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https://github.com/sp-tarkov/server.git
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Implement basic friends list functionality (#984)
This commit implements basic friends list functionality including adding, auto accepting, and removing friends. As well as storing the list in the profile and providing the friends list back to the client on login. This is a one-way implementation, the target profile will not have the source account added to its friends list. This is primarily useful in combination with the recent favorites fixes, to allow users to inspect favorited weapons on other profiles to "copy" weapon builds between their profiles
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commit
32dd4dbfc8
@ -220,6 +220,7 @@ export class DialogueCallbacks implements OnUpdate {
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/** Handle client/friend/delete */
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public deleteFriend(url: string, request: IDeleteFriendRequest, sessionID: string): INullResponseData {
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this.httpResponse.getBody(this.dialogueController.deleteFriend(sessionID, request));
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return this.httpResponse.nullResponse();
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}
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@ -1,5 +1,8 @@
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import { IDialogueChatBot } from "@spt/helpers/Dialogue/IDialogueChatBot";
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import { DialogueHelper } from "@spt/helpers/DialogueHelper";
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import { NotificationSendHelper } from "@spt/helpers/NotificationSendHelper";
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import { ProfileHelper } from "@spt/helpers/ProfileHelper";
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import { IDeleteFriendRequest } from "@spt/models/eft/dialog/IDeleteFriendRequest";
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import { IFriendRequestData } from "@spt/models/eft/dialog/IFriendRequestData";
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import { IFriendRequestSendResponse } from "@spt/models/eft/dialog/IFriendRequestSendResponse";
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import { IGetAllAttachmentsResponse } from "@spt/models/eft/dialog/IGetAllAttachmentsResponse";
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@ -8,8 +11,11 @@ import { IGetMailDialogViewRequestData } from "@spt/models/eft/dialog/IGetMailDi
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import { IGetMailDialogViewResponseData } from "@spt/models/eft/dialog/IGetMailDialogViewResponseData";
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import { ISendMessageRequest } from "@spt/models/eft/dialog/ISendMessageRequest";
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import { IDialogue, IDialogueInfo, IMessage, ISptProfile, IUserDialogInfo } from "@spt/models/eft/profile/ISptProfile";
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import { IWsFriendsListAccept } from "@spt/models/eft/ws/IWsFriendsListAccept";
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import { BackendErrorCodes } from "@spt/models/enums/BackendErrorCodes";
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import { ConfigTypes } from "@spt/models/enums/ConfigTypes";
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import { MessageType } from "@spt/models/enums/MessageType";
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import { NotificationEventType } from "@spt/models/enums/NotificationEventType";
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import { ICoreConfig } from "@spt/models/spt/config/ICoreConfig";
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import { ILogger } from "@spt/models/spt/utils/ILogger";
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import { ConfigServer } from "@spt/servers/ConfigServer";
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@ -26,6 +32,8 @@ export class DialogueController {
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@inject("SaveServer") protected saveServer: SaveServer,
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@inject("TimeUtil") protected timeUtil: TimeUtil,
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@inject("DialogueHelper") protected dialogueHelper: DialogueHelper,
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@inject("NotificationSendHelper") protected notificationSendHelper: NotificationSendHelper,
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@inject("ProfileHelper") protected profileHelper: ProfileHelper,
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@inject("MailSendService") protected mailSendService: MailSendService,
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@inject("LocalisationService") protected localisationService: LocalisationService,
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@inject("ConfigServer") protected configServer: ConfigServer,
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@ -69,8 +77,19 @@ export class DialogueController {
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* @returns IGetFriendListDataResponse
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*/
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public getFriendList(sessionID: string): IGetFriendListDataResponse {
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// Force a fake friend called SPT into friend list
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return { Friends: this.dialogueChatBots.map((v) => v.getChatBot()), Ignore: [], InIgnoreList: [] };
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// Add all chatbots to the friends list
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const friends = this.dialogueChatBots.map((v) => v.getChatBot());
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// Add any friends the user has after the chatbots
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const profile = this.profileHelper.getFullProfile(sessionID);
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for (const friendId of profile?.friends) {
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const friendProfile = this.profileHelper.getChatRoomMemberFromSessionId(friendId);
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if (friendProfile) {
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friends.push(friendProfile);
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}
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}
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return { Friends: friends, Ignore: [], InIgnoreList: [] };
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}
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/**
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@ -441,6 +460,46 @@ export class DialogueController {
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/** Handle client/friend/request/send */
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public sendFriendRequest(sessionID: string, request: IFriendRequestData): IFriendRequestSendResponse {
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return { status: 0, requestId: "12345", retryAfter: 600 };
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// To avoid needing to jump between profiles, auto-accept all friend requests
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const friendProfile = this.profileHelper.getFullProfile(request.to);
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if (!friendProfile?.characters?.pmc) {
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return {
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status: BackendErrorCodes.PLAYERPROFILENOTFOUND,
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requestId: "", // Unused in an error state
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retryAfter: 600,
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};
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}
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// Only add the profile to the friends list if it doesn't already exist
