filled
|
// mod_mount was picked to be added to weapon, force scope chance to ensure its filled
|
||||||
const scopeSlots = [
|
const scopeSlots = ["mod_scope", "mod_scope_000", "mod_scope_001", "mod_scope_002", "mod_scope_003"];
|
||||||
"mod_scope",
|
|
||||||
"mod_scope_000",
|
|
||||||
"mod_scope_001",
|
|
||||||
"mod_scope_002",
|
|
||||||
"mod_scope_003",
|
|
||||||
];
|
|
||||||
this.adjustSlotSpawnChances(modSpawnChances, scopeSlots, 100);
|
this.adjustSlotSpawnChances(modSpawnChances, scopeSlots, 100);
|
||||||
|
|
||||||
// Hydrate pool of mods that fit into mount as its a randomisable slot
|
// Hydrate pool of mods that fit into mount as its a randomisable slot
|
||||||
@ -310,11 +302,7 @@ export class BotEquipmentModGenerator
|
|||||||
// If picked item is muzzle adapter that can hold a child, adjust spawn chance
|
// If picked item is muzzle adapter that can hold a child, adjust spawn chance
|
||||||
if (this.modSlotCanHoldMuzzleDevices(modSlot, modToAddTemplate._parent))
|
if (this.modSlotCanHoldMuzzleDevices(modSlot, modToAddTemplate._parent))
|
||||||
{
|
{
|
||||||
const muzzleSlots = [
|
const muzzleSlots = ["mod_muzzle", "mod_muzzle_000", "mod_muzzle_001"];
|
||||||
"mod_muzzle",
|
|
||||||
"mod_muzzle_000",
|
|
||||||
"mod_muzzle_001",
|
|
||||||
];
|
|
||||||
// Make chance of muzzle devices 95%, nearly certain but not guaranteed
|
// Make chance of muzzle devices 95%, nearly certain but not guaranteed
|
||||||
this.adjustSlotSpawnChances(modSpawnChances, muzzleSlots, 95);
|
this.adjustSlotSpawnChances(modSpawnChances, muzzleSlots, 95);
|
||||||
}
|
}
|
||||||
@ -340,8 +328,7 @@ export class BotEquipmentModGenerator
|
|||||||
// If stock mod can take a sub stock mod, force spawn chance to be 100% to ensure sub-stock gets added
|
// If stock mod can take a sub stock mod, force spawn chance to be 100% to ensure sub-stock gets added
|
||||||
// Or if mod_stock is configured to be forced on
|
// Or if mod_stock is configured to be forced on
|
||||||
if (
|
if (
|
||||||
modSlot === "mod_stock"
|
modSlot === "mod_stock" && (modToAddTemplate._props.Slots.find((x) =>
|
||||||
&& (modToAddTemplate._props.Slots.find((x) =>
|
|
||||||
x._name.includes("mod_stock") || botEquipConfig.forceStock
|
x._name.includes("mod_stock") || botEquipConfig.forceStock
|
||||||
))
|
))
|
||||||
)
|
)
|
||||||
@ -435,8 +422,7 @@ export class BotEquipmentModGenerator
|
|||||||
"mod_scope_001",
|
"mod_scope_001",
|
||||||
"mod_scope_002",
|
"mod_scope_002",
|
||||||
"mod_scope_003",
|
"mod_scope_003",
|
||||||
].includes(modSlot.toLowerCase())
|
].includes(modSlot.toLowerCase()) && modsParentId === BaseClasses.MOUNT;
|
||||||
&& modsParentId === BaseClasses.MOUNT;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -1025,12 +1011,7 @@ export class BotEquipmentModGenerator
|
|||||||
{
|
{
|
||||||
const modSlotId = slot._name;
|
const modSlotId = slot._name;
|
||||||
const modId = this.hashUtil.generate();
|
const modId = this.hashUtil.generate();
|
||||||
items.push({
|
items.push({_id: modId, _tpl: modTpl, parentId: parentId, slotId: modSlotId});
|
||||||
_id: modId,
|
|
||||||
_tpl: modTpl,
|
|
||||||
parentId: parentId,
|
|
||||||
slotId: modSlotId,
|
|
||||||
});
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -99,10 +99,7 @@ export class BotGenerator
|
|||||||
* @param botGenerationDetails details on how to generate bots
|
* @param botGenerationDetails details on how to generate bots
|
||||||
* @returns array of bots
|
* @returns array of bots
|
||||||
*/
|
*/
|
||||||
public prepareAndGenerateBots(
|
public prepareAndGenerateBots(sessionId: string, botGenerationDetails: BotGenerationDetails): IBotBase[]
|
||||||
sessionId: string,
|
|
||||||
botGenerationDetails: BotGenerationDetails,
|
|
||||||
): IBotBase[]
|
|
||||||
{
|
{
|
||||||
const output: IBotBase[] = [];
|
const output: IBotBase[] = [];
|
||||||
for (let i = 0; i < botGenerationDetails.botCountToGenerate; i++)
|
for (let i = 0; i < botGenerationDetails.botCountToGenerate; i++)
|
||||||
@ -114,11 +111,9 @@ export class BotGenerator
|
|||||||
bot.Info.Settings.BotDifficulty = botGenerationDetails.botDifficulty;
|
bot.Info.Settings.BotDifficulty = botGenerationDetails.botDifficulty;
|
||||||
|
|
||||||
// Get raw json data for bot (Cloned)
|
// Get raw json data for bot (Cloned)
|
||||||
const botJsonTemplate = this.jsonUtil.clone(this.botHelper.getBotTemplate(
|
const botJsonTemplate = this.jsonUtil.clone(
|
||||||
(botGenerationDetails.isPmc)
|
this.botHelper.getBotTemplate((botGenerationDetails.isPmc) ? bot.Info.Side : botGenerationDetails.role),
|
||||||
? bot.Info.Side
|
);
|
||||||
: botGenerationDetails.role,
|
|
||||||
));
|
|
||||||
|
|
||||||
bot = this.generateBot(sessionId, bot, botJsonTemplate, botGenerationDetails);
|
bot = this.generateBot(sessionId, bot, botJsonTemplate, botGenerationDetails);
|
||||||
|
|
||||||
@ -328,9 +323,7 @@ export class BotGenerator
|
|||||||
*/
|
*/
|
||||||
protected generateHealth(healthObj: Health, playerScav = false): PmcHealth
|
protected generateHealth(healthObj: Health, playerScav = false): PmcHealth
|
||||||
{
|
{
|
||||||
const bodyParts = playerScav
|
const bodyParts = playerScav ? healthObj.BodyParts[0] : this.randomUtil.getArrayValue(healthObj.BodyParts);
|
||||||
? healthObj.BodyParts[0]
|
|
||||||
: this.randomUtil.getArrayValue(healthObj.BodyParts);
|
|
||||||
|
|
||||||
const newHealth: PmcHealth = {
|
const newHealth: PmcHealth = {
|
||||||
Hydration: {
|
Hydration: {
|
||||||
@ -437,10 +430,7 @@ export class BotGenerator
|
|||||||
}
|
}
|
||||||
|
|
||||||
// All skills have id and progress props
|
// All skills have id and progress props
|
||||||
const skillToAdd: IBaseSkill = {
|
const skillToAdd: IBaseSkill = {Id: skillKey, Progress: this.randomUtil.getInt(skill.min, skill.max)};
|
||||||
Id: skillKey,
|
|
||||||
Progress: this.randomUtil.getInt(skill.min, skill.max),
|
|
||||||
};
|
|
||||||
|
|
||||||
// Common skills have additional props
|
// Common skills have additional props
|
||||||
if (isCommonSkills)
|
if (isCommonSkills)
|
||||||
|
@ -112,26 +112,11 @@ export class BotInventoryGenerator
|
|||||||
|
|
||||||
return {
|
return {
|
||||||
items: [
|
items: [
|
||||||
{
|
{_id: equipmentId, _tpl: equipmentTpl},
|
||||||
_id: equipmentId,
|
{_id: stashId, _tpl: stashTpl},
|
||||||
_tpl: equipmentTpl,
|
{_id: questRaidItemsId, _tpl: questRaidItemsTpl},
|
||||||
},
|
{_id: questStashItemsId, _tpl: questStashItemsTpl},
|
||||||
{
|
{_id: sortingTableId, _tpl: sortingTableTpl},
|
||||||
_id: stashId,
|
|
||||||
_tpl: stashTpl,
|
|
||||||
},
|
|
||||||
{
|
|
||||||
_id: questRaidItemsId,
|
|
||||||
_tpl: questRaidItemsTpl,
|
|
||||||
},
|
|
||||||
{
|
|
||||||
_id: questStashItemsId,
|
|
||||||
_tpl: questStashItemsTpl,
|
|
||||||
},
|
|
||||||
{
|
|
||||||
_id: sortingTableId,
|
|
||||||
_tpl: sortingTableTpl,
|
|
||||||
},
|
|
||||||
],
|
],
|
||||||
equipment: equipmentId,
|
equipment: equipmentId,
|
||||||
stash: stashId,
|
stash: stashId,
|
||||||
@ -421,24 +406,17 @@ export class BotInventoryGenerator
|
|||||||
protected getDesiredWeaponsForBot(equipmentChances: Chances): {slot: EquipmentSlots; shouldSpawn: boolean;}[]
|
protected getDesiredWeaponsForBot(equipmentChances: Chances): {slot: EquipmentSlots; shouldSpawn: boolean;}[]
|
||||||
{
|
{
|
||||||
const shouldSpawnPrimary = this.randomUtil.getChance100(equipmentChances.equipment.FirstPrimaryWeapon);
|
const shouldSpawnPrimary = this.randomUtil.getChance100(equipmentChances.equipment.FirstPrimaryWeapon);
|
||||||
return [
|
return [{slot: EquipmentSlots.FIRST_PRIMARY_WEAPON, shouldSpawn: shouldSpawnPrimary}, {
|
||||||
{
|
slot: EquipmentSlots.SECOND_PRIMARY_WEAPON,
|
||||||
slot: EquipmentSlots.FIRST_PRIMARY_WEAPON,
|
shouldSpawn: shouldSpawnPrimary
|
||||||
shouldSpawn: shouldSpawnPrimary,
|
? this.randomUtil.getChance100(equipmentChances.equipment.SecondPrimaryWeapon)
|
||||||
},
|
: false,
|
||||||
{
|
}, {
|
||||||
slot: EquipmentSlots.SECOND_PRIMARY_WEAPON,
|
slot: EquipmentSlots.HOLSTER,
|
||||||
shouldSpawn: shouldSpawnPrimary
|
shouldSpawn: shouldSpawnPrimary
|
||||||
? this.randomUtil.getChance100(equipmentChances.equipment.SecondPrimaryWeapon)
|
? this.randomUtil.getChance100(equipmentChances.equipment.Holster) // Primary weapon = roll for chance at pistol
|
||||||
: false,
|
: true, // No primary = force pistol
|
||||||
},
|
}];
|
||||||
{
|
|
||||||
slot: EquipmentSlots.HOLSTER,
|
|
||||||
shouldSpawn: shouldSpawnPrimary
|
|
||||||
? this.randomUtil.getChance100(equipmentChances.equipment.Holster) // Primary weapon = roll for chance at pistol
|
|
||||||
: true, // No primary = force pistol
|
|
||||||
},
|
|
||||||
];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -237,52 +237,16 @@ export class BotLootGenerator
|
|||||||
protected addForcedMedicalItemsToPmcSecure(botInventory: PmcInventory, botRole: string): void
|
protected addForcedMedicalItemsToPmcSecure(botInventory: PmcInventory, botRole: string): void
|
||||||
{
|
{
|
||||||
const grizzly = this.itemHelper.getItem("590c657e86f77412b013051d")[1];
|
const grizzly = this.itemHelper.getItem("590c657e86f77412b013051d")[1];
|
||||||
this.addLootFromPool(
|
this.addLootFromPool([grizzly], [EquipmentSlots.SECURED_CONTAINER], 2, botInventory, botRole, false, 0, true);
|
||||||
[grizzly],
|
|
||||||
[EquipmentSlots.SECURED_CONTAINER],
|
|
||||||
2,
|
|
||||||
botInventory,
|
|
||||||
botRole,
|
|
||||||
false,
|
|
||||||
0,
|
|
||||||
true,
|
|
||||||
);
|
|
||||||
|
|
||||||
const surv12 = this.itemHelper.getItem("5d02797c86f774203f38e30a")[1];
|
const surv12 = this.itemHelper.getItem("5d02797c86f774203f38e30a")[1];
|
||||||
this.addLootFromPool(
|
this.addLootFromPool([surv12], [EquipmentSlots.SECURED_CONTAINER], 1, botInventory, botRole, false, 0, true);
|
||||||
[surv12],
|
|
||||||
[EquipmentSlots.SECURED_CONTAINER],
|
|
||||||
1,
|
|
||||||
botInventory,
|
|
||||||
botRole,
|
|
||||||
false,
|
|
||||||
0,
|
|
||||||
true,
|
|
||||||
);
|
|
||||||
|
|
||||||
const morphine = this.itemHelper.getItem("544fb3f34bdc2d03748b456a")[1];
|
const morphine = this.itemHelper.getItem("544fb3f34bdc2d03748b456a")[1];
|
||||||
this.addLootFromPool(
|
this.addLootFromPool([morphine], [EquipmentSlots.SECURED_CONTAINER], 3, botInventory, botRole, false, 0, true);
|
||||||
[morphine],
|
|
||||||
[EquipmentSlots.SECURED_CONTAINER],
|
|
||||||
3,
|
|
||||||
botInventory,
|
|
||||||
botRole,
|
|
||||||
false,
|
|
||||||
0,
|
|
||||||
true,
|
|
||||||
);
|
|
||||||
|
|
||||||
const afak = this.itemHelper.getItem("60098ad7c2240c0fe85c570a")[1];
|
const afak = this.itemHelper.getItem("60098ad7c2240c0fe85c570a")[1];
|
||||||
this.addLootFromPool(
|
this.addLootFromPool([afak], [EquipmentSlots.SECURED_CONTAINER], 2, botInventory, botRole, false, 0, true);
|
||||||
[afak],
|
|
||||||
[EquipmentSlots.SECURED_CONTAINER],
|
|
||||||
2,
|
|
||||||
botInventory,
|
|
||||||
botRole,
|
|
||||||
false,
|
|
||||||
0,
|
|
||||||
true,
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -258,9 +258,7 @@ export class BotWeaponGenerator
|
|||||||
else
|
else
|
||||||
{
|
{
|
||||||
// Already exists, update values
|
// Already exists, update values
|
||||||
existingItemWithSlot.upd = {
|
existingItemWithSlot.upd = {StackObjectsCount: 1};
|
||||||
StackObjectsCount: 1,
|
|
||||||
};
|
|
||||||
existingItemWithSlot._tpl = ammoTpl;
|
existingItemWithSlot._tpl = ammoTpl;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
@ -532,11 +530,7 @@ export class BotWeaponGenerator
|
|||||||
[EquipmentSlots.SECURED_CONTAINER],
|
[EquipmentSlots.SECURED_CONTAINER],
|
||||||
id,
|
id,
|
||||||
ammoTpl,
|
ammoTpl,
|
||||||
[{
|
[{_id: id, _tpl: ammoTpl, upd: {StackObjectsCount: stackSize}}],
|
||||||
_id: id,
|
|
||||||
_tpl: ammoTpl,
|
|
||||||
upd: {StackObjectsCount: stackSize},
|
|
||||||
}],
|
|
||||||
inventory,
|
inventory,
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
@ -705,17 +699,13 @@ export class BotWeaponGenerator
|
|||||||
*/
|
*/
|
||||||
protected fillUbgl(weaponMods: Item[], ubglMod: Item, ubglAmmoTpl: string): void
|
protected fillUbgl(weaponMods: Item[], ubglMod: Item, ubglAmmoTpl: string): void
|
||||||
{
|
{
|
||||||
weaponMods.push(
|
weaponMods.push({
|
||||||
{
|
_id: this.hashUtil.generate(),
|
||||||
_id: this.hashUtil.generate(),
|
_tpl: ubglAmmoTpl,
|
||||||
_tpl: ubglAmmoTpl,
|
parentId: ubglMod._id,
|
||||||
parentId: ubglMod._id,
|
slotId: "patron_in_weapon",
|
||||||
slotId: "patron_in_weapon",
|
upd: {StackObjectsCount: 1},
|
||||||
upd: {
|
});
|
||||||
StackObjectsCount: 1,
|
|
||||||
},
|
|
||||||
},
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -97,10 +97,7 @@ export class FenceBaseAssortGenerator
|
|||||||
_tpl: item._id,
|
_tpl: item._id,
|
||||||
parentId: "hideout",
|
parentId: "hideout",
|
||||||
slotId: "hideout",
|
slotId: "hideout",
|
||||||
upd: {
|
upd: {StackObjectsCount: 9999999, UnlimitedCount: true},
|
||||||
StackObjectsCount: 9999999,
|
|
||||||
UnlimitedCount: true,
|
|
||||||
},
|
|
||||||
};
|
};
|
||||||
|
|
||||||
// Add item to base
|
// Add item to base
|
||||||
|
@ -247,13 +247,12 @@ export class LocationGenerator
|
|||||||
*/
|
*/
|
||||||
