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Exit loop after deleting hideout craft

This commit is contained in:
Dev 2023-11-11 20:15:46 +00:00
parent 8fda5395e6
commit 5f774bf3c8

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@ -231,6 +231,8 @@ export class HideoutHelper
{
// Craft value is null, get rid of it (could be from cancelling craft that needs cleaning up)
delete pmcData.Hideout.Production[prodId];
continue;
}
if (craft.Progress === undefined)