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const profile = this.saveServer.getProfile(sessionID);
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if (!profile.friends.includes(request.to)) {
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profile.friends.push(request.to);
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}
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// We need to delay this so that the friend request gets properly added to the clientside list before we accept it
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setTimeout(() => {
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const notification: IWsFriendsListAccept = {
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// TODO: eventId isn't necessary, but the interface requires it, so we can use a dummy value. Interface should be updated
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eventId: "0",
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type: NotificationEventType.FRIEND_LIST_REQUEST_ACCEPTED,
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profile: this.profileHelper.getChatRoomMemberFromPmcProfile(friendProfile.characters.pmc),
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};
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this.notificationSendHelper.sendMessage(sessionID, notification);
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}, 1000);
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return {
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status: BackendErrorCodes.NONE,
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requestId: friendProfile.info.aid.toString(),
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retryAfter: 600,
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};
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}
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/** Handle client/friend/delete */
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public deleteFriend(sessionID: string, request: IDeleteFriendRequest): void {
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const profile = this.saveServer.getProfile(sessionID);
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const friendIndex = profile.friends.indexOf(request.friend_id);
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if (friendIndex !== -1) {
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profile.friends.splice(friendIndex, 1);
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}
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}
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}
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@ -122,6 +122,11 @@ export class GameController {
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fullProfile.spt.cultistRewards = new Map();
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}
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// Make sure we have a friends list array
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if (typeof fullProfile.friends === "undefined") {
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fullProfile.friends = [];
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}
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//3.9 migrations
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if (fullProfile.spt.version.includes("3.9.") && !fullProfile.spt.migrations["39x"]) {
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// Check every item has a valid mongoid
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@ -19,7 +19,6 @@ import { ISearchFriendRequestData } from "@spt/models/eft/profile/ISearchFriendR
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import { ISearchFriendResponse } from "@spt/models/eft/profile/ISearchFriendResponse";
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import { IInraid, ISptProfile, IVitality } from "@spt/models/eft/profile/ISptProfile";
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import { IValidateNicknameRequestData } from "@spt/models/eft/profile/IValidateNicknameRequestData";
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import { ItemTpl } from "@spt/models/enums/ItemTpl";
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import { MessageType } from "@spt/models/enums/MessageType";
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import { QuestStatus } from "@spt/models/enums/QuestStatus";
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import { ILogger } from "@spt/models/spt/utils/ILogger";
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@ -182,6 +181,7 @@ export class ProfileController {
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insurance: [],
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traderPurchases: {},
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achievements: {},
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friends: [],
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};
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this.profileFixerService.checkForAndFixPmcProfileIssues(profileDetails.characters.pmc);
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@ -361,21 +361,23 @@ export class ProfileController {
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* Handle client/game/profile/search
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*/
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public getFriends(info: ISearchFriendRequestData, sessionID: string): ISearchFriendResponse[] {
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const profile = this.saveServer.getProfile(sessionID);
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// TODO: We should probably rename this method in the next client update
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const result: ISearchFriendResponse[] = [];
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// return some of the current player info for now
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return [
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{
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_id: profile.characters.pmc._id,
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aid: profile.characters.pmc.aid,
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Info: {
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Nickname: info.nickname,
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Side: "Bear",
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Level: 1,
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MemberCategory: profile.characters.pmc.Info.MemberCategory,
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},
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},
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];
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// Find any profiles with a nickname containing the entered name
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const allProfiles = Object.values(this.saveServer.getProfiles());
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for (const profile of allProfiles) {
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const pmcProfile = profile.characters.pmc;
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if (!pmcProfile.Info.LowerNickname.includes(info.nickname.toLocaleLowerCase())) {
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continue;
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}
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result.push(this.profileHelper.getChatRoomMemberFromPmcProfile(pmcProfile));
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}
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return result;
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}
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/**
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@ -405,11 +407,14 @@ export class ProfileController {
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* Handle client/profile/view
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*/
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public getOtherProfile(sessionId: string, request: IGetOtherProfileRequest): IGetOtherProfileResponse {
