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Implement basic friends list functionality (#984)

This commit implements basic friends list functionality including
adding, auto accepting, and removing friends. As well as storing the
list in the profile and providing the friends list back to the client on
login. This is a one-way implementation, the target profile will not
have the source account added to its friends list.

This is primarily useful in combination with the recent favorites fixes,
to allow users to inspect favorited weapons on other profiles to "copy"
weapon builds between their profiles
This commit is contained in:
Chomp 2024-12-14 09:44:21 +00:00 committed by GitHub
commit 32dd4dbfc8
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8 changed files with 145 additions and 22 deletions

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@ -220,6 +220,7 @@ export class DialogueCallbacks implements OnUpdate {
/** Handle client/friend/delete */
public deleteFriend(url: string, request: IDeleteFriendRequest, sessionID: string): INullResponseData {
this.httpResponse.getBody(this.dialogueController.deleteFriend(sessionID, request));
return this.httpResponse.nullResponse();
}

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@ -1,5 +1,8 @@
import { IDialogueChatBot } from "@spt/helpers/Dialogue/IDialogueChatBot";
import { DialogueHelper } from "@spt/helpers/DialogueHelper";
import { NotificationSendHelper } from "@spt/helpers/NotificationSendHelper";
import { ProfileHelper } from "@spt/helpers/ProfileHelper";
import { IDeleteFriendRequest } from "@spt/models/eft/dialog/IDeleteFriendRequest";
import { IFriendRequestData } from "@spt/models/eft/dialog/IFriendRequestData";
import { IFriendRequestSendResponse } from "@spt/models/eft/dialog/IFriendRequestSendResponse";
import { IGetAllAttachmentsResponse } from "@spt/models/eft/dialog/IGetAllAttachmentsResponse";
@ -8,8 +11,11 @@ import { IGetMailDialogViewRequestData } from "@spt/models/eft/dialog/IGetMailDi
import { IGetMailDialogViewResponseData } from "@spt/models/eft/dialog/IGetMailDialogViewResponseData";
import { ISendMessageRequest } from "@spt/models/eft/dialog/ISendMessageRequest";
import { IDialogue, IDialogueInfo, IMessage, ISptProfile, IUserDialogInfo } from "@spt/models/eft/profile/ISptProfile";
import { IWsFriendsListAccept } from "@spt/models/eft/ws/IWsFriendsListAccept";
import { BackendErrorCodes } from "@spt/models/enums/BackendErrorCodes";
import { ConfigTypes } from "@spt/models/enums/ConfigTypes";
import { MessageType } from "@spt/models/enums/MessageType";
import { NotificationEventType } from "@spt/models/enums/NotificationEventType";
import { ICoreConfig } from "@spt/models/spt/config/ICoreConfig";
import { ILogger } from "@spt/models/spt/utils/ILogger";
import { ConfigServer } from "@spt/servers/ConfigServer";
@ -26,6 +32,8 @@ export class DialogueController {
@inject("SaveServer") protected saveServer: SaveServer,
@inject("TimeUtil") protected timeUtil: TimeUtil,
@inject("DialogueHelper") protected dialogueHelper: DialogueHelper,
@inject("NotificationSendHelper") protected notificationSendHelper: NotificationSendHelper,
@inject("ProfileHelper") protected profileHelper: ProfileHelper,
@inject("MailSendService") protected mailSendService: MailSendService,
@inject("LocalisationService") protected localisationService: LocalisationService,
@inject("ConfigServer") protected configServer: ConfigServer,
@ -69,8 +77,19 @@ export class DialogueController {
* @returns IGetFriendListDataResponse
*/
public getFriendList(sessionID: string): IGetFriendListDataResponse {
// Force a fake friend called SPT into friend list
return { Friends: this.dialogueChatBots.map((v) => v.getChatBot()), Ignore: [], InIgnoreList: [] };
// Add all chatbots to the friends list
const friends = this.dialogueChatBots.map((v) => v.getChatBot());
// Add any friends the user has after the chatbots
const profile = this.profileHelper.getFullProfile(sessionID);
for (const friendId of profile?.friends) {
const friendProfile = this.profileHelper.getChatRoomMemberFromSessionId(friendId);
if (friendProfile) {
friends.push(friendProfile);
}
}
return { Friends: friends, Ignore: [], InIgnoreList: [] };
}
/**
@ -441,6 +460,46 @@ export class DialogueController {
/** Handle client/friend/request/send */
public sendFriendRequest(sessionID: string, request: IFriendRequestData): IFriendRequestSendResponse {
return { status: 0, requestId: "12345", retryAfter: 600 };
// To avoid needing to jump between profiles, auto-accept all friend requests
const friendProfile = this.profileHelper.getFullProfile(request.to);
if (!friendProfile?.characters?.pmc) {
return {
status: BackendErrorCodes.PLAYERPROFILENOTFOUND,
requestId: "", // Unused in an error state
retryAfter: 600,
};
}
// Only add the profile to the friends list if it doesn't already exist
const profile = this.saveServer.getProfile(sessionID);
if (!profile.friends.includes(request.to)) {
profile.friends.push(request.to);
}
// We need to delay this so that the friend request gets properly added to the clientside list before we accept it
setTimeout(() => {
const notification: IWsFriendsListAccept = {
// TODO: eventId isn't necessary, but the interface requires it, so we can use a dummy value. Interface should be updated
eventId: "0",
type: NotificationEventType.FRIEND_LIST_REQUEST_ACCEPTED,
profile: this.profileHelper.getChatRoomMemberFromPmcProfile(friendProfile.characters.pmc),
};
this.notificationSendHelper.sendMessage(sessionID, notification);
}, 1000);
return {
status: BackendErrorCodes.NONE,
requestId: friendProfile.info.aid.toString(),
retryAfter: 600,
};
}
/** Handle client/friend/delete */
public deleteFriend(sessionID: string, request: IDeleteFriendRequest): void {
const profile = this.saveServer.getProfile(sessionID);
const friendIndex = profile.friends.indexOf(request.friend_id);
if (friendIndex !== -1) {
profile.friends.splice(friendIndex, 1);
}
}
}