protected getRandomisableContainersOnMap(staticContainers: IStaticContainerData[]): IStaticContainerData[]
|
protected getRandomisableContainersOnMap(staticContainers: IStaticContainerData[]): IStaticContainerData[]
|
||||||
{
|
{
|
||||||
return staticContainers
|
return staticContainers.filter((x) =>
|
||||||
.filter((x) =>
|
x.probability !== 1 && !x.template.IsAlwaysSpawn
|
||||||
x.probability !== 1 && !x.template.IsAlwaysSpawn
|
&& !this.locationConfig.containerRandomisationSettings.containerTypesToNotRandomise.includes(
|
||||||
&& !this.locationConfig.containerRandomisationSettings.containerTypesToNotRandomise.includes(
|
x.template.Items[0]._tpl,
|
||||||
x.template.Items[0]._tpl,
|
)
|
||||||
)
|
);
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -530,9 +529,7 @@ export class LocationGenerator
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
itemDistribution.push(
|
itemDistribution.push(new ProbabilityObject(icd.tpl, icd.relativeProbability));
|
||||||
new ProbabilityObject(icd.tpl, icd.relativeProbability),
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return itemDistribution;
|
return itemDistribution;
|
||||||
@ -571,10 +568,7 @@ export class LocationGenerator
|
|||||||
// Draw from random distribution
|
// Draw from random distribution
|
||||||
const desiredSpawnpointCount = Math.round(
|
const desiredSpawnpointCount = Math.round(
|
||||||
this.getLooseLootMultiplerForLocation(locationName)
|
this.getLooseLootMultiplerForLocation(locationName)
|
||||||
* this.randomUtil.randn(
|
* this.randomUtil.randn(dynamicLootDist.spawnpointCount.mean, dynamicLootDist.spawnpointCount.std),
|
||||||
dynamicLootDist.spawnpointCount.mean,
|
|
||||||
dynamicLootDist.spawnpointCount.std,
|
|
||||||
),
|
|
||||||
);
|
);
|
||||||
|
|
||||||
// Positions not in forced but have 100% chance to spawn
|
// Positions not in forced but have 100% chance to spawn
|
||||||
@ -598,9 +592,7 @@ export class LocationGenerator
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
spawnpointArray.push(
|
spawnpointArray.push(new ProbabilityObject(spawnpoint.template.Id, spawnpoint.probability, spawnpoint));
|
||||||
new ProbabilityObject(spawnpoint.template.Id, spawnpoint.probability, spawnpoint),
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Select a number of spawn points to add loot to
|
// Select a number of spawn points to add loot to
|
||||||
@ -665,9 +657,7 @@ export class LocationGenerator
|
|||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
itemArray.push(
|
itemArray.push(new ProbabilityObject(itemDist.composedKey.key, itemDist.relativeProbability));
|
||||||
new ProbabilityObject(itemDist.composedKey.key, itemDist.relativeProbability),
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Draw a random item from spawn points possible items
|
// Draw a random item from spawn points possible items
|
||||||
@ -720,9 +710,7 @@ export class LocationGenerator
|
|||||||
for (const si of items)
|
for (const si of items)
|
||||||
{
|
{
|
||||||
// use locationId as template.Id is the same across all items
|
// use locationId as template.Id is the same across all items
|
||||||
spawnpointArray.push(
|
spawnpointArray.push(new ProbabilityObject(si.locationId, si.probability, si));
|
||||||
new ProbabilityObject(si.locationId, si.probability, si),
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Choose 1 out of all found spawn positions for spawn id and add to loot array
|
// Choose 1 out of all found spawn positions for spawn id and add to loot array
|
||||||
@ -792,22 +780,13 @@ export class LocationGenerator
|
|||||||
? 1
|
? 1
|
||||||
: this.randomUtil.getInt(itemTemplate._props.StackMinRandom, itemTemplate._props.StackMaxRandom);
|
: this.randomUtil.getInt(itemTemplate._props.StackMinRandom, itemTemplate._props.StackMaxRandom);
|
||||||
|
|
||||||
itemWithMods.push(
|
itemWithMods.push({_id: this.objectId.generate(), _tpl: chosenTpl, upd: {StackObjectsCount: stackCount}});
|
||||||
{
|
|
||||||
_id: this.objectId.generate(),
|
|
||||||
_tpl: chosenTpl,
|
|
||||||
upd: {StackObjectsCount: stackCount},
|
|
||||||
},
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
else if (this.itemHelper.isOfBaseclass(chosenTpl, BaseClasses.AMMO_BOX))
|
else if (this.itemHelper.isOfBaseclass(chosenTpl, BaseClasses.AMMO_BOX))
|
||||||
{
|
{
|
||||||
// Fill with cartrdiges
|
// Fill with cartrdiges
|
||||||
const ammoBoxTemplate = this.itemHelper.getItem(chosenTpl)[1];
|
const ammoBoxTemplate = this.itemHelper.getItem(chosenTpl)[1];
|
||||||
const ammoBoxItem: Item[] = [{
|
const ammoBoxItem: Item[] = [{_id: this.objectId.generate(), _tpl: chosenTpl}];
|
||||||
_id: this.objectId.generate(),
|
|
||||||
_tpl: chosenTpl,
|
|
||||||
}];
|
|
||||||
this.itemHelper.addCartridgesToAmmoBox(ammoBoxItem, ammoBoxTemplate);
|
this.itemHelper.addCartridgesToAmmoBox(ammoBoxItem, ammoBoxTemplate);
|
||||||
itemWithMods.push(...ammoBoxItem);
|
itemWithMods.push(...ammoBoxItem);
|
||||||
}
|
}
|
||||||
@ -815,10 +794,7 @@ export class LocationGenerator
|
|||||||
{
|
{
|
||||||
// Create array with just magazine + randomised amount of cartridges
|
// Create array with just magazine + randomised amount of cartridges
|
||||||
const magazineTemplate = this.itemHelper.getItem(chosenTpl)[1];
|
const magazineTemplate = this.itemHelper.getItem(chosenTpl)[1];
|
||||||
const magazineItem: Item[] = [{
|
const magazineItem: Item[] = [{_id: this.objectId.generate(), _tpl: chosenTpl}];
|
||||||
_id: this.objectId.generate(),
|
|
||||||
_tpl: chosenTpl,
|
|
||||||
}];
|
|
||||||
this.itemHelper.fillMagazineWithRandomCartridge(
|
this.itemHelper.fillMagazineWithRandomCartridge(
|
||||||
magazineItem,
|
magazineItem,
|
||||||
magazineTemplate,
|
magazineTemplate,
|
||||||
@ -845,11 +821,7 @@ export class LocationGenerator
|
|||||||
// Get inventory size of item
|
// Get inventory size of item
|
||||||
const size = this.itemHelper.getItemSize(itemWithMods, itemWithMods[0]._id);
|
const size = this.itemHelper.getItemSize(itemWithMods, itemWithMods[0]._id);
|
||||||
|
|
||||||
return {
|
return {items: itemWithMods, width: size.width, height: size.height};
|
||||||
items: itemWithMods,
|
|
||||||
width: size.width,
|
|
||||||
height: size.height,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -901,12 +873,7 @@ export class LocationGenerator
|
|||||||
const itemTemplate = this.itemHelper.getItem(tpl)[1];
|
const itemTemplate = this.itemHelper.getItem(tpl)[1];
|
||||||
let width = itemTemplate._props.Width;
|
let width = itemTemplate._props.Width;
|
||||||
let height = itemTemplate._props.Height;
|
let height = itemTemplate._props.Height;
|
||||||
let items: Item[] = [
|
let items: Item[] = [{_id: this.objectId.generate(), _tpl: tpl}];
|
||||||
{
|
|
||||||
_id: this.objectId.generate(),
|
|
||||||
_tpl: tpl,
|
|
||||||
},
|
|
||||||
];
|
|
||||||
|
|
||||||
// Use passed in parentId as override for new item
|
// Use passed in parentId as override for new item
|
||||||
if (parentId)
|
if (parentId)
|
||||||
@ -1037,10 +1004,6 @@ export class LocationGenerator
|
|||||||
items.splice(items.indexOf(items[0]), 1, ...magazineWithCartridges);
|
items.splice(items.indexOf(items[0]), 1, ...magazineWithCartridges);
|
||||||
}
|
}
|
||||||
|
|
||||||
return {
|
return {items: items, width: width, height: height};
|
||||||
items: items,
|
|
||||||
width: width,
|
|
||||||
height: height,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -19,10 +19,7 @@ import { RagfairLinkedItemService } from "@spt-aki/services/RagfairLinkedItemSer
|
|||||||
import { HashUtil } from "@spt-aki/utils/HashUtil";
|
import { HashUtil } from "@spt-aki/utils/HashUtil";
|
||||||
import { RandomUtil } from "@spt-aki/utils/RandomUtil";
|
import { RandomUtil } from "@spt-aki/utils/RandomUtil";
|
||||||
|
|
||||||
type ItemLimit = {
|
type ItemLimit = {current: number; max: number;};
|
||||||
current: number;
|
|
||||||
max: number;
|
|
||||||
};
|
|
||||||
|
|
||||||
@injectable()
|
@injectable()
|
||||||
export class LootGenerator
|
export class LootGenerator
|
||||||
@ -134,10 +131,7 @@ export class LootGenerator
|
|||||||
const itemTypeCounts: Record<string, ItemLimit> = {};
|
const itemTypeCounts: Record<string, ItemLimit> = {};
|
||||||
for (const itemTypeId in limits)
|
for (const itemTypeId in limits)
|
||||||
{
|
{
|
||||||
itemTypeCounts[itemTypeId] = {
|
itemTypeCounts[itemTypeId] = {current: 0, max: limits[itemTypeId]};
|
||||||
current: 0,
|
|
||||||
max: limits[itemTypeId],
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return itemTypeCounts;
|
return itemTypeCounts;
|
||||||
@ -174,10 +168,7 @@ export class LootGenerator
|
|||||||
};
|
};
|
||||||
|
|
||||||
// Check if armor has level in allowed whitelist
|
// Check if armor has level in allowed whitelist
|
||||||
if (
|
if (randomItem._parent === BaseClasses.ARMOR || randomItem._parent === BaseClasses.VEST)
|
||||||
randomItem._parent === BaseClasses.ARMOR
|
|
||||||
|| randomItem._parent === BaseClasses.VEST
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
if (!options.armorLevelWhitelist.includes(Number(randomItem._props.armorClass)))
|
if (!options.armorLevelWhitelist.includes(Number(randomItem._props.armorClass)))
|
||||||
{
|
{
|
||||||
@ -277,11 +268,7 @@ export class LootGenerator
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
const newLootItem: LootItem = {
|
const newLootItem: LootItem = {tpl: randomPreset._items[0]._tpl, isPreset: true, stackCount: 1};
|
||||||
tpl: randomPreset._items[0]._tpl,
|
|
||||||
isPreset: true,
|
|
||||||
stackCount: 1,
|
|
||||||
};
|
|
||||||
|
|
||||||
result.push(newLootItem);
|
result.push(newLootItem);
|
||||||
|
|
||||||
@ -405,14 +392,13 @@ export class LootGenerator
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Get all items of the desired type + not quest items + not globally blacklisted
|
// Get all items of the desired type + not quest items + not globally blacklisted
|
||||||
const rewardItemPool = Object.values(this.databaseServer.getTables().templates.items)
|
const rewardItemPool = Object.values(this.databaseServer.getTables().templates.items).filter((x) =>
|
||||||
.filter((x) =>
|
x._parent === rewardTypeId
|
||||||
x._parent === rewardTypeId
|
&& x._type.toLowerCase() === "item"
|
||||||
&& x._type.toLowerCase() === "item"
|
&& !this.itemFilterService.isItemBlacklisted(x._id)
|
||||||
&& !this.itemFilterService.isItemBlacklisted(x._id)
|
&& (!(containerSettings.allowBossItems || this.itemFilterService.isBossItem(x._id)))
|
||||||
&& (!(containerSettings.allowBossItems || this.itemFilterService.isBossItem(x._id)))
|
&& !x._props.QuestItem
|
||||||
&& !x._props.QuestItem
|
);
|
||||||
);
|
|
||||||
|
|
||||||
if (rewardItemPool.length === 0)
|
if (rewardItemPool.length === 0)
|
||||||
{
|
{
|
||||||
|
@ -66,9 +66,7 @@ export class PlayerScavGenerator
|
|||||||
const existingScavData = this.jsonUtil.clone(profile.characters.scav);
|
const existingScavData = this.jsonUtil.clone(profile.characters.scav);
|
||||||
|
|
||||||
// scav profile can be empty on first profile creation
|
// scav profile can be empty on first profile creation
|
||||||
const scavKarmaLevel = (Object.keys(existingScavData).length === 0)
|
const scavKarmaLevel = (Object.keys(existingScavData).length === 0) ? 0 : this.getScavKarmaLevel(pmcData);
|
||||||
? 0
|
|
||||||
: this.getScavKarmaLevel(pmcData);
|
|
||||||
|
|
||||||
// use karma level to get correct karmaSettings
|
// use karma level to get correct karmaSettings
|
||||||
const playerScavKarmaSettings = this.playerScavConfig.karmaLevel[scavKarmaLevel];
|
const playerScavKarmaSettings = this.playerScavConfig.karmaLevel[scavKarmaLevel];
|
||||||
@ -258,11 +256,7 @@ export class PlayerScavGenerator
|
|||||||
|
|
||||||
protected getDefaultScavSkills(): Skills
|
protected getDefaultScavSkills(): Skills
|
||||||
{
|
{
|
||||||
return {
|
return {Common: [], Mastering: [], Points: 0};
|
||||||
Common: [],
|
|
||||||
Mastering: [],
|
|
||||||
Points: 0,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected getScavStats(scavProfile: IPmcData): Stats
|
protected getScavStats(scavProfile: IPmcData): Stats
|
||||||
|
@ -135,10 +135,7 @@ export class RagfairAssortGenerator
|
|||||||
_tpl: tplId,
|
_tpl: tplId,
|
||||||
parentId: "hideout",
|
parentId: "hideout",
|
||||||
slotId: "hideout",
|
slotId: "hideout",
|
||||||
upd: {
|
upd: {StackObjectsCount: 99999999, UnlimitedCount: true},
|
||||||
StackObjectsCount: 99999999,
|
|
||||||
UnlimitedCount: true,
|
|
||||||
},
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -636,10 +636,7 @@ export class RagfairOfferGenerator
|
|||||||
{
|
{
|
||||||
const totalCapacity = itemDetails._props.MaxResource;
|
const totalCapacity = itemDetails._props.MaxResource;
|
||||||
const remainingFuel = Math.round(totalCapacity * multiplier);
|
const remainingFuel = Math.round(totalCapacity * multiplier);
|
||||||
item.upd.Resource = {
|
item.upd.Resource = {UnitsConsumed: totalCapacity - remainingFuel, Value: remainingFuel};
|
||||||
UnitsConsumed: totalCapacity - remainingFuel,
|
|
||||||
Value: remainingFuel,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -653,9 +650,10 @@ export class RagfairOfferGenerator
|
|||||||
item.upd.Repairable.Durability = Math.round(item.upd.Repairable.Durability * multiplier) || 1;
