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Log when player begins transit to new map
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@ -125,6 +125,7 @@ export class LocationLifecycleService {
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.getLatestValue(ContextVariableType.TRANSIT_INFO)
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.getLatestValue(ContextVariableType.TRANSIT_INFO)
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?.getValue<ILocationTransit>();
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?.getValue<ILocationTransit>();
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if (transitionData) {
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if (transitionData) {
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this.logger.success(`Player: ${sessionId} is in transit to ${request.location}`);
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result.transition.isLocationTransition = true;
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result.transition.isLocationTransition = true;
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result.transition.transitionRaidId = transitionData.transitionRaidId;
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result.transition.transitionRaidId = transitionData.transitionRaidId;
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result.transition.transitionCount += 1;
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result.transition.transitionCount += 1;
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