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@ -122,6 +122,11 @@ export class GameController {
fullProfile.spt.cultistRewards = new Map();
}
// Make sure we have a friends list array
if (typeof fullProfile.friends === "undefined") {
fullProfile.friends = [];
}
//3.9 migrations
if (fullProfile.spt.version.includes("3.9.") && !fullProfile.spt.migrations["39x"]) {
// Check every item has a valid mongoid

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@ -19,7 +19,6 @@ import { ISearchFriendRequestData } from "@spt/models/eft/profile/ISearchFriendR
import { ISearchFriendResponse } from "@spt/models/eft/profile/ISearchFriendResponse";
import { IInraid, ISptProfile, IVitality } from "@spt/models/eft/profile/ISptProfile";
import { IValidateNicknameRequestData } from "@spt/models/eft/profile/IValidateNicknameRequestData";
import { ItemTpl } from "@spt/models/enums/ItemTpl";
import { MessageType } from "@spt/models/enums/MessageType";
import { QuestStatus } from "@spt/models/enums/QuestStatus";
import { ILogger } from "@spt/models/spt/utils/ILogger";
@ -182,6 +181,7 @@ export class ProfileController {
insurance: [],
traderPurchases: {},
achievements: {},
friends: [],
};
this.profileFixerService.checkForAndFixPmcProfileIssues(profileDetails.characters.pmc);
@ -361,21 +361,23 @@ export class ProfileController {
* Handle client/game/profile/search
*/
public getFriends(info: ISearchFriendRequestData, sessionID: string): ISearchFriendResponse[] {
const profile = this.saveServer.getProfile(sessionID);
// TODO: We should probably rename this method in the next client update
const result: ISearchFriendResponse[] = [];
// return some of the current player info for now
return [
{
_id: profile.characters.pmc._id,
aid: profile.characters.pmc.aid,
Info: {
Nickname: info.nickname,
Side: "Bear",
Level: 1,
MemberCategory: profile.characters.pmc.Info.MemberCategory,
},
},
];
// Find any profiles with a nickname containing the entered name
const allProfiles = Object.values(this.saveServer.getProfiles());
for (const profile of allProfiles) {
const pmcProfile = profile.characters.pmc;
if (!pmcProfile.Info.LowerNickname.includes(info.nickname.toLocaleLowerCase())) {
continue;
}
result.push(this.profileHelper.getChatRoomMemberFromPmcProfile(pmcProfile));
}
return result;
}
/**
@ -405,11 +407,14 @@ export class ProfileController {
* Handle client/profile/view
*/
public getOtherProfile(sessionId: string, request: IGetOtherProfileRequest): IGetOtherProfileResponse {
const player = this.profileHelper.getFullProfile(sessionId);
const playerPmc = player.characters.pmc;
const playerScav = player.characters.scav;
// Find the profile by the account ID, fall back to the current player if we can't find the account
let profile = this.profileHelper.getFullProfileByAccountId(request.accountId);
if (!profile?.characters?.pmc || !profile?.characters?.scav) {
profile = this.profileHelper.getFullProfile(sessionId);
}
const playerPmc = profile.characters.pmc;
const playerScav = profile.characters.scav;
// return player for now
return {
id: playerPmc._id,
aid: playerPmc.aid,