|
item.upd.Repairable.Durability = Math.round(item.upd.Repairable.Durability * multiplier) || 1;
|
||||||
|
|
||||||
// randomize max durability, store to a temporary value so we can still compare the max durability
|
// randomize max durability, store to a temporary value so we can still compare the max durability
|
||||||
let tempMaxDurability = Math.round(
|
let tempMaxDurability =
|
||||||
this.randomUtil.getFloat(item.upd.Repairable.Durability - 5, item.upd.Repairable.MaxDurability + 5),
|
Math.round(
|
||||||
) || item.upd.Repairable.Durability;
|
this.randomUtil.getFloat(item.upd.Repairable.Durability - 5, item.upd.Repairable.MaxDurability + 5),
|
||||||
|
) || item.upd.Repairable.Durability;
|
||||||
|
|
||||||
// clamp values to max/current
|
// clamp values to max/current
|
||||||
if (tempMaxDurability >= item.upd.Repairable.MaxDurability)
|
if (tempMaxDurability >= item.upd.Repairable.MaxDurability)
|
||||||
@ -689,38 +687,27 @@ export class RagfairOfferGenerator
|
|||||||
|
|
||||||
if (isRepairable && props.Durability > 0)
|
if (isRepairable && props.Durability > 0)
|
||||||
{
|
{
|
||||||
item.upd.Repairable = {
|
item.upd.Repairable = {Durability: props.Durability, MaxDurability: props.Durability};
|
||||||
Durability: props.Durability,
|
|
||||||
MaxDurability: props.Durability,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (isMedkit && props.MaxHpResource > 0)
|
if (isMedkit && props.MaxHpResource > 0)
|
||||||
{
|
{
|
||||||
item.upd.MedKit = {
|
item.upd.MedKit = {HpResource: props.MaxHpResource};
|
||||||
HpResource: props.MaxHpResource,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (isKey)
|
if (isKey)
|
||||||
{
|
{
|
||||||
item.upd.Key = {
|
item.upd.Key = {NumberOfUsages: 0};
|
||||||
NumberOfUsages: 0,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (isConsumable)
|
if (isConsumable)
|
||||||
{
|
{
|
||||||
item.upd.FoodDrink = {
|
item.upd.FoodDrink = {HpPercent: props.MaxResource};
|
||||||
HpPercent: props.MaxResource,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (isRepairKit)
|
if (isRepairKit)
|
||||||
{
|
{
|
||||||
item.upd.RepairKit = {
|
item.upd.RepairKit = {Resource: props.MaxRepairResource};
|
||||||
Resource: props.MaxRepairResource,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
return item;
|
return item;
|
||||||
@ -775,12 +762,7 @@ export class RagfairOfferGenerator
|
|||||||
// Choose random item from price-filtered flea items
|
// Choose random item from price-filtered flea items
|
||||||
const randomItem = this.randomUtil.getArrayValue(filtered);
|
const randomItem = this.randomUtil.getArrayValue(filtered);
|
||||||
|
|
||||||
return [
|
return [{count: barterItemCount, _tpl: randomItem.tpl}];
|
||||||
{
|
|
||||||
count: barterItemCount,
|
|
||||||
_tpl: randomItem.tpl,
|
|
||||||
},
|
|
||||||
];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -819,11 +801,6 @@ export class RagfairOfferGenerator
|
|||||||
const price = this.ragfairPriceService.getDynamicOfferPriceForOffer(offerItems, currency, isPackOffer)
|
const price = this.ragfairPriceService.getDynamicOfferPriceForOffer(offerItems, currency, isPackOffer)
|
||||||
* multipler;
|
* multipler;
|
||||||
|
|
||||||
return [
|
return [{count: price, _tpl: currency}];
|
||||||
{
|
|
||||||
count: price,
|
|
||||||
_tpl: currency,
|
|
||||||
},
|
|
||||||
];
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -273,13 +273,12 @@ export class RepeatableQuestGenerator
|
|||||||
// get all boss spawn information
|
// get all boss spawn information
|
||||||
const bossSpawns = Object.values(this.databaseServer.getTables().locations).filter((x) =>
|
const bossSpawns = Object.values(this.databaseServer.getTables().locations).filter((x) =>
|
||||||
"base" in x && "Id" in x.base
|
"base" in x && "Id" in x.base
|
||||||
).map(
|
).map((x) => ({Id: x.base.Id, BossSpawn: x.base.BossLocationSpawn}));
|
||||||
(x) => ({Id: x.base.Id, BossSpawn: x.base.BossLocationSpawn}),
|
|
||||||
);
|
|
||||||
// filter for the current boss to spawn on map
|
// filter for the current boss to spawn on map
|
||||||
const thisBossSpawns = bossSpawns.map(
|
const thisBossSpawns = bossSpawns.map((x) => ({
|
||||||
(x) => ({Id: x.Id, BossSpawn: x.BossSpawn.filter((e) => e.BossName === targetKey)}),
|
Id: x.Id,
|
||||||
).filter((x) => x.BossSpawn.length > 0);
|
BossSpawn: x.BossSpawn.filter((e) => e.BossName === targetKey),
|
||||||
|
})).filter((x) => x.BossSpawn.length > 0);
|
||||||
// remove blacklisted locations
|
// remove blacklisted locations
|
||||||
const allowedSpawns = thisBossSpawns.filter((x) => !eliminationConfig.distLocationBlacklist.includes(x.Id));
|
const allowedSpawns = thisBossSpawns.filter((x) => !eliminationConfig.distLocationBlacklist.includes(x.Id));
|
||||||
// if the boss spawns on nom-blacklisted locations and the current location is allowed we can generate a distance kill requirement
|
// if the boss spawns on nom-blacklisted locations and the current location is allowed we can generate a distance kill requirement
|
||||||
@ -416,11 +415,7 @@ export class RepeatableQuestGenerator
|
|||||||
protected generateEliminationLocation(location: string[]): IEliminationCondition
|
protected generateEliminationLocation(location: string[]): IEliminationCondition
|
||||||
{
|
{
|
||||||
const propsObject: IEliminationCondition = {
|
const propsObject: IEliminationCondition = {
|
||||||
_props: {
|
_props: {target: location, id: this.objectId.generate(), dynamicLocale: true},
|
||||||
target: location,
|
|
||||||
id: this.objectId.generate(),
|
|
||||||
dynamicLocale: true,
|
|
||||||
},
|
|
||||||
_parent: "Location",
|
_parent: "Location",
|
||||||
};
|
};
|
||||||
|
|
||||||
@ -466,10 +461,7 @@ export class RepeatableQuestGenerator
|
|||||||
// Dont allow distance + melee requirement
|
// Dont allow distance + melee requirement
|
||||||
if (distance && allowedWeaponCategory !== "5b5f7a0886f77409407a7f96")
|
if (distance && allowedWeaponCategory !== "5b5f7a0886f77409407a7f96")
|
||||||
{
|
{
|
||||||
killConditionProps.distance = {
|
killConditionProps.distance = {compareMethod: ">=", value: distance};
|
||||||
compareMethod: ">=",
|
|
||||||
value: distance,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Has specific weapon requirement
|
// Has specific weapon requirement
|
||||||
@ -484,10 +476,7 @@ export class RepeatableQuestGenerator
|
|||||||
killConditionProps.weaponCategories = [allowedWeaponCategory];
|
killConditionProps.weaponCategories = [allowedWeaponCategory];
|
||||||
}
|
}
|
||||||
|
|
||||||
return {
|
return {_props: killConditionProps, _parent: "Kills"};
|
||||||
_props: killConditionProps,
|
|
||||||
_parent: "Kills",
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -710,28 +699,15 @@ export class RepeatableQuestGenerator
|
|||||||
|
|
||||||
const exitStatusCondition: IExplorationCondition = {
|
const exitStatusCondition: IExplorationCondition = {
|
||||||
_parent: "ExitStatus",
|
_parent: "ExitStatus",
|
||||||
_props: {
|
_props: {id: this.objectId.generate(), dynamicLocale: true, status: ["Survived"]},
|
||||||
id: this.objectId.generate(),
|
|
||||||
dynamicLocale: true,
|
|
||||||
status: [
|
|
||||||
"Survived",
|
|
||||||
],
|
|
||||||
},
|
|
||||||
};
|
};
|
||||||
const locationCondition: IExplorationCondition = {
|
const locationCondition: IExplorationCondition = {
|
||||||
_parent: "Location",
|
_parent: "Location",
|
||||||
_props: {
|
_props: {id: this.objectId.generate(), dynamicLocale: true, target: locationTarget},
|
||||||
id: this.objectId.generate(),
|
|
||||||
dynamicLocale: true,
|
|
||||||
target: locationTarget,
|
|
||||||
},
|
|
||||||
};
|
};
|
||||||
|
|
||||||
quest.conditions.AvailableForFinish[0]._props.counter.id = this.objectId.generate();
|
quest.conditions.AvailableForFinish[0]._props.counter.id = this.objectId.generate();
|
||||||
quest.conditions.AvailableForFinish[0]._props.counter.conditions = [
|
quest.conditions.AvailableForFinish[0]._props.counter.conditions = [exitStatusCondition, locationCondition];
|
||||||
exitStatusCondition,
|
|
||||||
locationCondition,
|
|
||||||
];
|
|
||||||
quest.conditions.AvailableForFinish[0]._props.value = numExtracts;
|
quest.conditions.AvailableForFinish[0]._props.value = numExtracts;
|
||||||
quest.conditions.AvailableForFinish[0]._props.id = this.objectId.generate();
|
quest.conditions.AvailableForFinish[0]._props.id = this.objectId.generate();
|
||||||
quest.location = this.getQuestLocationByMapId(locationKey);
|
quest.location = this.getQuestLocationByMapId(locationKey);
|
||||||
@ -742,13 +718,11 @@ export class RepeatableQuestGenerator
|
|||||||
// Scav exits are not listed at all in locations.base currently. If that changes at some point, additional filtering will be required
|
// Scav exits are not listed at all in locations.base currently. If that changes at some point, additional filtering will be required
|
||||||
const mapExits =
|
const mapExits =
|
||||||
(this.databaseServer.getTables().locations[locationKey.toLowerCase()].base as ILocationBase).exits;
|
(this.databaseServer.getTables().locations[locationKey.toLowerCase()].base as ILocationBase).exits;
|
||||||
const possibleExists = mapExits.filter(
|
const possibleExists = mapExits.filter((x) =>
|
||||||
(x) =>
|
(!("PassageRequirement" in x)
|
||||||
(!("PassageRequirement" in x)
|
|| repeatableConfig.questConfig.Exploration.specificExits.passageRequirementWhitelist.includes(
|
||||||
|| repeatableConfig.questConfig.Exploration.specificExits.passageRequirementWhitelist.includes(
|
x.PassageRequirement,
|
||||||
x.PassageRequirement,
|
)) && x.Chance > 0
|
||||||
))
|
|
||||||
&& x.Chance > 0,
|
|
||||||
);
|
);
|
||||||
const exit = this.randomUtil.drawRandomFromList(possibleExists, 1)[0];
|
const exit = this.randomUtil.drawRandomFromList(possibleExists, 1)[0];
|
||||||
const exitCondition = this.generateExplorationExitCondition(exit);
|
const exitCondition = this.generateExplorationExitCondition(exit);
|
||||||
@ -823,14 +797,7 @@ export class RepeatableQuestGenerator
|
|||||||
*/
|
*/
|
||||||
protected generateExplorationExitCondition(exit: Exit): IExplorationCondition
|
protected generateExplorationExitCondition(exit: Exit): IExplorationCondition
|
||||||
{
|
{
|
||||||
return {
|
return {_parent: "ExitName", _props: {exitName: exit.Name, id: this.objectId.generate(), dynamicLocale: true}};
|
||||||
_parent: "ExitName",
|
|
||||||
_props: {
|
|
||||||
exitName: exit.Name,
|
|
||||||
id: this.objectId.generate(),
|
|
||||||
dynamicLocale: true,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -890,10 +857,11 @@ export class RepeatableQuestGenerator
|
|||||||
1,
|
1,
|
||||||
Math.round(this.mathUtil.interp1(pmcLevel, levelsConfig, itemsConfig)) + 1,
|
Math.round(this.mathUtil.interp1(pmcLevel, levelsConfig, itemsConfig)) + 1,
|
||||||
);
|
);
|
||||||
const rewardReputation = Math.round(
|
const rewardReputation =
|
||||||
100 * difficulty * this.mathUtil.interp1(pmcLevel, levelsConfig, reputationConfig)
|
Math.round(
|
||||||
* this.randomUtil.getFloat(1 - rewardSpreadConfig, 1 + rewardSpreadConfig),
|
100 * difficulty * this.mathUtil.interp1(pmcLevel, levelsConfig, reputationConfig)
|
||||||
) / 100;
|
* this.randomUtil.getFloat(1 - rewardSpreadConfig, 1 + rewardSpreadConfig),
|
||||||
|
) / 100;
|
||||||
const skillRewardChance = this.mathUtil.interp1(pmcLevel, levelsConfig, skillRewardChanceConfig);
|
const skillRewardChance = this.mathUtil.interp1(pmcLevel, levelsConfig, skillRewardChanceConfig);
|
||||||
const skillPointReward = this.mathUtil.interp1(pmcLevel, levelsConfig, skillPointRewardConfig);
|
const skillPointReward = this.mathUtil.interp1(pmcLevel, levelsConfig, skillPointRewardConfig);
|
||||||
|
|
||||||
@ -901,17 +869,7 @@ export class RepeatableQuestGenerator
|
|||||||
let roublesBudget = rewardRoubles;
|
let roublesBudget = rewardRoubles;
|
||||||
let chosenRewardItems = this.chooseRewardItemsWithinBudget(repeatableConfig, roublesBudget);
|
let chosenRewardItems = this.chooseRewardItemsWithinBudget(repeatableConfig, roublesBudget);
|
||||||
|
|
||||||
const rewards: IRewards = {
|
const rewards: IRewards = {Started: [], Success: [{value: rewardXP, type: "Experience", index: 0}], Fail: []};
|
||||||
Started: [],
|
|
||||||
Success: [
|
|
||||||
{
|
|
||||||
value: rewardXP,
|
|
||||||
type: "Experience",
|
|
||||||
index: 0,
|
|
||||||
},
|
|
||||||
],
|
|
||||||
Fail: [],
|
|
||||||
};
|
|
||||||
|
|
||||||
if (traderId === Traders.PEACEKEEPER)
|
if (traderId === Traders.PEACEKEEPER)
|
||||||
{
|
{
|
||||||
@ -988,12 +946,7 @@ export class RepeatableQuestGenerator
|
|||||||
// Add rep reward to rewards array
|
// Add rep reward to rewards array
|
||||||
if (rewardReputation > 0)
|
if (rewardReputation > 0)
|
||||||
{
|
{
|
||||||
const reward: IReward = {
|
const reward: IReward = {target: traderId, value: rewardReputation, type: "TraderStanding", index: index};
|
||||||
target: traderId,
|
|
||||||
value: rewardReputation,
|
|
||||||
type: "TraderStanding",
|
|
||||||
index: index,
|
|
||||||
};
|
|
||||||
rewards.Success.push(reward);
|
rewards.Success.push(reward);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -1057,21 +1010,9 @@ export class RepeatableQuestGenerator