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const player = this.profileHelper.getFullProfile(sessionId);
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const playerPmc = player.characters.pmc;
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const playerScav = player.characters.scav;
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// Find the profile by the account ID, fall back to the current player if we can't find the account
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let profile = this.profileHelper.getFullProfileByAccountId(request.accountId);
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if (!profile?.characters?.pmc || !profile?.characters?.scav) {
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profile = this.profileHelper.getFullProfile(sessionId);
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}
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const playerPmc = profile.characters.pmc;
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const playerScav = profile.characters.scav;
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// return player for now
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return {
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id: playerPmc._id,
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aid: playerPmc.aid,
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@ -2,6 +2,7 @@ import { ItemHelper } from "@spt/helpers/ItemHelper";
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import { IPmcData } from "@spt/models/eft/common/IPmcData";
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import { BanType, Common, ICounterKeyValue, IStats } from "@spt/models/eft/common/tables/IBotBase";
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import { IItem } from "@spt/models/eft/common/tables/IItem";
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import { ISearchFriendResponse } from "@spt/models/eft/profile/ISearchFriendResponse";
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import { ISptProfile } from "@spt/models/eft/profile/ISptProfile";
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import { IValidateNicknameRequestData } from "@spt/models/eft/profile/IValidateNicknameRequestData";
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import { AccountTypes } from "@spt/models/enums/AccountTypes";
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@ -196,6 +197,49 @@ export class ProfileHelper {
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return this.saveServer.profileExists(sessionID) ? this.saveServer.getProfile(sessionID) : undefined;
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}
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/**
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* Get full representation of a players profile JSON by the account ID, or undefined if not found
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* @param accountId Account ID to find
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* @returns
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*/
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public getFullProfileByAccountId(accountID: string): ISptProfile | undefined {
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const aid = Number.parseInt(accountID);
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return Object.values(this.saveServer.getProfiles()).find((profile) => profile?.info?.aid === aid);
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}
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/**
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* Retrieve a ChatRoomMember formatted profile for the given session ID
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* @param sessionID The session ID to return the profile for
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* @returns
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*/
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public getChatRoomMemberFromSessionId(sessionID: string): ISearchFriendResponse | undefined {
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const pmcProfile = this.getFullProfile(sessionID)?.characters?.pmc;
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if (!pmcProfile) {
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return undefined;
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}
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return this.getChatRoomMemberFromPmcProfile(pmcProfile);
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}
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/**
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* Retrieve a ChatRoomMember formatted profile for the given PMC profile data
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* @param pmcProfile The PMC profile data to format into a ChatRoomMember structure
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* @returns
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*/
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public getChatRoomMemberFromPmcProfile(pmcProfile: IPmcData): ISearchFriendResponse {
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return {
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_id: pmcProfile._id,
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aid: pmcProfile.aid,
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Info: {
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Nickname: pmcProfile.Info.Nickname,
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Side: pmcProfile.Info.Side,
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Level: pmcProfile.Info.Level,
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MemberCategory: pmcProfile.Info.MemberCategory,
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SelectedMemberCategory: pmcProfile.Info.SelectedMemberCategory,
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},
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};
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}
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/**
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* Get a PMC profile by its session id
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* @param sessionID Profile id to return
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@ -9,4 +9,5 @@ export interface Info {
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Side: string;
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Level: number;
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MemberCategory: number;
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SelectedMemberCategory: number;
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}
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@ -20,6 +20,8 @@ export interface ISptProfile {
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traderPurchases?: Record<string, Record<string, ITraderPurchaseData>>;
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/** Achievements earned by player */
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achievements: Record<string, number>;
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/** List of friend profile IDs */
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friends: string[];
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}
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export class ITraderPurchaseData {
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6
project/src/models/eft/ws/IWsFriendsListAccept.ts
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6
project/src/models/eft/ws/IWsFriendsListAccept.ts
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@ -0,0 +1,6 @@
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import { IWsNotificationEvent } from "@spt/models/eft/ws/IWsNotificationEvent";
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import { ISearchFriendResponse } from "../profile/ISearchFriendResponse";
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export interface IWsFriendsListAccept extends IWsNotificationEvent {
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profile: ISearchFriendResponse;
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}
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