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Added christmas config changes
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@ -135,7 +135,7 @@ export class BotLootGenerator {
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const containersBotHasAvailable = this.getAvailableContainersBotCanStoreItemsIn(botInventory);
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// This set is passed as a reference to fill up the containers that are already full, this aliviates
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// This set is passed as a reference to fill up the containers that are already full, this alleviates
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// generation of the bots by avoiding checking the slots of containers we already know are full
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const containersIdFull = new Set<string>();
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@ -484,6 +484,24 @@ export class SeasonalEventService {
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if (event.settings?.adjustBotAppearances) {
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this.adjustBotAppearanceValues(event.type);
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}
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const globals = this.databaseService.getGlobals();
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globals.config.Airdrop.AirdropViewType = "NewYear";
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const radioSettings = globals.AudioSettings.RadioBroadcastSettings;
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radioSettings.EnabledBroadcast = true;
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const christmasStation = radioSettings.RadioStations.find((x) => x.Station === "Christmas");
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christmasStation.Enabled = true;
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const rundansStation = radioSettings.RadioStations.find((x) => x.Station === "RunddansEvent");
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rundansStation.Enabled = true;
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globals.config.BTRSettings.MapsConfigs["TarkovStreets"].BtrSkin = "Tarcola";
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globals.config.BTRSettings.MapsConfigs["Woods"].BtrSkin = "Tarcola";
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globals.config.RunddansSettings.active = true;
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globals.config.RunddansSettings.activePVE = true;
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}
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protected applyNewYearsEvent(event: ISeasonalEvent, globalConfig: IConfig) {
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