|
|||||||
protected generateRewardItem(tpl: string, value: number, index: number, preset = null): IReward
|
protected generateRewardItem(tpl: string, value: number, index: number, preset = null): IReward
|
||||||
{
|
{
|
||||||
const id = this.objectId.generate();
|
const id = this.objectId.generate();
|
||||||
const rewardItem: IReward = {
|
const rewardItem: IReward = {target: id, value: value, type: "Item", index: index};
|
||||||
target: id,
|
|
||||||
value: value,
|
|
||||||
type: "Item",
|
|
||||||
index: index,
|
|
||||||
};
|
|
||||||
|
|
||||||
const rootItem = {
|
const rootItem = {_id: id, _tpl: tpl, upd: {StackObjectsCount: value, SpawnedInSession: true}};
|
||||||
_id: id,
|
|
||||||
_tpl: tpl,
|
|
||||||
upd: {
|
|
||||||
StackObjectsCount: value,
|
|
||||||
SpawnedInSession: true,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
|
|
||||||
if (preset)
|
if (preset)
|
||||||
{
|
{
|
||||||
@ -1094,18 +1035,16 @@ export class RepeatableQuestGenerator
|
|||||||
// check for specific baseclasses which don't make sense as reward item
|
// check for specific baseclasses which don't make sense as reward item
|
||||||
// also check if the price is greater than 0; there are some items whose price can not be found
|
// also check if the price is greater than 0; there are some items whose price can not be found
|
||||||
// those are not in the game yet (e.g. AGS grenade launcher)
|
// those are not in the game yet (e.g. AGS grenade launcher)
|
||||||
return Object.entries(this.databaseServer.getTables().templates.items).filter(
|
return Object.entries(this.databaseServer.getTables().templates.items).filter(([tpl, itemTemplate]) =>
|
||||||
([tpl, itemTemplate]) =>
|
{
|
||||||
|
// Base "Item" item has no parent, ignore it
|
||||||
|
if (itemTemplate._parent === "")
|
||||||
{
|
{
|
||||||
// Base "Item" item has no parent, ignore it
|
return false;
|
||||||
if (itemTemplate._parent === "")
|
}
|
||||||
{
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
return this.isValidRewardItem(tpl, repeatableQuestConfig);
|
return this.isValidRewardItem(tpl, repeatableQuestConfig);
|
||||||
},
|
});
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -1123,10 +1062,7 @@ export class RepeatableQuestGenerator
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Item is on repeatable or global blacklist
|
// Item is on repeatable or global blacklist
|
||||||
if (
|
if (repeatableQuestConfig.rewardBlacklist.includes(tpl) || this.itemFilterService.isItemBlacklisted(tpl))
|
||||||
repeatableQuestConfig.rewardBlacklist.includes(tpl)
|
|
||||||
|| this.itemFilterService.isItemBlacklisted(tpl)
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
@ -1152,8 +1088,7 @@ export class RepeatableQuestGenerator
|
|||||||
|
|
||||||
// Skip globally blacklisted items + boss items
|
// Skip globally blacklisted items + boss items
|
||||||
// biome-ignore lint/complexity/useSimplifiedLogicExpression: <explanation>
|
// biome-ignore lint/complexity/useSimplifiedLogicExpression: <explanation>
|
||||||
valid = !this.itemFilterService.isItemBlacklisted(tpl)
|
valid = !this.itemFilterService.isItemBlacklisted(tpl) && !this.itemFilterService.isBossItem(tpl);
|
||||||
&& !this.itemFilterService.isBossItem(tpl);
|
|
||||||
|
|
||||||
return valid;
|
return valid;
|
||||||
}
|
}
|
||||||
|
@ -279,11 +279,7 @@ export class ScavCaseRewardGenerator
|
|||||||
const result: Product[] = [];
|
const result: Product[] = [];
|
||||||
for (const item of rewardItems)
|
for (const item of rewardItems)
|
||||||
{
|
{
|
||||||
const resultItem = {
|
const resultItem = {_id: this.hashUtil.generate(), _tpl: item._id, upd: undefined};
|
||||||
_id: this.hashUtil.generate(),
|
|
||||||
_tpl: item._id,
|
|
||||||
upd: undefined,
|
|
||||||
};
|
|
||||||
|
|
||||||
this.addStackCountToAmmoAndMoney(item, resultItem, rarity);
|
this.addStackCountToAmmoAndMoney(item, resultItem, rarity);
|
||||||
|
|
||||||
@ -312,9 +308,7 @@ export class ScavCaseRewardGenerator
|
|||||||
{
|
{
|
||||||
if (item._parent === BaseClasses.AMMO || item._parent === BaseClasses.MONEY)
|
if (item._parent === BaseClasses.AMMO || item._parent === BaseClasses.MONEY)
|
||||||
{
|
{
|
||||||
resultItem.upd = {
|
resultItem.upd = {StackObjectsCount: this.getRandomAmountRewardForScavCase(item, rarity)};
|
||||||
StackObjectsCount: this.getRandomAmountRewardForScavCase(item, rarity),
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -331,10 +325,7 @@ export class ScavCaseRewardGenerator
|
|||||||
return dbItems.filter((item) =>
|
return dbItems.filter((item) =>
|
||||||
{
|
{
|
||||||
const handbookPrice = this.ragfairPriceService.getStaticPriceForItem(item._id);
|
const handbookPrice = this.ragfairPriceService.getStaticPriceForItem(item._id);
|
||||||
if (
|
if (handbookPrice >= itemFilters.minPriceRub && handbookPrice <= itemFilters.maxPriceRub)
|
||||||
handbookPrice >= itemFilters.minPriceRub
|
|
||||||
&& handbookPrice <= itemFilters.maxPriceRub
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
@ -106,9 +106,7 @@ export class WeatherGenerator
|
|||||||
wind_gustiness: this.getRandomFloat("windGustiness"),
|
wind_gustiness: this.getRandomFloat("windGustiness"),
|
||||||
rain: rain,
|
rain: rain,
|
||||||
// eslint-disable-next-line @typescript-eslint/naming-convention
|
// eslint-disable-next-line @typescript-eslint/naming-convention
|
||||||
rain_intensity: (rain > 1)
|
rain_intensity: (rain > 1) ? this.getRandomFloat("rainIntensity") : 0,
|
||||||
? this.getRandomFloat("rainIntensity")
|
|
||||||
: 0,
|
|
||||||
fog: this.getWeightedFog(),
|
fog: this.getWeightedFog(),
|
||||||
temp: this.getRandomFloat("temp"),
|
temp: this.getRandomFloat("temp"),
|
||||||
pressure: this.getRandomFloat("pressure"),
|
pressure: this.getRandomFloat("pressure"),
|
||||||
|
@ -7,9 +7,7 @@ import { BotWeaponGeneratorHelper } from "@spt-aki/helpers/BotWeaponGeneratorHel
|
|||||||
@injectable()
|
@injectable()
|
||||||
export class InternalMagazineInventoryMagGen implements IInventoryMagGen
|
export class InternalMagazineInventoryMagGen implements IInventoryMagGen
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(@inject("BotWeaponGeneratorHelper") protected botWeaponGeneratorHelper: BotWeaponGeneratorHelper)
|
||||||
@inject("BotWeaponGeneratorHelper") protected botWeaponGeneratorHelper: BotWeaponGeneratorHelper,
|
|
||||||
)
|
|
||||||
{}
|
{}
|
||||||
|
|
||||||
public getPriority(): number
|
public getPriority(): number
|
||||||
|
@ -9,9 +9,7 @@ import { EquipmentSlots } from "@spt-aki/models/enums/EquipmentSlots";
|
|||||||
@injectable()
|
@injectable()
|
||||||
export class UbglExternalMagGen implements IInventoryMagGen
|
export class UbglExternalMagGen implements IInventoryMagGen
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(@inject("BotWeaponGeneratorHelper") protected botWeaponGeneratorHelper: BotWeaponGeneratorHelper)
|
||||||
@inject("BotWeaponGeneratorHelper") protected botWeaponGeneratorHelper: BotWeaponGeneratorHelper,
|
|
||||||
)
|
|
||||||
{}
|
{}
|
||||||
|
|
||||||
public getPriority(): number
|
public getPriority(): number
|
||||||
|
@ -38,12 +38,8 @@ export class BotDifficultyHelper
|
|||||||
{
|
{
|
||||||
const difficultySettings = this.getDifficultySettings(pmcType, difficulty);
|
const difficultySettings = this.getDifficultySettings(pmcType, difficulty);
|
||||||
|
|
||||||
const friendlyType = pmcType === "bear"
|
const friendlyType = pmcType === "bear" ? bearType : usecType;
|
||||||
? bearType
|
const enemyType = pmcType === "bear" ? usecType : bearType;
|
||||||
: usecType;
|
|
||||||
const enemyType = pmcType === "bear"
|
|
||||||
? usecType
|
|
||||||
: bearType;
|
|
||||||
|
|
||||||
this.botHelper.addBotToEnemyList(difficultySettings, this.pmcConfig.enemyTypes, friendlyType); // Add generic bot types to enemy list
|
this.botHelper.addBotToEnemyList(difficultySettings, this.pmcConfig.enemyTypes, friendlyType); // Add generic bot types to enemy list
|
||||||
this.botHelper.addBotToEnemyList(difficultySettings, [enemyType, friendlyType], ""); // add same/opposite side to enemy list
|
this.botHelper.addBotToEnemyList(difficultySettings, [enemyType, friendlyType], ""); // add same/opposite side to enemy list
|
||||||
|
@ -150,9 +150,7 @@ export class BotGeneratorHelper
|
|||||||
itemProperties.Togglable = {On: (this.randomUtil.getChance100(faceShieldActiveChance))};
|
itemProperties.Togglable = {On: (this.randomUtil.getChance100(faceShieldActiveChance))};
|
||||||
}
|
}
|
||||||
|
|
||||||
return Object.keys(itemProperties).length
|
return Object.keys(itemProperties).length ? {upd: itemProperties} : {};
|
||||||
? {upd: itemProperties}
|
|
||||||
: {};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -240,10 +238,7 @@ export class BotGeneratorHelper
|
|||||||
maxDurability,
|
maxDurability,
|
||||||
);
|
);
|
||||||
|
|
||||||
return {
|
return {Durability: currentDurability, MaxDurability: maxDurability};
|
||||||
Durability: currentDurability,
|
|
||||||
MaxDurability: maxDurability,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -271,10 +266,7 @@ export class BotGeneratorHelper
|
|||||||
);
|
);
|
||||||
}
|
}
|
||||||
|
|
||||||
return {
|
return {Durability: currentDurability, MaxDurability: maxDurability};
|
||||||
Durability: currentDurability,
|
|
||||||
MaxDurability: maxDurability,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -381,11 +373,7 @@ export class ExhaustableArray<T>
|
|||||||
{
|
{
|
||||||
private pool: T[];
|
private pool: T[];
|
||||||
|
|
||||||
constructor(
|
constructor(private itemPool: T[], private randomUtil: RandomUtil, private jsonUtil: JsonUtil)
|
||||||
private itemPool: T[],
|
|
||||||
private randomUtil: RandomUtil,
|
|
||||||
private jsonUtil: JsonUtil,
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
this.pool = this.jsonUtil.clone(itemPool);
|
this.pool = this.jsonUtil.clone(itemPool);
|
||||||
}
|
}
|
||||||
|
@ -248,8 +248,6 @@ export class BotHelper
|
|||||||
*/
|
*/
|
||||||
protected getRandomizedPmcSide(): string
|
protected getRandomizedPmcSide(): string
|
||||||
{
|
{
|
||||||
return (this.randomUtil.getChance100(this.pmcConfig.isUsec))
|
return (this.randomUtil.getChance100(this.pmcConfig.isUsec)) ? "Usec" : "Bear";
|
||||||
? "Usec"
|
|
||||||
: "Bear";
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -96,10 +96,7 @@ export class BotWeaponGeneratorHelper
|
|||||||
*/
|
*/
|
||||||
public createMagazineWithAmmo(magazineTpl: string, ammoTpl: string, magTemplate: ITemplateItem): Item[]
|
public createMagazineWithAmmo(magazineTpl: string, ammoTpl: string, magTemplate: ITemplateItem): Item[]
|
||||||
{
|
{
|
||||||
const magazine: Item[] = [{
|
const magazine: Item[] = [{_id: this.hashUtil.generate(), _tpl: magazineTpl}];
|
||||||
_id: this.hashUtil.generate(),
|
|
||||||
_tpl: magazineTpl,
|
|
||||||
}];
|
|
||||||
|
|
||||||
this.itemHelper.fillMagazineWithCartridge(magazine, magTemplate, ammoTpl, 1);
|
this.itemHelper.fillMagazineWithCartridge(magazine, magTemplate, ammoTpl, 1);
|
||||||
|
|
||||||
@ -128,13 +125,9 @@ export class BotWeaponGeneratorHelper
|
|||||||
|
|
||||||
for (const ammoItem of ammoItems)
|
for (const ammoItem of ammoItems)
|
||||||
{
|
{
|
||||||
const result = this.addItemWithChildrenToEquipmentSlot(
|
const result = this.addItemWithChildrenToEquipmentSlot(equipmentSlotsToAddTo, ammoItem._id, ammoItem._tpl, [
|
||||||
equipmentSlotsToAddTo,
|
ammoItem,
|
||||||
ammoItem._id,
|
], inventory);
|
||||||
ammoItem._tpl,
|
|
||||||
[ammoItem],
|
|
||||||
inventory,
|
|
||||||
);
|
|
||||||
|
|
||||||
if (result === ItemAddedResult.NO_SPACE)
|
if (result === ItemAddedResult.NO_SPACE)
|
||||||
{
|
{
|
||||||
|
@ -39,10 +39,7 @@ export class DialogueHelper
|
|||||||
*/
|
*/
|
||||||
public createMessageContext(templateId: string, messageType: MessageType, maxStoreTime = null): MessageContent
|
public createMessageContext(templateId: string, messageType: MessageType, maxStoreTime = null): MessageContent
|
||||||
{
|
{
|
||||||
const result: MessageContent = {
|
const result: MessageContent = {templateId: templateId, type: messageType};
|
||||||
templateId: templateId,
|
|
||||||
type: messageType,
|
|
||||||
};
|
|
||||||
|
|
||||||
if (maxStoreTime)
|
if (maxStoreTime)
|
||||||
{
|
{
|
||||||
@ -69,14 +66,7 @@ export class DialogueHelper
|
|||||||
|
|
||||||
if (isNewDialogue)
|
if (isNewDialogue)
|
||||||
{
|
{
|
||||||
dialogue = {
|
dialogue = {_id: dialogueID, type: messageType, messages: [], pinned: false, new: 0, attachmentsNew: 0};
|
||||||
_id: dialogueID,
|
|
||||||
type: messageType,
|
|
||||||
messages: [],
|
|
||||||
pinned: false,
|
|
||||||
new: 0,
|
|
||||||
attachmentsNew: 0,
|
|
||||||
};
|
|
||||||
|
|
||||||
dialogueData[dialogueID] = dialogue;
|
dialogueData[dialogueID] = dialogue;
|
||||||
}
|
}
|
||||||
@ -89,10 +79,7 @@ export class DialogueHelper
|
|||||||
if (rewards.length > 0)
|
if (rewards.length > 0)
|
||||||
{
|
{
|
||||||
const stashId = this.hashUtil.generate();
|
const stashId = this.hashUtil.generate();
|
||||||
items = {
|
items = {stash: stashId, data: []};
|
||||||
stash: stashId,
|
|
||||||
data: [],
|
|
||||||
};
|
|
||||||
|
|
||||||