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@ -2,6 +2,7 @@ import { ItemHelper } from "@spt/helpers/ItemHelper";
import { IPmcData } from "@spt/models/eft/common/IPmcData";
import { BanType, Common, ICounterKeyValue, IStats } from "@spt/models/eft/common/tables/IBotBase";
import { IItem } from "@spt/models/eft/common/tables/IItem";
import { ISearchFriendResponse } from "@spt/models/eft/profile/ISearchFriendResponse";
import { ISptProfile } from "@spt/models/eft/profile/ISptProfile";
import { IValidateNicknameRequestData } from "@spt/models/eft/profile/IValidateNicknameRequestData";
import { AccountTypes } from "@spt/models/enums/AccountTypes";
@ -196,6 +197,49 @@ export class ProfileHelper {
return this.saveServer.profileExists(sessionID) ? this.saveServer.getProfile(sessionID) : undefined;
}
/**
* Get full representation of a players profile JSON by the account ID, or undefined if not found
* @param accountId Account ID to find
* @returns
*/
public getFullProfileByAccountId(accountID: string): ISptProfile | undefined {
const aid = Number.parseInt(accountID);
return Object.values(this.saveServer.getProfiles()).find((profile) => profile?.info?.aid === aid);
}
/**
* Retrieve a ChatRoomMember formatted profile for the given session ID
* @param sessionID The session ID to return the profile for
* @returns
*/
public getChatRoomMemberFromSessionId(sessionID: string): ISearchFriendResponse | undefined {
const pmcProfile = this.getFullProfile(sessionID)?.characters?.pmc;
if (!pmcProfile) {
return undefined;
}
return this.getChatRoomMemberFromPmcProfile(pmcProfile);
}
/**
* Retrieve a ChatRoomMember formatted profile for the given PMC profile data
* @param pmcProfile The PMC profile data to format into a ChatRoomMember structure
* @returns
*/
public getChatRoomMemberFromPmcProfile(pmcProfile: IPmcData): ISearchFriendResponse {
return {
_id: pmcProfile._id,
aid: pmcProfile.aid,
Info: {
Nickname: pmcProfile.Info.Nickname,
Side: pmcProfile.Info.Side,
Level: pmcProfile.Info.Level,
MemberCategory: pmcProfile.Info.MemberCategory,
SelectedMemberCategory: pmcProfile.Info.SelectedMemberCategory,
},
};
}
/**
* Get a PMC profile by its session id
* @param sessionID Profile id to return

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@ -9,4 +9,5 @@ export interface Info {
Side: string;
Level: number;
MemberCategory: number;
SelectedMemberCategory: number;
}

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@ -20,6 +20,8 @@ export interface ISptProfile {
traderPurchases?: Record<string, Record<string, ITraderPurchaseData>>;
/** Achievements earned by player */
achievements: Record<string, number>;
/** List of friend profile IDs */
friends: string[];
}
export class ITraderPurchaseData {

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@ -0,0 +1,6 @@
import { IWsNotificationEvent } from "@spt/models/eft/ws/IWsNotificationEvent";
import { ISearchFriendResponse } from "../profile/ISearchFriendResponse";
export interface IWsFriendsListAccept extends IWsNotificationEvent {
profile: ISearchFriendResponse;
}