rewards = this.itemHelper.replaceIDs(null, rewards);
|
rewards = this.itemHelper.replaceIDs(null, rewards);
|
||||||
for (const reward of rewards)
|
for (const reward of rewards)
|
||||||
|
@ -177,9 +177,7 @@ export class DurabilityLimitsHelper
|
|||||||
);
|
);
|
||||||
|
|
||||||
// Dont let weapon dura go below the percent defined in config
|
// Dont let weapon dura go below the percent defined in config
|
||||||
return (result >= durabilityValueMinLimit)
|
return (result >= durabilityValueMinLimit) ? result : durabilityValueMinLimit;
|
||||||
? result
|
|
||||||
: durabilityValueMinLimit;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected generateArmorDurability(botRole: string, maxDurability: number): number
|
protected generateArmorDurability(botRole: string, maxDurability: number): number
|
||||||
@ -193,9 +191,7 @@ export class DurabilityLimitsHelper
|
|||||||
);
|
);
|
||||||
|
|
||||||
// Dont let armor dura go below the percent defined in config
|
// Dont let armor dura go below the percent defined in config
|
||||||
return (result >= durabilityValueMinLimit)
|
return (result >= durabilityValueMinLimit) ? result : durabilityValueMinLimit;
|
||||||
? result
|
|
||||||
: durabilityValueMinLimit;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected getMinWeaponDeltaFromConfig(botRole: string): number
|
protected getMinWeaponDeltaFromConfig(botRole: string): number
|
||||||
|
@ -49,9 +49,7 @@ export class HandbookHelper
|
|||||||
{
|
{
|
||||||
this.handbookPriceCache.items.byParent.set(handbookItem.ParentId, []);
|
this.handbookPriceCache.items.byParent.set(handbookItem.ParentId, []);
|
||||||
}
|
}
|
||||||
this.handbookPriceCache.items.byParent
|
this.handbookPriceCache.items.byParent.get(handbookItem.ParentId).push(handbookItem.Id);
|
||||||
.get(handbookItem.ParentId)
|
|
||||||
.push(handbookItem.Id);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
for (const handbookCategory of handbookDb.Categories)
|
for (const handbookCategory of handbookDb.Categories)
|
||||||
@ -63,9 +61,7 @@ export class HandbookHelper
|
|||||||
{
|
{
|
||||||
this.handbookPriceCache.categories.byParent.set(handbookCategory.ParentId, []);
|
this.handbookPriceCache.categories.byParent.set(handbookCategory.ParentId, []);
|
||||||
}
|
}
|
||||||
this.handbookPriceCache.categories.byParent
|
this.handbookPriceCache.categories.byParent.get(handbookCategory.ParentId).push(handbookCategory.Id);
|
||||||
.get(handbookCategory.ParentId)
|
|
||||||
.push(handbookCategory.Id);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -38,10 +38,7 @@ export class HealthHelper
|
|||||||
|
|
||||||
if (!profile.vitality)
|
if (!profile.vitality)
|
||||||
{ // Occurs on newly created profiles
|
{ // Occurs on newly created profiles
|
||||||
profile.vitality = {
|
profile.vitality = {health: null, effects: null};
|
||||||
health: null,
|
|
||||||
effects: null,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
profile.vitality.health = {
|
profile.vitality.health = {
|
||||||
Hydration: 0,
|
Hydration: 0,
|
||||||
|
@ -651,13 +651,7 @@ export class HideoutHelper
|
|||||||
*/
|
*/
|
||||||
protected getAreaUpdObject(stackCount: number, resourceValue: number, resourceUnitsConsumed: number): Upd
|
protected getAreaUpdObject(stackCount: number, resourceValue: number, resourceUnitsConsumed: number): Upd
|
||||||
{
|
{
|
||||||
return {
|
return {StackObjectsCount: stackCount, Resource: {Value: resourceValue, UnitsConsumed: resourceUnitsConsumed}};
|
||||||
StackObjectsCount: stackCount,
|
|
||||||
Resource: {
|
|
||||||
Value: resourceValue,
|
|
||||||
UnitsConsumed: resourceUnitsConsumed,
|
|
||||||
},
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected updateAirFilters(airFilterArea: HideoutArea, pmcData: IPmcData): void
|
protected updateAirFilters(airFilterArea: HideoutArea, pmcData: IPmcData): void
|
||||||
@ -705,10 +699,7 @@ export class HideoutHelper
|
|||||||
{
|
{
|
||||||
airFilterArea.slots[i].item[0].upd = {
|
airFilterArea.slots[i].item[0].upd = {
|
||||||
StackObjectsCount: 1,
|
StackObjectsCount: 1,
|
||||||
Resource: {
|
Resource: {Value: resourceValue, UnitsConsumed: pointsConsumed},
|
||||||
Value: resourceValue,
|
|
||||||
UnitsConsumed: pointsConsumed,
|
|
||||||
},
|
|
||||||
};
|
};
|
||||||
this.logger.debug(`Air filter: ${resourceValue} filter left on slot ${i + 1}`);
|
this.logger.debug(`Air filter: ${resourceValue} filter left on slot ${i + 1}`);
|
||||||
break; // Break here to avoid updating all filters
|
break; // Break here to avoid updating all filters
|
||||||
@ -815,9 +806,7 @@ export class HideoutHelper
|
|||||||
btcProd.Products.push({
|
btcProd.Products.push({
|
||||||
_id: this.hashUtil.generate(),
|
_id: this.hashUtil.generate(),
|
||||||
_tpl: "59faff1d86f7746c51718c9c",
|
_tpl: "59faff1d86f7746c51718c9c",
|
||||||
upd: {
|
upd: {StackObjectsCount: 1},
|
||||||
StackObjectsCount: 1,
|
|
||||||
},
|
|
||||||
});
|
});
|
||||||
|
|
||||||
btcProd.Progress -= coinCraftTimeSeconds;
|
btcProd.Progress -= coinCraftTimeSeconds;
|
||||||
@ -896,9 +885,7 @@ export class HideoutHelper
|
|||||||
// at level 1 you already get 0.5%, so it goes up until level 50. For some reason the wiki
|
// at level 1 you already get 0.5%, so it goes up until level 50. For some reason the wiki
|
||||||
// says that it caps at level 51 with 25% but as per dump data that is incorrect apparently
|
// says that it caps at level 51 with 25% but as per dump data that is incorrect apparently
|
||||||
let roundedLevel = Math.floor(hideoutManagementSkill.Progress / 100);
|
let roundedLevel = Math.floor(hideoutManagementSkill.Progress / 100);
|
||||||
roundedLevel = (roundedLevel === 51)
|
roundedLevel = (roundedLevel === 51) ? roundedLevel - 1 : roundedLevel;
|
||||||
? roundedLevel - 1
|
|
||||||
: roundedLevel;
|
|
||||||
|
|
||||||
return (roundedLevel
|
return (roundedLevel
|
||||||
* this.databaseServer.getTables().globals.config.SkillsSettings.HideoutManagement
|
* this.databaseServer.getTables().globals.config.SkillsSettings.HideoutManagement
|
||||||
@ -1023,9 +1010,7 @@ export class HideoutHelper
|
|||||||
*/
|
*/
|
||||||
protected hideoutImprovementIsComplete(improvement: IHideoutImprovement): boolean
|
protected hideoutImprovementIsComplete(improvement: IHideoutImprovement): boolean
|
||||||
{
|
{
|
||||||
return improvement?.completed
|
return improvement?.completed ? true : false;
|
||||||
? true
|
|
||||||
: false;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -21,9 +21,7 @@ export class HttpServerHelper
|
|||||||
txt: "text/plain",
|
txt: "text/plain",
|
||||||
};
|
};
|
||||||
|
|
||||||
constructor(
|
constructor(@inject("ConfigServer") protected configServer: ConfigServer)
|
||||||
@inject("ConfigServer") protected configServer: ConfigServer,
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
this.httpConfig = this.configServer.getConfig(ConfigTypes.HTTP);
|
this.httpConfig = this.configServer.getConfig(ConfigTypes.HTTP);
|
||||||
}
|
}
|
||||||
|
@ -593,10 +593,7 @@ export class InRaidHelper
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Add these new found items to our list of inventory items
|
// Add these new found items to our list of inventory items
|
||||||
inventoryItems = [
|
inventoryItems = [...inventoryItems, ...foundItems];
|
||||||
...inventoryItems,
|
|
||||||
...foundItems,
|
|
||||||
];
|
|
||||||
|
|
||||||
// Now find the children of these items
|
// Now find the children of these items
|
||||||
newItems = foundItems;
|
newItems = foundItems;
|
||||||
|
@ -175,9 +175,7 @@ export class InventoryHelper
|
|||||||
catch (err)
|
catch (err)
|
||||||
{
|
{
|
||||||
// Callback failed
|
// Callback failed
|
||||||
const message = typeof err === "string"
|
const message = typeof err === "string" ? err : this.localisationService.getText("http-unknown_error");
|
||||||
? err
|
|
||||||
: this.localisationService.getText("http-unknown_error");
|
|
||||||
|
|
||||||
return this.httpResponse.appendErrorToOutput(output, message);
|
return this.httpResponse.appendErrorToOutput(output, message);
|
||||||
}
|
}
|
||||||
@ -299,11 +297,7 @@ export class InventoryHelper
|
|||||||
_tpl: itemLib[tmpKey]._tpl,
|
_tpl: itemLib[tmpKey]._tpl,
|
||||||
parentId: toDo[0][1],
|
parentId: toDo[0][1],
|
||||||
slotId: slotID,
|
slotId: slotID,
|
||||||
location: {
|
location: {x: itemToAdd.location.x, y: itemToAdd.location.y, r: "Horizontal"},
|
||||||
x: itemToAdd.location.x,
|
|
||||||
y: itemToAdd.location.y,
|
|
||||||
r: "Horizontal",
|
|
||||||
},
|
|
||||||
upd: this.jsonUtil.clone(upd),
|
upd: this.jsonUtil.clone(upd),
|
||||||
});
|
});
|
||||||
|
|
||||||
@ -312,11 +306,7 @@ export class InventoryHelper
|
|||||||
_tpl: itemLib[tmpKey]._tpl,
|
_tpl: itemLib[tmpKey]._tpl,
|
||||||
parentId: toDo[0][1],
|
parentId: toDo[0][1],
|
||||||
slotId: itemLib[tmpKey].slotId,
|
slotId: itemLib[tmpKey].slotId,
|
||||||
location: {
|
location: {x: itemToAdd.location.x, y: itemToAdd.location.y, r: "Horizontal"},
|
||||||
x: itemToAdd.location.x,
|
|
||||||
y: itemToAdd.location.y,
|
|
||||||
r: "Horizontal",
|
|
||||||
},
|
|
||||||
upd: this.jsonUtil.clone(upd),
|
upd: this.jsonUtil.clone(upd),
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
@ -405,9 +395,7 @@ export class InventoryHelper
|
|||||||
}
|
}
|
||||||
catch (err)
|
catch (err)
|
||||||
{
|
{
|
||||||
const errorText = typeof err === "string"
|
const errorText = typeof err === "string" ? ` -> ${err}` : "";
|
||||||
? ` -> ${err}`
|
|
||||||
: "";
|
|
||||||
this.logger.error(this.localisationService.getText("inventory-fill_container_failed", errorText));
|
this.logger.error(this.localisationService.getText("inventory-fill_container_failed", errorText));
|
||||||
|
|
||||||
return this.httpResponse.appendErrorToOutput(
|
return this.httpResponse.appendErrorToOutput(
|
||||||
@ -897,10 +885,7 @@ export class InventoryHelper
|
|||||||
|
|
||||||
protected getInventoryItemHash(inventoryItem: Item[]): InventoryHelper.InventoryItemHash
|
protected getInventoryItemHash(inventoryItem: Item[]): InventoryHelper.InventoryItemHash
|
||||||
{
|
{
|
||||||
const inventoryItemHash: InventoryHelper.InventoryItemHash = {
|
const inventoryItemHash: InventoryHelper.InventoryItemHash = {byItemId: {}, byParentId: {}};
|
||||||
byItemId: {},
|
|
||||||
byParentId: {},
|
|
||||||
};
|
|
||||||
|
|
||||||
for (const item of inventoryItem)
|
for (const item of inventoryItem)
|
||||||
{
|
{
|
||||||
@ -942,14 +927,16 @@ export class InventoryHelper
|
|||||||
const tmpSize = this.getSizeByInventoryItemHash(item._tpl, item._id, inventoryItemHash);
|
const tmpSize = this.getSizeByInventoryItemHash(item._tpl, item._id, inventoryItemHash);
|
||||||
const iW = tmpSize[0]; // x
|
const iW = tmpSize[0]; // x
|
||||||
const iH = tmpSize[1]; // y
|
const iH = tmpSize[1]; // y
|
||||||
const fH = ((item.location as Location).r === 1 || (item.location as Location).r === "Vertical"
|
const fH =
|
||||||
|| (item.location as Location).rotation === "Vertical")
|
((item.location as Location).r === 1 || (item.location as Location).r === "Vertical"
|
||||||
? iW
|
|| (item.location as Location).rotation === "Vertical")
|
||||||
: iH;
|
? iW
|
||||||
const fW = ((item.location as Location).r === 1 || (item.location as Location).r === "Vertical"
|
: iH;
|
||||||
|| (item.location as Location).rotation === "Vertical")
|
const fW =
|
||||||
? iH
|
((item.location as Location).r === 1 || (item.location as Location).r === "Vertical"
|
||||||
: iW;
|
|| (item.location as Location).rotation === "Vertical")
|
||||||
|
? iH
|
||||||
|
: iW;
|
||||||
const fillTo = (item.location as Location).x + fW;
|
const fillTo = (item.location as Location).x + fW;
|
||||||
|
|
||||||
for (let y = 0; y < fH; y++)
|
for (let y = 0; y < fH; y++)
|
||||||
@ -1002,9 +989,7 @@ export class InventoryHelper
|
|||||||
else if (request.fromOwner.type.toLocaleLowerCase() === "mail")
|
else if (request.fromOwner.type.toLocaleLowerCase() === "mail")
|
||||||
{
|
{
|
||||||
// Split requests dont use 'use' but 'splitItem' property
|
// Split requests dont use 'use' but 'splitItem' property
|
||||||
const item = "splitItem" in request
|
const item = "splitItem" in request ? request.splitItem : request.item;
|
||||||
? request.splitItem
|
|
||||||
: request.item;
|
|
||||||
fromInventoryItems = this.dialogueHelper.getMessageItemContents(request.fromOwner.id, sessionId, item);
|
fromInventoryItems = this.dialogueHelper.getMessageItemContents(request.fromOwner.id, sessionId, item);
|
||||||
fromType = "mail";
|
fromType = "mail";
|
||||||
}
|
}
|
||||||
|
@ -176,9 +176,7 @@ class ItemHelper
|
|||||||
{
|
{
|
||||||
if (item.upd === undefined)
|
if (item.upd === undefined)
|
||||||
{
|
{
|
||||||
item.upd = {
|
item.upd = {StackObjectsCount: 1};
|
||||||
StackObjectsCount: 1,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (item.upd.StackObjectsCount === undefined)
|
if (item.upd.StackObjectsCount === undefined)
|
||||||
@ -243,9 +241,7 @@ class ItemHelper
|
|||||||
parentId: parentId,
|
parentId: parentId,
|
||||||
slotId: slotId,
|
slotId: slotId,
|
||||||
location: 0,
|
location: 0,
|
||||||
upd: {
|
upd: {StackObjectsCount: count},
|
||||||
StackObjectsCount: count,
|
|
||||||
},
|
|
||||||
};
|
};
|
||||||
stackSlotItems.push(stackSlotItem);
|
stackSlotItems.push(stackSlotItem);
|
||||||
}
|
}
|
||||||
@ -473,10 +469,7 @@ class ItemHelper
|
|||||||
*/
|
*/
|
||||||
public hasBuyRestrictions(itemToCheck: Item): boolean
|
public hasBuyRestrictions(itemToCheck: Item): boolean
|
||||||
{
|
{
|
||||||
if (
|
if (itemToCheck.upd?.BuyRestrictionCurrent !== undefined && itemToCheck.upd?.BuyRestrictionMax !== undefined)
|
||||||
itemToCheck.upd?.BuyRestrictionCurrent !== undefined
|
|
||||||
&& itemToCheck.upd?.BuyRestrictionMax !== undefined
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
@ -574,18 +567,14 @@ class ItemHelper
|
|||||||
public findBarterItems(by: "tpl" | "id", items: Item[], barterItemId: string): Item[]
|
public findBarterItems(by: "tpl" | "id", items: Item[], barterItemId: string): Item[]
|
||||||
{
|
{
|
||||||
// find required items to take after buying (handles multiple items)
|
// find required items to take after buying (handles multiple items)
|
||||||
const barterIDs = typeof barterItemId === "string"
|
const barterIDs = typeof barterItemId === "string" ? [barterItemId] : barterItemId;
|
||||||
? [barterItemId]
|
|
||||||
: barterItemId;
|
|
||||||
|
|
||||||
let barterItems: Item[] = [];
|
let barterItems: Item[] = [];
|
||||||
for (const barterID of barterIDs)
|
for (const barterID of barterIDs)
|
||||||
{
|
{
|
||||||
const filterResult = items.filter((item) =>
|
const filterResult = items.filter((item) =>
|
||||||
{
|
{
|
||||||
return by === "tpl"
|
return by === "tpl" ? (item._tpl === barterID) : (item._id === barterID);
|
||||||
? (item._tpl === barterID)
|
|
||||||
: (item._id === barterID);
|
|
||||||
});
|
});
|
||||||
|
|
||||||
barterItems = Object.assign(barterItems, filterResult);
|
barterItems = Object.assign(barterItems, filterResult);
|
||||||
@ -954,9 +943,7 @@ class ItemHelper
|
|||||||
while (currentStoredCartridgeCount < ammoBoxMaxCartridgeCount)
|
while (currentStoredCartridgeCount < ammoBoxMaxCartridgeCount)
|
||||||
{
|
{
|
||||||
const remainingSpace = ammoBoxMaxCartridgeCount - currentStoredCartridgeCount;
|
const remainingSpace = ammoBoxMaxCartridgeCount - currentStoredCartridgeCount;
|
||||||
const cartridgeCountToAdd = (remainingSpace < maxPerStack)
|
const cartridgeCountToAdd = (remainingSpace < maxPerStack) ? remainingSpace : maxPerStack;
|
||||||
? remainingSpace
|
|
||||||
: maxPerStack;
|
|
||||||
|
|
||||||
// Add cartridge item into items array
|
// Add cartridge item into items array
|
||||||
ammoBox.push(this.createCartridges(ammoBox[0]._id, cartridgeTpl, cartridgeCountToAdd, location));
|
ammoBox.push(this.createCartridges(ammoBox[0]._id, cartridgeTpl, cartridgeCountToAdd, location));
|
||||||
@ -1086,10 +1073,8 @@ class ItemHelper
|
|||||||
const ammoTpls = magTemplate._props.Cartridges[0]._props.filters[0].Filter;
|
const ammoTpls = magTemplate._props.Cartridges[0]._props.filters[0].Filter;
|
||||||
const calibers = [
|
const calibers = [
|
||||||
...new Set(
|
...new Set(
|
||||||
ammoTpls.filter(
|
ammoTpls.filter((x: string) => this.getItem(x)[0]).map((x: string) =>
|
||||||
(x: string) => this.getItem(x)[0],
|
this.getItem(x)[1]._props.Caliber
|
||||||
).map(
|
|
||||||
(x: string) => this.getItem(x)[1]._props.Caliber,
|
|
||||||
),
|
),
|
||||||
),
|
),
|
||||||
];
|
];
|
||||||
@ -1107,9 +1092,7 @@ class ItemHelper
|
|||||||
const ammoArray = new ProbabilityObjectArray<string>(this.mathUtil, this.jsonUtil);
|
const ammoArray = new ProbabilityObjectArray<string>(this.mathUtil, this.jsonUtil);
|
||||||
for (const icd of staticAmmoDist[caliber])
|
for (const icd of staticAmmoDist[caliber])
|
||||||
{
|
{
|
||||||
ammoArray.push(
|
ammoArray.push(new ProbabilityObject(icd.tpl, icd.relativeProbability));
|
||||||
new ProbabilityObject(icd.tpl, icd.relativeProbability),
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
return ammoArray.draw(1)[0];
|
return ammoArray.draw(1)[0];
|
||||||
}
|
}
|
||||||
|
@ -10,14 +10,9 @@ export class NotifierHelper
|
|||||||
/**
|
/**
|
||||||
* The default notification sent when waiting times out.
|
* The default notification sent when waiting times out.
|
||||||
*/
|
*/
|
||||||
protected defaultNotification: INotification = {
|
protected defaultNotification: INotification = {type: NotificationType.PING, eventId: "ping"};
|
||||||
type: NotificationType.PING,
|
|
||||||
eventId: "ping",
|
|
||||||
};
|
|
||||||
|
|
||||||
constructor(
|
constructor(@inject("HttpServerHelper") protected httpServerHelper: HttpServerHelper)
|
||||||
@inject("HttpServerHelper") protected httpServerHelper: HttpServerHelper,
|
|
||||||
)
|
|
||||||
{}
|
{}
|
||||||
|
|
||||||
public getDefaultNotification(): INotification
|
public getDefaultNotification(): INotification
|
||||||
|
@ -10,9 +10,7 @@ export class PaymentHelper
|
|||||||
{
|
{
|
||||||
protected inventoryConfig: IInventoryConfig;
|
protected inventoryConfig: IInventoryConfig;
|
||||||
|
|
||||||
constructor(
|
constructor(@inject("ConfigServer") protected configServer: ConfigServer)
|
||||||
@inject("ConfigServer") protected configServer: ConfigServer,
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
this.inventoryConfig = this.configServer.getConfig(ConfigTypes.INVENTORY);
|
this.inventoryConfig = this.configServer.getConfig(ConfigTypes.INVENTORY);
|
||||||
}
|
}
|
||||||
|
@ -25,13 +25,13 @@ export class PresetHelper
|
|||||||
{
|
{
|
||||||
if (!this.defaultPresets)
|
if (!this.defaultPresets)
|
||||||
{
|
{
|
||||||
this.defaultPresets = Object.values(this.databaseServer.getTables().globals.ItemPresets)
|
this.defaultPresets = Object.values(this.databaseServer.getTables().globals.ItemPresets).filter((x) =>
|
||||||
.filter((x) => x._encyclopedia !== undefined)
|
x._encyclopedia !== undefined
|
||||||
.reduce((acc, cur) =>
|
).reduce((acc, cur) =>
|
||||||
{
|
{
|
||||||
acc[cur._id] = cur;
|
acc[cur._id] = cur;
|
||||||
return acc;
|
return acc;
|
||||||
}, {});
|
}, {});
|
||||||
}
|
}
|
||||||
|
|
||||||
return this.defaultPresets;
|
return this.defaultPresets;
|
||||||
|
@ -217,9 +217,7 @@ export class ProfileHelper
|
|||||||
|
|
||||||
public getDefaultAkiDataObject(): any
|
public getDefaultAkiDataObject(): any
|
||||||
{
|
{
|
||||||
return {
|
return {version: this.getServerVersion()};
|
||||||
version: this.getServerVersion(),
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public getFullProfile(sessionID: string): IAkiProfile
|
public getFullProfile(sessionID: string): IAkiProfile
|
||||||
@ -257,11 +255,7 @@ export class ProfileHelper
|
|||||||
return {
|
return {
|
||||||
Eft: {
|
Eft: {
|
||||||
CarriedQuestItems: [],
|
CarriedQuestItems: [],
|
||||||
DamageHistory: {
|
DamageHistory: {LethalDamagePart: "Head", LethalDamage: undefined, BodyParts: <any>[]},
|
||||||
LethalDamagePart: "Head",
|
|
||||||
LethalDamage: undefined,
|
|
||||||
BodyParts: <any>[],
|
|
||||||
},
|
|
||||||
DroppedItems: [],
|
DroppedItems: [],
|
||||||
ExperienceBonusMult: 0,
|
ExperienceBonusMult: 0,
|
||||||
FoundInRaidItems: [],
|
FoundInRaidItems: [],
|
||||||
|
@ -69,9 +69,7 @@ export class QuestHelper
|
|||||||
{
|
{
|
||||||
const quest = pmcData.Quests?.find((q) => q.qid === questId);
|
const quest = pmcData.Quests?.find((q) => q.qid === questId);
|
||||||
|
|
||||||
return quest
|
return quest ? quest.status : QuestStatus.Locked;
|
||||||
? quest.status
|
|
||||||
: QuestStatus.Locked;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -328,12 +326,9 @@ export class QuestHelper
|
|||||||
public getQuestRewardItems(quest: IQuest, status: QuestStatus): Reward[]
|
public getQuestRewardItems(quest: IQuest, status: QuestStatus): Reward[]
|
||||||
{
|
{
|
||||||
// Iterate over all rewards with the desired status, flatten out items that have a type of Item
|
// Iterate over all rewards with the desired status, flatten out items that have a type of Item
|
||||||
const questRewards = quest.rewards[QuestStatus[status]]
|
const questRewards = quest.rewards[QuestStatus[status]].flatMap((reward: Reward) =>
|
||||||
.flatMap((reward: Reward) =>
|
reward.type === "Item" ? this.processReward(reward) : []
|
||||||
reward.type === "Item"
|
);
|
||||||
? this.processReward(reward)
|
|
||||||
: []
|
|
||||||
);
|
|
||||||
|
|
||||||
return questRewards;
|
return questRewards;
|
||||||
}
|
}
|
||||||
@ -467,14 +462,12 @@ export class QuestHelper
|
|||||||
|
|
||||||
const quests = this.getQuestsFromDb().filter((q) =>
|
const quests = this.getQuestsFromDb().filter((q) =>
|
||||||
{
|
{
|
||||||
const acceptedQuestCondition = q.conditions.AvailableForStart.find(
|
const acceptedQuestCondition = q.conditions.AvailableForStart.find((c) =>
|
||||||
(c) =>
|
{
|
||||||
{
|
return c._parent === "Quest"
|
||||||
return c._parent === "Quest"
|
&& c._props.target === failedQuestId
|
||||||
&& c._props.target === failedQuestId
|
&& c._props.status[0] === QuestStatus.Fail;
|
||||||
&& c._props.status[0] === QuestStatus.Fail;
|
});
|
||||||
},
|
|
||||||
);
|
|
||||||
|
|
||||||
if (!acceptedQuestCondition)
|
if (!acceptedQuestCondition)
|
||||||
{
|
{
|
||||||
@ -581,9 +574,7 @@ export class QuestHelper
|
|||||||
parentId: item.parentId,
|
parentId: item.parentId,
|
||||||
slotId: item.slotId,
|
slotId: item.slotId,
|
||||||
location: item.location,
|
location: item.location,
|
||||||
upd: {
|
upd: {StackObjectsCount: item.upd.StackObjectsCount},
|
||||||
StackObjectsCount: item.upd.StackObjectsCount,
|
|
||||||
},
|
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -73,9 +73,7 @@ export class RagfairHelper
|
|||||||
if (info.linkedSearchId)
|
if (info.linkedSearchId)
|
||||||
{
|
{
|
||||||
const data = this.ragfairLinkedItemService.getLinkedItems(info.linkedSearchId);
|
const data = this.ragfairLinkedItemService.getLinkedItems(info.linkedSearchId);
|
||||||
result = !data
|
result = !data ? [] : [...data];
|
||||||
? []
|
|
||||||
: [...data];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Case: category
|
// Case: category
|
||||||
|
@ -61,9 +61,7 @@ export class RagfairSellHelper
|
|||||||
playerListedPriceRub: number,
|
playerListedPriceRub: number,
|
||||||
): number
|
): number
|
||||||
{
|
{
|
||||||
return (playerListedPriceRub < averageOfferPriceRub)
|
return (playerListedPriceRub < averageOfferPriceRub) ? this.ragfairConfig.sell.chance.underpriced : 1;
|
||||||
? this.ragfairConfig.sell.chance.underpriced
|
|
||||||
: 1;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -114,10 +112,7 @@ export class RagfairSellHelper
|
|||||||
this.ragfairConfig.sell.time.min * 60,
|
this.ragfairConfig.sell.time.min * 60,
|
||||||
);
|
);
|
||||||
|
|
||||||
result.push({
|
result.push({sellTime: sellTime, amount: boughtAmount});
|
||||||
sellTime: sellTime,
|
|
||||||
amount: boughtAmount,
|
|
||||||
});
|
|
||||||
|
|
||||||
this.logger.debug(`Offer will sell at: ${new Date(sellTime * 1000).toLocaleTimeString("en-US")}`);
|
this.logger.debug(`Offer will sell at: ${new Date(sellTime * 1000).toLocaleTimeString("en-US")}`);
|
||||||
}
|
}
|
||||||
|
@ -75,11 +75,7 @@ export class RagfairSortHelper
|
|||||||
const nameA = locale[`${tplA} Name`] || tplA;
|
const nameA = locale[`${tplA} Name`] || tplA;
|
||||||
const nameB = locale[`${tplB} Name`] || tplB;
|
const nameB = locale[`${tplB} Name`] || tplB;
|
||||||
|
|
||||||
return (nameA < nameB)
|
return (nameA < nameB) ? -1 : (nameA > nameB) ? 1 : 0;
|
||||||
? -1
|
|
||||||
: (nameA > nameB)
|
|
||||||
? 1
|
|
||||||
: 0;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
|
@ -68,10 +68,7 @@ export class RepairHelper
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Construct object to return
|
// Construct object to return
|
||||||
itemToRepair.upd.Repairable = {
|
itemToRepair.upd.Repairable = {Durability: newCurrentDurability, MaxDurability: newCurrentMaxDurability};
|
||||||
Durability: newCurrentDurability,
|
|
||||||
MaxDurability: newCurrentMaxDurability,
|
|
||||||
};
|
|
||||||
|
|
||||||
// when modders set the repair coefficient to 0 it means that they dont want to lose durability on items
|
// when modders set the repair coefficient to 0 it means that they dont want to lose durability on items
|
||||||
// the code below generates a random degradation on the weapon durability
|
// the code below generates a random degradation on the weapon durability
|
||||||
@ -138,12 +135,8 @@ export class RepairHelper
|
|||||||
traderQualityMultipler: number,
|
traderQualityMultipler: number,
|
||||||
): number
|
): number
|
||||||
{
|
{
|
||||||
const minRepairDeg = isRepairKit
|
const minRepairDeg = isRepairKit ? itemProps.MinRepairKitDegradation : itemProps.MinRepairDegradation;
|
||||||
? itemProps.MinRepairKitDegradation
|
let maxRepairDeg = isRepairKit ? itemProps.MaxRepairKitDegradation : itemProps.MaxRepairDegradation;
|
||||||
: itemProps.MinRepairDegradation;
|
|
||||||
let maxRepairDeg = isRepairKit
|
|
||||||
? itemProps.MaxRepairKitDegradation
|
|
||||||
: itemProps.MaxRepairDegradation;
|
|
||||||
|
|
||||||
// WORKAROUND: Some items are always 0 when repairkit is true
|
// WORKAROUND: Some items are always 0 when repairkit is true
|
||||||
if (maxRepairDeg === 0)
|
if (maxRepairDeg === 0)
|
||||||
|
@ -14,9 +14,7 @@ export interface OwnerInventoryItems
|
|||||||
@injectable()
|
@injectable()
|
||||||
export class SecureContainerHelper
|
export class SecureContainerHelper
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(@inject("ItemHelper") protected itemHelper: ItemHelper)
|
||||||
@inject("ItemHelper") protected itemHelper: ItemHelper,
|
|
||||||
)
|
|
||||||
{}
|
{}
|
||||||
|
|
||||||
public getSecureContainerItems(items: Item[]): string[]
|
public getSecureContainerItems(items: Item[]): string[]
|
||||||
|
@ -60,13 +60,11 @@ export class TradeHelper
|
|||||||
let output = this.eventOutputHolder.getOutput(sessionID);
|
let output = this.eventOutputHolder.getOutput(sessionID);
|
||||||
|
|
||||||
const newReq = {
|
const newReq = {
|
||||||
items: [
|
items: [{
|
||||||
{
|
// eslint-disable-next-line @typescript-eslint/naming-convention
|
||||||
// eslint-disable-next-line @typescript-eslint/naming-convention
|
item_id: buyRequestData.item_id,
|
||||||
item_id: buyRequestData.item_id,
|
count: buyRequestData.count,
|
||||||
count: buyRequestData.count,
|
}],
|
||||||
},
|
|
||||||
],
|
|
||||||
tid: buyRequestData.tid,
|
tid: buyRequestData.tid,
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -26,11 +26,7 @@ import { TimeUtil } from "@spt-aki/utils/TimeUtil";
|
|||||||
export class TraderAssortHelper
|
export class TraderAssortHelper
|
||||||
{
|
{
|
||||||
protected traderConfig: ITraderConfig;
|
protected traderConfig: ITraderConfig;
|
||||||
protected mergedQuestAssorts: Record<string, Record<string, string>> = {
|
protected mergedQuestAssorts: Record<string, Record<string, string>> = {started: {}, success: {}, fail: {}};
|
||||||
started: {},
|
|
||||||
success: {},
|
|
||||||
fail: {},
|
|
||||||
};
|
|
||||||
protected createdMergedQuestAssorts = false;
|
protected createdMergedQuestAssorts = false;
|
||||||
|
|
||||||
constructor(
|
constructor(
|
||||||
|
@ -199,9 +199,7 @@ export class TraderHelper
|
|||||||
{
|
{
|
||||||
const newStanding = currentStanding + standingToAdd;
|
const newStanding = currentStanding + standingToAdd;
|
||||||
|
|
||||||
return newStanding < 0
|
return newStanding < 0 ? 0 : newStanding;
|
||||||
? 0
|
|
||||||
: newStanding;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
/**
|
/**
|
||||||
@ -229,8 +227,7 @@ export class TraderHelper
|
|||||||
if (
|
if (
|
||||||
(loyalty.minLevel <= pmcData.Info.Level
|
(loyalty.minLevel <= pmcData.Info.Level
|
||||||
&& loyalty.minSalesSum <= pmcData.TradersInfo[traderID].salesSum
|
&& loyalty.minSalesSum <= pmcData.TradersInfo[traderID].salesSum
|
||||||
&& loyalty.minStanding <= pmcData.TradersInfo[traderID].standing)
|
&& loyalty.minStanding <= pmcData.TradersInfo[traderID].standing) && targetLevel < 4
|
||||||
&& targetLevel < 4
|
|
||||||
)
|
)
|
||||||
{
|
{
|
||||||
// level reached
|
// level reached
|
||||||
@ -271,10 +268,7 @@ export class TraderHelper
|
|||||||
}),
|
}),
|
||||||
);
|
);
|
||||||
this.traderConfig.updateTime.push( // create temporary entry to prevent logger spam
|
this.traderConfig.updateTime.push( // create temporary entry to prevent logger spam
|
||||||
{
|
{traderId: traderId, seconds: this.traderConfig.updateTimeDefault},
|
||||||
traderId: traderId,
|
|
||||||
seconds: this.traderConfig.updateTimeDefault,
|
|
||||||
},
|
|
||||||
);
|
);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
|
@ -77,10 +77,7 @@ export class WeightedRandomHelper
|
|||||||
{
|
{
|
||||||
if (cumulativeWeights[itemIndex] >= randomNumber)
|
if (cumulativeWeights[itemIndex] >= randomNumber)
|
||||||
{
|
{
|
||||||
return {
|
return {item: items[itemIndex], index: itemIndex};
|
||||||
item: items[itemIndex],
|
|
||||||
index: itemIndex,
|
|
||||||
};
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
6
project/src/models/external/HttpFramework.ts
vendored
6
project/src/models/external/HttpFramework.ts
vendored
@ -111,11 +111,7 @@ const createHttpDecorator = (httpMethod: HttpMethods) =>
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Flag the method as a HTTP handler
|
// Flag the method as a HTTP handler
|
||||||
target.handlers.push({
|
target.handlers.push({handlerName: propertyKey, path, httpMethod});
|
||||||
handlerName: propertyKey,
|
|
||||||
path,
|
|
||||||
httpMethod,
|
|
||||||
});
|
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
};
|
};
|
||||||
|
@ -24,11 +24,7 @@ import { ISettingsBase } from "@spt-aki/models/spt/server/ISettingsBase";
|
|||||||
|
|
||||||
export interface IDatabaseTables
|
export interface IDatabaseTables
|
||||||
{
|
{
|
||||||
bots?: {
|
bots?: {types: Record<string, IBotType>; base: IBotBase; core: IBotCore;};
|
||||||
types: Record<string, IBotType>;
|
|
||||||
base: IBotBase;
|
|
||||||
core: IBotCore;
|
|
||||||
};
|
|
||||||
hideout?: {
|
hideout?: {
|
||||||
areas: IHideoutArea[];
|
areas: IHideoutArea[];
|
||||||
production: IHideoutProduction[];
|
production: IHideoutProduction[];
|
||||||
|
@ -22,10 +22,7 @@ export class EventOutputHolder
|
|||||||
{}
|
{}
|
||||||
|
|
||||||
// TODO REMEMBER TO CHANGE OUTPUT
|
// TODO REMEMBER TO CHANGE OUTPUT
|
||||||
protected output: IItemEventRouterResponse = {
|
protected output: IItemEventRouterResponse = {warnings: [], profileChanges: {}};
|
||||||
warnings: [],
|
|
||||||
profileChanges: {},
|
|
||||||
};
|
|
||||||
|
|
||||||
public getOutput(sessionID: string): IItemEventRouterResponse
|
public getOutput(sessionID: string): IItemEventRouterResponse
|
||||||
{
|
{
|
||||||
@ -54,18 +51,10 @@ export class EventOutputHolder
|
|||||||
ragFairOffers: [],
|
ragFairOffers: [],
|
||||||
weaponBuilds: [],
|
weaponBuilds: [],
|
||||||
equipmentBuilds: [],
|
equipmentBuilds: [],
|
||||||
items: {
|
items: {new: [], change: [], del: []},
|
||||||
new: [],
|
|
||||||
change: [],
|
|
||||||
del: [],
|
|
||||||
},
|
|
||||||
production: {},
|
production: {},
|
||||||
improvements: {},
|
improvements: {},
|
||||||
skills: {
|
skills: {Common: [], Mastering: [], Points: 0},
|
||||||
Common: [],
|
|
||||||
Mastering: [],
|
|
||||||
Points: 0,
|
|
||||||
},
|
|
||||||
health: this.jsonUtil.clone(pmcData.Health),
|
health: this.jsonUtil.clone(pmcData.Health),
|
||||||
traderRelations: {},
|
traderRelations: {},
|
||||||
// changedHideoutStashes: {},
|
// changedHideoutStashes: {},
|
||||||
|
@ -87,8 +87,6 @@ export class HttpRouter
|
|||||||
|
|
||||||
class ResponseWrapper
|
class ResponseWrapper
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(public output: string)
|
||||||
public output: string,
|
|
||||||
)
|
|
||||||
{}
|
{}
|
||||||
}
|
}
|
||||||
|
@ -6,41 +6,37 @@ import { DynamicRouter, RouteAction } from "@spt-aki/di/Router";
|
|||||||
@injectable()
|
@injectable()
|
||||||
export class BotDynamicRouter extends DynamicRouter
|
export class BotDynamicRouter extends DynamicRouter
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(@inject("BotCallbacks") protected botCallbacks: BotCallbacks)
|
||||||
@inject("BotCallbacks") protected botCallbacks: BotCallbacks,
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
super(
|
super([
|
||||||
[
|
new RouteAction(
|
||||||
new RouteAction(
|
"/singleplayer/settings/bot/limit/",
|
||||||
"/singleplayer/settings/bot/limit/",
|
(url: string, info: any, sessionID: string, output: string): any =>
|
||||||
(url: string, info: any, sessionID: string, output: string): any =>
|
{
|
||||||
{
|
return this.botCallbacks.getBotLimit(url, info, sessionID);
|
||||||
return this.botCallbacks.getBotLimit(url, info, sessionID);
|
},
|
||||||
},
|
),
|
||||||
),
|
new RouteAction(
|
||||||
new RouteAction(
|
"/singleplayer/settings/bot/difficulty/",
|
||||||
"/singleplayer/settings/bot/difficulty/",
|
(url: string, info: any, sessionID: string, output: string): any =>
|
||||||
(url: string, info: any, sessionID: string, output: string): any =>
|
{
|
||||||
{
|
return this.botCallbacks.getBotDifficulty(url, info, sessionID);
|
||||||
return this.botCallbacks.getBotDifficulty(url, info, sessionID);
|
},
|
||||||
},
|
),
|
||||||
),
|
new RouteAction(
|
||||||
new RouteAction(
|
"/singleplayer/settings/bot/maxCap",
|
||||||
"/singleplayer/settings/bot/maxCap",
|
(url: string, info: any, sessionID: string, output: string): any =>
|
||||||
(url: string, info: any, sessionID: string, output: string): any =>
|
{
|
||||||
{
|
return this.botCallbacks.getBotCap();
|
||||||
return this.botCallbacks.getBotCap();
|
},
|
||||||
},
|
),
|
||||||
),
|
new RouteAction(
|
||||||
new RouteAction(
|
"/singleplayer/settings/bot/getBotBehaviours/",
|
||||||
"/singleplayer/settings/bot/getBotBehaviours/",
|
(url: string, info: any, sessionID: string, output: string): any =>
|
||||||
(url: string, info: any, sessionID: string, output: string): any =>
|
{
|
||||||
{
|
return this.botCallbacks.getBotBehaviours();
|
||||||
return this.botCallbacks.getBotBehaviours();
|
},
|
||||||
},
|
),
|
||||||
),
|
]);
|
||||||
],
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,20 +6,13 @@ import { DynamicRouter, RouteAction } from "@spt-aki/di/Router";
|
|||||||
@injectable()
|
@injectable()
|
||||||
export class BundleDynamicRouter extends DynamicRouter
|
export class BundleDynamicRouter extends DynamicRouter
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(@inject("BundleCallbacks") protected bundleCallbacks: BundleCallbacks)
|
||||||
@inject("BundleCallbacks") protected bundleCallbacks: BundleCallbacks,
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
super(
|
super([
|
||||||
[
|
new RouteAction(".bundle", (url: string, info: any, sessionID: string, output: string): any =>
|
||||||
new RouteAction(
|
{
|
||||||
".bundle",
|
return this.bundleCallbacks.getBundle(url, info, sessionID);
|
||||||
(url: string, info: any, sessionID: string, output: string): any =>
|
}),
|
||||||
{
|
]);
|
||||||
return this.bundleCallbacks.getBundle(url, info, sessionID);
|
|
||||||
},
|
|
||||||
),
|
|
||||||
],
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,20 +6,16 @@ import { DynamicRouter, RouteAction } from "@spt-aki/di/Router";
|
|||||||
@injectable()
|
@injectable()
|
||||||
export class CustomizationDynamicRouter extends DynamicRouter
|
export class CustomizationDynamicRouter extends DynamicRouter
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(@inject("CustomizationCallbacks") protected customizationCallbacks: CustomizationCallbacks)
|
||||||
@inject("CustomizationCallbacks") protected customizationCallbacks: CustomizationCallbacks,
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
super(
|
super([
|
||||||
[
|
new RouteAction(
|
||||||
new RouteAction(
|
"/client/trading/customization/",
|
||||||
"/client/trading/customization/",
|
(url: string, info: any, sessionID: string, output: string): any =>
|
||||||
(url: string, info: any, sessionID: string, output: string): any =>
|
{
|
||||||
{
|
return this.customizationCallbacks.getTraderSuits(url, info, sessionID);
|
||||||
return this.customizationCallbacks.getTraderSuits(url, info, sessionID);
|
},
|
||||||
},
|
),
|
||||||
),
|
]);
|
||||||
],
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,34 +6,21 @@ import { DynamicRouter, RouteAction } from "@spt-aki/di/Router";
|
|||||||
@injectable()
|
@injectable()
|
||||||
export class DataDynamicRouter extends DynamicRouter
|
export class DataDynamicRouter extends DynamicRouter
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(@inject("DataCallbacks") protected dataCallbacks: DataCallbacks)
|
||||||
@inject("DataCallbacks") protected dataCallbacks: DataCallbacks,
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
super(
|
super([
|
||||||
[
|
new RouteAction("/client/menu/locale/", (url: string, info: any, sessionID: string, output: string): any =>
|
||||||
new RouteAction(
|
{
|
||||||
"/client/menu/locale/",
|
return this.dataCallbacks.getLocalesMenu(url, info, sessionID);
|
||||||
(url: string, info: any, sessionID: string, output: string): any =>
|
}),
|
||||||
{
|
new RouteAction("/client/locale/", (url: string, info: any, sessionID: string, output: string): any =>
|
||||||
return this.dataCallbacks.getLocalesMenu(url, info, sessionID);
|
{
|
||||||
},
|
return this.dataCallbacks.getLocalesGlobal(url, info, sessionID);
|
||||||
),
|
}),
|
||||||
new RouteAction(
|
new RouteAction("/client/items/prices/", (url: string, info: any, sessionID: string, output: string): any =>
|
||||||
"/client/locale/",
|
{
|
||||||
(url: string, info: any, sessionID: string, output: string): any =>
|
return this.dataCallbacks.getItemPrices(url, info, sessionID);
|
||||||
{
|
}),
|
||||||
return this.dataCallbacks.getLocalesGlobal(url, info, sessionID);
|
]);
|
||||||
},
|
|
||||||
),
|
|
||||||
new RouteAction(
|
|
||||||
"/client/items/prices/",
|
|
||||||
(url: string, info: any, sessionID: string, output: string): any =>
|
|
||||||
{
|
|
||||||
return this.dataCallbacks.getItemPrices(url, info, sessionID);
|
|
||||||
},
|
|
||||||
),
|
|
||||||
],
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,34 +6,21 @@ import { ImageRouter } from "@spt-aki/routers/ImageRouter";
|
|||||||
@injectable()
|
@injectable()
|
||||||
export class HttpDynamicRouter extends DynamicRouter
|
export class HttpDynamicRouter extends DynamicRouter
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(@inject("ImageRouter") protected imageRouter: ImageRouter)
|
||||||
@inject("ImageRouter") protected imageRouter: ImageRouter,
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
super(
|
super([
|
||||||
[
|
new RouteAction(".jpg", (url: string, info: any, sessionID: string, output: string): any =>
|
||||||
new RouteAction(
|
{
|
||||||
".jpg",
|
return this.imageRouter.getImage();
|
||||||
(url: string, info: any, sessionID: string, output: string): any =>
|
}),
|
||||||
{
|
new RouteAction(".png", (url: string, info: any, sessionID: string, output: string): any =>
|
||||||
return this.imageRouter.getImage();
|
{
|
||||||
},
|
return this.imageRouter.getImage();
|
||||||
),
|
}),
|
||||||
new RouteAction(
|
new RouteAction(".ico", (url: string, info: any, sessionID: string, output: string): any =>
|
||||||
".png",
|
{
|
||||||
(url: string, info: any, sessionID: string, output: string): any =>
|
return this.imageRouter.getImage();
|
||||||
{
|
}),
|
||||||
return this.imageRouter.getImage();
|
]);
|
||||||
},
|
|
||||||
),
|
|
||||||
new RouteAction(
|
|
||||||
".ico",
|
|
||||||
(url: string, info: any, sessionID: string, output: string): any =>
|
|
||||||
{
|
|
||||||
return this.imageRouter.getImage();
|
|
||||||
},
|
|
||||||
),
|
|
||||||
],
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,21 +6,17 @@ import { DynamicRouter, RouteAction } from "@spt-aki/di/Router";
|
|||||||
@injectable()
|
@injectable()
|
||||||
export class InraidDynamicRouter extends DynamicRouter
|
export class InraidDynamicRouter extends DynamicRouter
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(@inject("InraidCallbacks") protected inraidCallbacks: InraidCallbacks)
|
||||||
@inject("InraidCallbacks") protected inraidCallbacks: InraidCallbacks,
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
super(
|
super([
|
||||||
[
|
new RouteAction(
|
||||||
new RouteAction(
|
"/client/location/getLocalloot",
|
||||||
"/client/location/getLocalloot",
|
(url: string, info: any, sessionID: string, output: string): any =>
|
||||||
(url: string, info: any, sessionID: string, output: string): any =>
|
{
|
||||||
{
|
return this.inraidCallbacks.registerPlayer(url, info, sessionID);
|
||||||
return this.inraidCallbacks.registerPlayer(url, info, sessionID);
|
},
|
||||||
},
|
),
|
||||||
),
|
]);
|
||||||
],
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override getTopLevelRoute(): string
|
public override getTopLevelRoute(): string
|
||||||
|
@ -6,21 +6,17 @@ import { DynamicRouter, RouteAction } from "@spt-aki/di/Router";
|
|||||||
@injectable()
|
@injectable()
|
||||||
export class LocationDynamicRouter extends DynamicRouter
|
export class LocationDynamicRouter extends DynamicRouter
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(@inject("LocationCallbacks") protected locationCallbacks: LocationCallbacks)
|
||||||
@inject("LocationCallbacks") protected locationCallbacks: LocationCallbacks,
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
super(
|
super([
|
||||||
[
|
new RouteAction(
|
||||||
new RouteAction(
|
"/client/location/getLocalloot",
|
||||||
"/client/location/getLocalloot",
|
(url: string, info: any, sessionID: string, _output: string): any =>
|
||||||
(url: string, info: any, sessionID: string, _output: string): any =>
|
{
|
||||||
{
|
return this.locationCallbacks.getLocation(url, info, sessionID);
|
||||||
return this.locationCallbacks.getLocation(url, info, sessionID);
|
},
|
||||||
},
|
),
|
||||||
),
|
]);
|
||||||
],
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override getTopLevelRoute(): string
|
public override getTopLevelRoute(): string
|
||||||
|
@ -6,41 +6,28 @@ import { DynamicRouter, RouteAction } from "@spt-aki/di/Router";
|
|||||||
@injectable()
|
@injectable()
|
||||||
export class NotifierDynamicRouter extends DynamicRouter
|
export class NotifierDynamicRouter extends DynamicRouter
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(@inject("NotifierCallbacks") protected notifierCallbacks: NotifierCallbacks)
|
||||||
@inject("NotifierCallbacks") protected notifierCallbacks: NotifierCallbacks,
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
super(
|
super([
|
||||||
[
|
new RouteAction("/?last_id", (url: string, info: any, sessionID: string, output: string): any =>
|
||||||
new RouteAction(
|
{
|
||||||
"/?last_id",
|
return this.notifierCallbacks.notify(url, info, sessionID);
|
||||||
(url: string, info: any, sessionID: string, output: string): any =>
|
}),
|
||||||
{
|
new RouteAction("/notifierServer", (url: string, info: any, sessionID: string, output: string): any =>
|
||||||
return this.notifierCallbacks.notify(url, info, sessionID);
|
{
|
||||||
},
|
return this.notifierCallbacks.notify(url, info, sessionID);
|
||||||
),
|
}),
|
||||||
new RouteAction(
|
new RouteAction("/push/notifier/get/", (url: string, info: any, sessionID: string, output: string): any =>
|
||||||
"/notifierServer",
|
{
|
||||||
(url: string, info: any, sessionID: string, output: string): any =>
|
return this.notifierCallbacks.getNotifier(url, info, sessionID);
|
||||||
{
|
}),
|
||||||
return this.notifierCallbacks.notify(url, info, sessionID);
|
new RouteAction(
|
||||||
},
|
"/push/notifier/getwebsocket/",
|
||||||
),
|
(url: string, info: any, sessionID: string, output: string): any =>
|
||||||
new RouteAction(
|
{
|
||||||
"/push/notifier/get/",
|
return this.notifierCallbacks.getNotifier(url, info, sessionID);
|
||||||
(url: string, info: any, sessionID: string, output: string): any =>
|
},
|
||||||
{
|
),
|
||||||
return this.notifierCallbacks.getNotifier(url, info, sessionID);
|
]);
|
||||||
},
|
|
||||||
),
|
|
||||||
new RouteAction(
|
|
||||||
"/push/notifier/getwebsocket/",
|
|
||||||
(url: string, info: any, sessionID: string, output: string): any =>
|
|
||||||
{
|
|
||||||
return this.notifierCallbacks.getNotifier(url, info, sessionID);
|
|
||||||
},
|
|
||||||
),
|
|
||||||
],
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -6,27 +6,23 @@ import { DynamicRouter, RouteAction } from "@spt-aki/di/Router";
|
|||||||
@injectable()
|
@injectable()
|
||||||
export class TraderDynamicRouter extends DynamicRouter
|
export class TraderDynamicRouter extends DynamicRouter
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(@inject("TraderCallbacks") protected traderCallbacks: TraderCallbacks)
|
||||||
@inject("TraderCallbacks") protected traderCallbacks: TraderCallbacks,
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
super(
|
super([
|
||||||
[
|
new RouteAction(
|
||||||
new RouteAction(
|
"/client/trading/api/getTrader/",
|
||||||
"/client/trading/api/getTrader/",
|
(url: string, info: any, sessionID: string, output: string): any =>
|
||||||
(url: string, info: any, sessionID: string, output: string): any =>
|
{
|
||||||
{
|
return this.traderCallbacks.getTrader(url, info, sessionID);
|
||||||
return this.traderCallbacks.getTrader(url, info, sessionID);
|
},
|
||||||
},
|
),
|
||||||
),
|
new RouteAction(
|
||||||
new RouteAction(
|
"/client/trading/api/getTraderAssort/",
|
||||||
"/client/trading/api/getTraderAssort/",
|
(url: string, info: any, sessionID: string, output: string): any =>
|
||||||
(url: string, info: any, sessionID: string, output: string): any =>
|
{
|
||||||
{
|
return this.traderCallbacks.getAssort(url, info, sessionID);
|
||||||
return this.traderCallbacks.getAssort(url, info, sessionID);
|
},
|
||||||
},
|
),
|
||||||
),
|
]);
|
||||||
],
|
|
||||||
);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -17,10 +17,7 @@ export class CustomizationItemEventRouter extends ItemEventRouterDefinition
|
|||||||
|
|
||||||
public override getHandledRoutes(): HandledRoute[]
|
public override getHandledRoutes(): HandledRoute[]
|
||||||
{
|
{
|
||||||
return [
|
return [new HandledRoute("CustomizationWear", false), new HandledRoute("CustomizationBuy", false)];
|
||||||
new HandledRoute("CustomizationWear", false),
|
|
||||||
new HandledRoute("CustomizationBuy", false),
|
|
||||||
];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override handleItemEvent(
|
public override handleItemEvent(
|
||||||
|
@ -9,9 +9,7 @@ import { HideoutEventActions } from "@spt-aki/models/enums/HideoutEventActions";
|
|||||||
@injectable()
|
@injectable()
|
||||||
export class HideoutItemEventRouter extends ItemEventRouterDefinition
|
export class HideoutItemEventRouter extends ItemEventRouterDefinition
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(@inject("HideoutCallbacks") protected hideoutCallbacks: HideoutCallbacks)
|
||||||
@inject("HideoutCallbacks") protected hideoutCallbacks: HideoutCallbacks,
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
super();
|
super();
|
||||||
}
|
}
|
||||||
|
@ -17,9 +17,7 @@ export class InsuranceItemEventRouter extends ItemEventRouterDefinition
|
|||||||
|
|
||||||
public override getHandledRoutes(): HandledRoute[]
|
public override getHandledRoutes(): HandledRoute[]
|
||||||
{
|
{
|
||||||
return [
|
return [new HandledRoute("Insure", false)];
|
||||||
new HandledRoute("Insure", false),
|
|
||||||
];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override handleItemEvent(
|
public override handleItemEvent(
|
||||||
|
@ -9,9 +9,7 @@ import { ItemEventActions } from "@spt-aki/models/enums/ItemEventActions";
|
|||||||
@injectable()
|
@injectable()
|
||||||
export class PresetBuildItemEventRouter extends ItemEventRouterDefinition
|
export class PresetBuildItemEventRouter extends ItemEventRouterDefinition
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(@inject("PresetBuildCallbacks") protected presetBuildCallbacks: PresetBuildCallbacks)
|
||||||
@inject("PresetBuildCallbacks") protected presetBuildCallbacks: PresetBuildCallbacks,
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
super();
|
super();
|
||||||
}
|
}
|
||||||
|
@ -8,9 +8,7 @@ import { IItemEventRouterResponse } from "@spt-aki/models/eft/itemEvent/IItemEve
|
|||||||
@injectable()
|
@injectable()
|
||||||
export class RagfairItemEventRouter extends ItemEventRouterDefinition
|
export class RagfairItemEventRouter extends ItemEventRouterDefinition
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(@inject("RagfairCallbacks") protected ragfairCallbacks: RagfairCallbacks)
|
||||||
@inject("RagfairCallbacks") protected ragfairCallbacks: RagfairCallbacks,
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
super();
|
super();
|
||||||
}
|
}
|
||||||
|
@ -8,19 +8,14 @@ import { IItemEventRouterResponse } from "@spt-aki/models/eft/itemEvent/IItemEve
|
|||||||
@injectable()
|
@injectable()
|
||||||
export class RepairItemEventRouter extends ItemEventRouterDefinition
|
export class RepairItemEventRouter extends ItemEventRouterDefinition
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(@inject("RepairCallbacks") protected repairCallbacks: RepairCallbacks)
|
||||||
@inject("RepairCallbacks") protected repairCallbacks: RepairCallbacks,
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
super();
|
super();
|
||||||
}
|
}
|
||||||
|
|
||||||
public override getHandledRoutes(): HandledRoute[]
|
public override getHandledRoutes(): HandledRoute[]
|
||||||
{
|
{
|
||||||
return [
|
return [new HandledRoute("Repair", false), new HandledRoute("TraderRepair", false)];
|
||||||
new HandledRoute("Repair", false),
|
|
||||||
new HandledRoute("TraderRepair", false),
|
|
||||||
];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override handleItemEvent(
|
public override handleItemEvent(
|
||||||
|
@ -8,9 +8,7 @@ import { IItemEventRouterResponse } from "@spt-aki/models/eft/itemEvent/IItemEve
|
|||||||
@injectable()
|
@injectable()
|
||||||
export class TradeItemEventRouter extends ItemEventRouterDefinition
|
export class TradeItemEventRouter extends ItemEventRouterDefinition
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(@inject("TradeCallbacks") protected tradeCallbacks: TradeCallbacks)
|
||||||
@inject("TradeCallbacks") protected tradeCallbacks: TradeCallbacks,
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
super();
|
super();
|
||||||
}
|
}
|
||||||
|
@ -8,19 +8,14 @@ import { IItemEventRouterResponse } from "@spt-aki/models/eft/itemEvent/IItemEve
|
|||||||
@injectable()
|
@injectable()
|
||||||
export class WishlistItemEventRouter extends ItemEventRouterDefinition
|
export class WishlistItemEventRouter extends ItemEventRouterDefinition
|
||||||
{
|
{
|
||||||
constructor(
|
constructor(@inject("WishlistCallbacks") protected wishlistCallbacks: WishlistCallbacks)
|
||||||
@inject("WishlistCallbacks") protected wishlistCallbacks: WishlistCallbacks,
|
|
||||||
)
|
|
||||||
{
|
{
|
||||||
super();
|
super();
|
||||||
}
|
}
|
||||||
|
|
||||||
public override getHandledRoutes(): HandledRoute[]
|
public override getHandledRoutes(): HandledRoute[]
|
||||||
{
|
{
|
||||||
return [
|
return [new HandledRoute("AddToWishList", false), new HandledRoute("RemoveFromWishList", false)];
|
||||||
new HandledRoute("AddToWishList", false),
|
|
||||||
new HandledRoute("RemoveFromWishList", false),
|
|
||||||
];
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public override handleItemEvent(
|
public override handleItemEvent(
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
x
Reference in New Issue
Block a user